| /* |
| * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef PositionIterator_h |
| #define PositionIterator_h |
| |
| #include "core/CoreExport.h" |
| #include "core/dom/Node.h" |
| #include "core/editing/EditingStrategy.h" |
| #include "core/editing/Forward.h" |
| |
| namespace blink { |
| |
| // A Position iterator with nearly constant-time |
| // increment, decrement, and several predicates on the Position it is at. |
| // Conversion from Position is O(n) in the depth. |
| // Conversion to Position is O(1). |
| // PositionIteratorAlgorithm must be used without DOM tree change. |
| template <typename Strategy> |
| class CORE_TEMPLATE_CLASS_EXPORT PositionIteratorAlgorithm { |
| STACK_ALLOCATED(); |
| |
| public: |
| explicit PositionIteratorAlgorithm(const PositionTemplate<Strategy>&); |
| PositionIteratorAlgorithm(); |
| |
| // Since |deprecatedComputePosition()| is slow, new code should use |
| // |computePosition()| instead. |
| PositionTemplate<Strategy> DeprecatedComputePosition() const; |
| PositionTemplate<Strategy> ComputePosition() const; |
| |
| // increment() takes O(1) other than incrementing to a element that has |
| // new parent. |
| // In the later case, it takes time of O(<number of childlen>) but the case |
| // happens at most depth-of-the-tree times over whole tree traversal. |
| void Increment(); |
| // decrement() takes O(1) other than decrement into new node that has |
| // childlen. |
| // In the later case, it takes time of O(<number of childlen>). |
| void Decrement(); |
| |
| Node* GetNode() const { return anchor_node_; } |
| int OffsetInLeafNode() const { return offset_in_anchor_; } |
| |
| bool AtStart() const; |
| bool AtEnd() const; |
| bool AtStartOfNode() const; |
| bool AtEndOfNode() const; |
| |
| private: |
| PositionIteratorAlgorithm(Node* anchor_node, int offset_in_anchoror_node); |
| |
| bool IsValid() const { |
| return !anchor_node_ || |
| dom_tree_version_ == anchor_node_->GetDocument().DomTreeVersion(); |
| } |
| |
| Member<Node> anchor_node_; |
| // If this is non-null, Strategy::parent(*m_nodeAfterPositionInAnchor) == |
| // m_anchorNode; |
| Member<Node> node_after_position_in_anchor_; |
| int offset_in_anchor_; |
| size_t depth_to_anchor_node_; |
| // If |m_nodeAfterPositionInAnchor| is not null, |
| // m_offsetsInAnchorNode[m_depthToAnchorNode] == |
| // Strategy::index(m_nodeAfterPositionInAnchor). |
| Vector<int> offsets_in_anchor_node_; |
| uint64_t dom_tree_version_; |
| }; |
| |
| extern template class CORE_EXTERN_TEMPLATE_EXPORT |
| PositionIteratorAlgorithm<EditingStrategy>; |
| extern template class CORE_EXTERN_TEMPLATE_EXPORT |
| PositionIteratorAlgorithm<EditingInFlatTreeStrategy>; |
| |
| using PositionIterator = PositionIteratorAlgorithm<EditingStrategy>; |
| using PositionIteratorInFlatTree = |
| PositionIteratorAlgorithm<EditingInFlatTreeStrategy>; |
| |
| } // namespace blink |
| |
| #endif // PositionIterator_h |