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/*
* Copyright (C) 2014 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef SVGPoint_h
#define SVGPoint_h
#include "core/svg/SVGParsingError.h"
#include "core/svg/properties/SVGPropertyHelper.h"
#include "platform/geometry/FloatPoint.h"
namespace blink {
class AffineTransform;
class SVGPointTearOff;
class SVGPoint final : public SVGPropertyHelper<SVGPoint> {
public:
typedef SVGPointTearOff TearOffType;
static SVGPoint* Create() { return new SVGPoint(); }
static SVGPoint* Create(const FloatPoint& point) {
return new SVGPoint(point);
}
SVGPoint* Clone() const;
const FloatPoint& Value() const { return value_; }
void SetValue(const FloatPoint& value) { value_ = value; }
float X() const { return value_.X(); }
float Y() const { return value_.Y(); }
void SetX(float f) { value_.SetX(f); }
void SetY(float f) { value_.SetY(f); }
FloatPoint MatrixTransform(const AffineTransform&) const;
String ValueAsString() const override;
SVGParsingError SetValueAsString(const String&);
void Add(SVGPropertyBase*, SVGElement*) override;
void CalculateAnimatedValue(SVGAnimationElement*,
float percentage,
unsigned repeat_count,
SVGPropertyBase* from,
SVGPropertyBase* to,
SVGPropertyBase* to_at_end_of_duration_value,
SVGElement* context_element) override;
float CalculateDistance(SVGPropertyBase* to,
SVGElement* context_element) override;
static AnimatedPropertyType ClassType() { return kAnimatedPoint; }
private:
SVGPoint();
explicit SVGPoint(const FloatPoint&);
template <typename CharType>
SVGParsingError Parse(const CharType*& ptr, const CharType* end);
FloatPoint value_;
};
DEFINE_SVG_PROPERTY_TYPE_CASTS(SVGPoint);
} // namespace blink
#endif // SVGPoint_h