blob: ccba8f7d30bc748686b3987d79c1bb4813453a16 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef FramePaintTiming_h
#define FramePaintTiming_h
#include "base/macros.h"
#include "core/frame/LocalFrame.h"
#include "core/paint/PaintTiming.h"
#include "platform/graphics/GraphicsContext.h"
#include "platform/graphics/paint/PaintController.h"
#include "platform/heap/Handle.h"
namespace blink {
class FramePaintTiming {
STACK_ALLOCATED();
public:
FramePaintTiming(GraphicsContext& context, const LocalFrame* frame)
: context_(context), frame_(frame) {
context_.GetPaintController().BeginFrame(frame_);
}
~FramePaintTiming() {
DCHECK(frame_->GetDocument());
FrameFirstPaint result = context_.GetPaintController().EndFrame(frame_);
PaintTiming::From(*frame_->GetDocument())
.NotifyPaint(result.first_painted, result.text_painted,
result.image_painted);
}
private:
GraphicsContext& context_;
Member<const LocalFrame> frame_;
DISALLOW_COPY_AND_ASSIGN(FramePaintTiming);
};
} // namespace blink
#endif // FramePaintTiming_h