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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_PLATFORM_WINDOW_X11_X11_CURSOR_OZONE_H_
#define UI_PLATFORM_WINDOW_X11_X11_CURSOR_OZONE_H_
#include <vector>
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "ui/base/cursor/cursor.h"
#include "ui/gfx/x/x11.h"
#include "ui/platform_window/x11/x11_window_export.h"
class SkBitmap;
namespace gfx {
class Point;
}
namespace ui {
// Ref counted class to hold an X11 cursor resource. Handles creating X11 cursor
// resources from SkBitmap/hotspot and clears the X11 resources on destruction.
class X11_WINDOW_EXPORT X11CursorOzone
: public base::RefCounted<X11CursorOzone> {
public:
X11CursorOzone(const SkBitmap& bitmap, const gfx::Point& hotspot);
X11CursorOzone(const std::vector<SkBitmap>& bitmaps,
const gfx::Point& hotspot,
int frame_delay_ms);
// Creates a new cursor that is invisible.
static scoped_refptr<X11CursorOzone> CreateInvisible();
::Cursor xcursor() const { return xcursor_; }
private:
friend class base::RefCounted<X11CursorOzone>;
X11CursorOzone();
~X11CursorOzone();
::Cursor xcursor_ = x11::None;
DISALLOW_COPY_AND_ASSIGN(X11CursorOzone);
};
} // namespace ui
#endif // UI_PLATFORM_WINDOW_X11_X11_CURSOR_OZONE_H_