| /* |
| * Copyright (C) 2011 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef FilterEffectBuilder_h |
| #define FilterEffectBuilder_h |
| |
| #include "core/CoreExport.h" |
| #include "platform/geometry/FloatRect.h" |
| #include "platform/graphics/paint/PaintFlags.h" |
| #include "platform/heap/Handle.h" |
| #include "platform/wtf/Allocator.h" |
| |
| namespace blink { |
| |
| class CompositorFilterOperations; |
| class Filter; |
| class FilterEffect; |
| class FilterOperations; |
| class FloatRect; |
| class Node; |
| class ReferenceFilterOperation; |
| class SVGFilterElement; |
| class SVGFilterGraphNodeMap; |
| |
| class CORE_EXPORT FilterEffectBuilder final { |
| STACK_ALLOCATED(); |
| |
| public: |
| FilterEffectBuilder(const FloatRect& reference_box, |
| float zoom, |
| const PaintFlags* fill_flags = nullptr, |
| const PaintFlags* stroke_flags = nullptr); |
| FilterEffectBuilder(Node*, |
| const FloatRect& reference_box, |
| float zoom, |
| const PaintFlags* fill_flags = nullptr, |
| const PaintFlags* stroke_flags = nullptr); |
| |
| Filter* BuildReferenceFilter(SVGFilterElement&, |
| FilterEffect* previous_effect, |
| SVGFilterGraphNodeMap* = nullptr) const; |
| |
| FilterEffect* BuildFilterEffect(const FilterOperations&, |
| bool input_tainted = false) const; |
| CompositorFilterOperations BuildFilterOperations( |
| const FilterOperations&) const; |
| |
| private: |
| Filter* BuildReferenceFilter(const ReferenceFilterOperation&, |
| FilterEffect* previous_effect) const; |
| |
| Member<Node> target_context_; |
| FloatRect reference_box_; |
| float zoom_; |
| const PaintFlags* fill_flags_; |
| const PaintFlags* stroke_flags_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // FilterEffectBuilder_h |