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/*
* Copyright (C) 2008 Apple Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef NodeWithIndex_h
#define NodeWithIndex_h
#include "core/dom/Node.h"
#include "platform/heap/Handle.h"
namespace blink {
// For use when you want to get the index for a node repeatedly and
// only want to walk the child list to figure out the index once.
class NodeWithIndex {
STACK_ALLOCATED();
public:
explicit NodeWithIndex(Node& node) : node_(node), index_(-1) {}
Node& GetNode() const { return *node_; }
// TODO(tkent): Should be unsigned.
int Index() const {
if (!HasIndex())
index_ = GetNode().NodeIndex();
DCHECK(HasIndex());
DCHECK_EQ(index_, static_cast<int>(GetNode().NodeIndex()));
return index_;
}
private:
bool HasIndex() const { return index_ >= 0; }
Member<Node> node_;
mutable int index_;
};
} // namespace blink
#endif