| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "content/common/gpu/client/grcontext_for_webgraphicscontext3d.h" |
| |
| #include <stddef.h> |
| #include <string.h> |
| #include <utility> |
| |
| #include "base/lazy_instance.h" |
| #include "base/macros.h" |
| #include "base/trace_event/trace_event.h" |
| #include "gpu/blink/webgraphicscontext3d_impl.h" |
| #include "gpu/command_buffer/client/gles2_lib.h" |
| #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" |
| #include "third_party/skia/include/gpu/GrContext.h" |
| |
| using gpu_blink::WebGraphicsContext3DImpl; |
| |
| namespace content { |
| |
| namespace { |
| |
| // Singleton used to initialize and terminate the gles2 library. |
| class GLES2Initializer { |
| public: |
| GLES2Initializer() { gles2::Initialize(); } |
| |
| ~GLES2Initializer() { gles2::Terminate(); } |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(GLES2Initializer); |
| }; |
| |
| base::LazyInstance<GLES2Initializer> g_gles2_initializer = |
| LAZY_INSTANCE_INITIALIZER; |
| |
| void BindWebGraphicsContext3DGLContextCallback(const GrGLInterface* interface) { |
| gles2::SetGLContext(static_cast<const GrGLInterfaceForWebGraphicsContext3D*>( |
| interface)->WebContext3D()->GetGLInterface()); |
| } |
| |
| } // namespace anonymous |
| |
| GrContextForWebGraphicsContext3D::GrContextForWebGraphicsContext3D( |
| skia::RefPtr<GrGLInterfaceForWebGraphicsContext3D> gr_interface) { |
| if (!gr_interface || !gr_interface->WebContext3D()) |
| return; |
| |
| // Ensure the gles2 library is initialized first in a thread safe way. |
| g_gles2_initializer.Get(); |
| gles2::SetGLContext(gr_interface->WebContext3D()->GetGLInterface()); |
| |
| skia_bindings::InitCommandBufferSkiaGLBinding(gr_interface.get()); |
| |
| gr_interface->fCallback = BindWebGraphicsContext3DGLContextCallback; |
| |
| gr_context_ = skia::AdoptRef(GrContext::Create( |
| kOpenGL_GrBackend, |
| reinterpret_cast<GrBackendContext>(gr_interface.get()))); |
| if (gr_context_) { |
| // The limit of the number of GPU resources we hold in the GrContext's |
| // GPU cache. |
| static const int kMaxGaneshResourceCacheCount = 2048; |
| // The limit of the bytes allocated toward GPU resources in the GrContext's |
| // GPU cache. |
| static const size_t kMaxGaneshResourceCacheBytes = 96 * 1024 * 1024; |
| |
| gr_context_->setResourceCacheLimits(kMaxGaneshResourceCacheCount, |
| kMaxGaneshResourceCacheBytes); |
| } |
| } |
| |
| GrContextForWebGraphicsContext3D::~GrContextForWebGraphicsContext3D() { |
| } |
| |
| void GrContextForWebGraphicsContext3D::OnLostContext() { |
| if (gr_context_) |
| gr_context_->abandonContext(); |
| } |
| |
| void GrContextForWebGraphicsContext3D::FreeGpuResources() { |
| if (gr_context_) { |
| TRACE_EVENT_INSTANT0("gpu", "GrContext::freeGpuResources", \ |
| TRACE_EVENT_SCOPE_THREAD); |
| gr_context_->freeGpuResources(); |
| } |
| } |
| |
| GrGLInterfaceForWebGraphicsContext3D::GrGLInterfaceForWebGraphicsContext3D( |
| scoped_ptr<gpu_blink::WebGraphicsContext3DImpl> context3d) |
| : context3d_(std::move(context3d)) {} |
| |
| void GrGLInterfaceForWebGraphicsContext3D::BindToCurrentThread() { |
| context_thread_checker_.DetachFromThread(); |
| } |
| |
| GrGLInterfaceForWebGraphicsContext3D::~GrGLInterfaceForWebGraphicsContext3D() { |
| DCHECK(context_thread_checker_.CalledOnValidThread()); |
| #if !defined(NDEBUG) |
| // Set all the function pointers to zero, in order to crash if function |
| // pointers are used after free. |
| memset(&fFunctions, 0, sizeof(GrGLInterface::Functions)); |
| #endif |
| } |
| |
| } // namespace content |