blob: 632534f5dfa93a7e7231192e6c9e17c7d60c861e [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef InputDeviceCapabilities_h
#define InputDeviceCapabilities_h
#include "core/CoreExport.h"
#include "core/input/InputDeviceCapabilitiesInit.h"
#include "platform/bindings/ScriptWrappable.h"
namespace blink {
class CORE_EXPORT InputDeviceCapabilities final : public ScriptWrappable {
static InputDeviceCapabilities* Create(bool fires_touch_events) {
return new InputDeviceCapabilities(fires_touch_events);
static InputDeviceCapabilities* Create(
const InputDeviceCapabilitiesInit& initializer) {
return new InputDeviceCapabilities(initializer);
bool firesTouchEvents() const { return fires_touch_events_; }
InputDeviceCapabilities(bool fires_touch_events);
InputDeviceCapabilities(const InputDeviceCapabilitiesInit&);
// Whether this device dispatches touch events. This mainly lets developers
// avoid handling both touch and mouse events dispatched for a single user
// action.
bool fires_touch_events_;
// Grouping constant-valued InputDeviceCapabilities objects together,
// which is kept and used by each 'view' (DOMWindow) that dispatches
// events parameterized over InputDeviceCapabilities.
// TODO(sof): lazily instantiate InputDeviceCapabilities instances upon
// UIEvent access instead. This would allow internal tracking of such
// capabilities by value.
class InputDeviceCapabilitiesConstants final
: public GarbageCollected<InputDeviceCapabilitiesConstants> {
// Returns an InputDeviceCapabilities which has
// |firesTouchEvents| set to value of |firesTouch|.
InputDeviceCapabilities* FiresTouchEvents(bool fires_touch);
void Trace(blink::Visitor* visitor) {
Member<InputDeviceCapabilities> fires_touch_events_;
Member<InputDeviceCapabilities> doesnt_fire_touch_events_;
} // namespace blink
#endif // InputDeviceCapabilities_h