blob: c07333dcc7d266dfd48f8f3f0a48f3c49bed8965 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/renderers/video_resource_updater.h"
#include <stddef.h>
#include <stdint.h>
#include <algorithm>
#include <string>
#include "base/atomic_sequence_num.h"
#include "base/bind.h"
#include "base/bit_cast.h"
#include "base/memory/shared_memory.h"
#include "base/strings/stringprintf.h"
#include "base/threading/thread_task_runner_handle.h"
#include "base/trace_event/memory_dump_manager.h"
#include "base/trace_event/process_memory_dump.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "cc/base/math_util.h"
#include "cc/paint/skia_paint_canvas.h"
#include "components/viz/client/client_resource_provider.h"
#include "components/viz/client/shared_bitmap_reporter.h"
#include "components/viz/common/gpu/context_provider.h"
#include "components/viz/common/gpu/texture_allocation.h"
#include "components/viz/common/quads/render_pass.h"
#include "components/viz/common/quads/stream_video_draw_quad.h"
#include "components/viz/common/quads/texture_draw_quad.h"
#include "components/viz/common/quads/yuv_video_draw_quad.h"
#include "components/viz/common/resources/bitmap_allocation.h"
#include "components/viz/common/resources/resource_sizes.h"
#include "gpu/GLES2/gl2extchromium.h"
#include "gpu/command_buffer/client/context_support.h"
#include "gpu/command_buffer/client/gles2_interface.h"
#include "media/base/video_frame.h"
#include "media/renderers/paint_canvas_video_renderer.h"
#include "media/video/half_float_maker.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "third_party/khronos/GLES2/gl2ext.h"
#include "third_party/libyuv/include/libyuv.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "ui/gfx/geometry/size_conversions.h"
#include "ui/gfx/skia_util.h"
#include "ui/gl/gl_enums.h"
#include "ui/gl/trace_util.h"
namespace media {
namespace {
// Generates process-unique IDs to use for tracing video resources.
base::AtomicSequenceNumber g_next_video_resource_updater_id;
VideoFrameResourceType ExternalResourceTypeForHardwarePlanes(
VideoPixelFormat format,
GLuint target,
int num_textures,
gfx::BufferFormat* buffer_format,
bool use_stream_video_draw_quad) {
*buffer_format = gfx::BufferFormat::RGBA_8888;
switch (format) {
case PIXEL_FORMAT_ARGB:
case PIXEL_FORMAT_XRGB:
case PIXEL_FORMAT_RGB32:
case PIXEL_FORMAT_UYVY:
switch (target) {
case GL_TEXTURE_EXTERNAL_OES:
if (use_stream_video_draw_quad)
return VideoFrameResourceType::STREAM_TEXTURE;
FALLTHROUGH;
case GL_TEXTURE_2D:
return (format == PIXEL_FORMAT_XRGB)
? VideoFrameResourceType::RGB
: VideoFrameResourceType::RGBA_PREMULTIPLIED;
case GL_TEXTURE_RECTANGLE_ARB:
return VideoFrameResourceType::RGB;
default:
NOTREACHED();
break;
}
break;
case PIXEL_FORMAT_I420:
return VideoFrameResourceType::YUV;
case PIXEL_FORMAT_NV12:
DCHECK(target == GL_TEXTURE_EXTERNAL_OES || target == GL_TEXTURE_2D ||
target == GL_TEXTURE_RECTANGLE_ARB)
<< "Unsupported target " << gl::GLEnums::GetStringEnum(target);
// Single plane textures can be sampled as RGB.
if (num_textures > 1)
return VideoFrameResourceType::YUV;
*buffer_format = gfx::BufferFormat::YUV_420_BIPLANAR;
return VideoFrameResourceType::RGB;
case PIXEL_FORMAT_YV12:
case PIXEL_FORMAT_I422:
case PIXEL_FORMAT_I444:
case PIXEL_FORMAT_I420A:
case PIXEL_FORMAT_NV21:
case PIXEL_FORMAT_YUY2:
case PIXEL_FORMAT_RGB24:
case PIXEL_FORMAT_MJPEG:
case PIXEL_FORMAT_MT21:
case PIXEL_FORMAT_YUV420P9:
case PIXEL_FORMAT_YUV422P9:
case PIXEL_FORMAT_YUV444P9:
case PIXEL_FORMAT_YUV420P10:
case PIXEL_FORMAT_YUV422P10:
case PIXEL_FORMAT_YUV444P10:
case PIXEL_FORMAT_YUV420P12:
case PIXEL_FORMAT_YUV422P12:
case PIXEL_FORMAT_YUV444P12:
case PIXEL_FORMAT_Y16:
case PIXEL_FORMAT_ABGR:
case PIXEL_FORMAT_XBGR:
case PIXEL_FORMAT_UNKNOWN:
break;
}
return VideoFrameResourceType::NONE;
}
class SyncTokenClientImpl : public VideoFrame::SyncTokenClient {
public:
SyncTokenClientImpl(gpu::gles2::GLES2Interface* gl, gpu::SyncToken sync_token)
: gl_(gl), sync_token_(sync_token) {}
~SyncTokenClientImpl() override = default;
void GenerateSyncToken(gpu::SyncToken* sync_token) override {
if (sync_token_.HasData()) {
*sync_token = sync_token_;
} else {
gl_->GenSyncTokenCHROMIUM(sync_token->GetData());
}
}
void WaitSyncToken(const gpu::SyncToken& sync_token) override {
if (sync_token.HasData()) {
gl_->WaitSyncTokenCHROMIUM(sync_token.GetConstData());
if (sync_token_.HasData() && sync_token_ != sync_token) {
gl_->WaitSyncTokenCHROMIUM(sync_token_.GetConstData());
sync_token_.Clear();
}
}
}
private:
gpu::gles2::GLES2Interface* gl_;
gpu::SyncToken sync_token_;
DISALLOW_COPY_AND_ASSIGN(SyncTokenClientImpl);
};
// Sync tokens passed downstream to the compositor can be unverified.
void GenerateCompositorSyncToken(gpu::gles2::GLES2Interface* gl,
gpu::SyncToken* sync_token) {
gl->GenUnverifiedSyncTokenCHROMIUM(sync_token->GetData());
}
// For frames that we receive in software format, determine the dimensions of
// each plane in the frame.
gfx::Size SoftwarePlaneDimension(VideoFrame* input_frame,
bool software_compositor,
size_t plane_index) {
gfx::Size coded_size = input_frame->coded_size();
if (software_compositor)
return coded_size;
int plane_width = VideoFrame::Columns(plane_index, input_frame->format(),
coded_size.width());
int plane_height =
VideoFrame::Rows(plane_index, input_frame->format(), coded_size.height());
return gfx::Size(plane_width, plane_height);
}
} // namespace
VideoFrameExternalResources::VideoFrameExternalResources() = default;
VideoFrameExternalResources::~VideoFrameExternalResources() = default;
VideoFrameExternalResources::VideoFrameExternalResources(
VideoFrameExternalResources&& other) = default;
VideoFrameExternalResources& VideoFrameExternalResources::operator=(
VideoFrameExternalResources&& other) = default;
// Resource for a video plane allocated and owned by VideoResourceUpdater. There
// can be multiple plane resources for each video frame, depending on the
// format. These will be reused when possible.
class VideoResourceUpdater::PlaneResource {
public:
PlaneResource(uint32_t plane_resource_id,
const gfx::Size& resource_size,
viz::ResourceFormat resource_format,
bool is_software)
: plane_resource_id_(plane_resource_id),
resource_size_(resource_size),
resource_format_(resource_format),
is_software_(is_software) {}
virtual ~PlaneResource() = default;
// Casts |this| to SoftwarePlaneResource for software compositing.
SoftwarePlaneResource* AsSoftware();
// Casts |this| to HardwarePlaneResource for GPU compositing.
HardwarePlaneResource* AsHardware();
// Returns true if this resource matches the unique identifiers of another
// VideoFrame resource.
bool Matches(int unique_frame_id, size_t plane_index) {
return has_unique_frame_id_and_plane_index_ &&
unique_frame_id_ == unique_frame_id && plane_index_ == plane_index;
}
// Sets the unique identifiers for this resource, may only be called when
// there is a single reference to the resource (i.e. |ref_count_| == 1).
void SetUniqueId(int unique_frame_id, size_t plane_index) {
DCHECK_EQ(ref_count_, 1);
plane_index_ = plane_index;
unique_frame_id_ = unique_frame_id;
has_unique_frame_id_and_plane_index_ = true;
}
// Accessors for resource identifiers provided at construction time.
uint32_t plane_resource_id() const { return plane_resource_id_; }
const gfx::Size& resource_size() const { return resource_size_; }
viz::ResourceFormat resource_format() const { return resource_format_; }
// Various methods for managing references. See |ref_count_| for details.
void add_ref() { ++ref_count_; }
void remove_ref() { --ref_count_; }
void clear_refs() { ref_count_ = 0; }
bool has_refs() const { return ref_count_ != 0; }
private:
const uint32_t plane_resource_id_;
const gfx::Size resource_size_;
const viz::ResourceFormat resource_format_;
const bool is_software_;
// The number of times this resource has been imported vs number of times this
// resource has returned.
int ref_count_ = 0;
// These two members are used for identifying the data stored in this
// resource; they uniquely identify a VideoFrame plane.
int unique_frame_id_ = 0;
size_t plane_index_ = 0u;
// Indicates if the above two members have been set or not.
bool has_unique_frame_id_and_plane_index_ = false;
DISALLOW_COPY_AND_ASSIGN(PlaneResource);
};
class VideoResourceUpdater::SoftwarePlaneResource
: public VideoResourceUpdater::PlaneResource {
public:
SoftwarePlaneResource(uint32_t plane_resource_id,
const gfx::Size& size,
viz::SharedBitmapReporter* shared_bitmap_reporter)
: PlaneResource(plane_resource_id,
size,
viz::ResourceFormat::RGBA_8888,
/*is_software=*/true),
shared_bitmap_reporter_(shared_bitmap_reporter),
shared_bitmap_id_(viz::SharedBitmap::GenerateId()) {
DCHECK(shared_bitmap_reporter_);
// Allocate SharedMemory and notify display compositor of the allocation.
shared_memory_ = viz::bitmap_allocation::AllocateMappedBitmap(
resource_size(), viz::ResourceFormat::RGBA_8888);
mojo::ScopedSharedBufferHandle handle =
viz::bitmap_allocation::DuplicateAndCloseMappedBitmap(
shared_memory_.get(), resource_size(),
viz::ResourceFormat::RGBA_8888);
shared_bitmap_reporter_->DidAllocateSharedBitmap(std::move(handle),
shared_bitmap_id_);
}
~SoftwarePlaneResource() override {
shared_bitmap_reporter_->DidDeleteSharedBitmap(shared_bitmap_id_);
}
const viz::SharedBitmapId& shared_bitmap_id() const {
return shared_bitmap_id_;
}
void* pixels() { return shared_memory_->memory(); }
// Returns a memory dump GUID consistent across processes.
base::UnguessableToken GetSharedMemoryGuid() const {
return shared_memory_->mapped_id();
}
private:
viz::SharedBitmapReporter* const shared_bitmap_reporter_;
const viz::SharedBitmapId shared_bitmap_id_;
std::unique_ptr<base::SharedMemory> shared_memory_;
DISALLOW_COPY_AND_ASSIGN(SoftwarePlaneResource);
};
class VideoResourceUpdater::HardwarePlaneResource
: public VideoResourceUpdater::PlaneResource {
public:
HardwarePlaneResource(uint32_t plane_resource_id,
const gfx::Size& size,
viz::ResourceFormat format,
viz::ContextProvider* context_provider,
viz::TextureAllocation allocation)
: PlaneResource(plane_resource_id, size, format, /*is_software=*/false),
context_provider_(context_provider),
allocation_(std::move(allocation)) {
DCHECK(context_provider_);
context_provider_->ContextGL()->ProduceTextureDirectCHROMIUM(
allocation_.texture_id, mailbox_.name);
}
~HardwarePlaneResource() override {
context_provider_->ContextGL()->DeleteTextures(1, &allocation_.texture_id);
}
const gpu::Mailbox& mailbox() const { return mailbox_; }
GLuint texture_id() const { return allocation_.texture_id; }
GLenum texture_target() const { return allocation_.texture_target; }
bool overlay_candidate() const { return allocation_.overlay_candidate; }
private:
viz::ContextProvider* const context_provider_;
gpu::Mailbox mailbox_;
const viz::TextureAllocation allocation_;
DISALLOW_COPY_AND_ASSIGN(HardwarePlaneResource);
};
VideoResourceUpdater::SoftwarePlaneResource*
VideoResourceUpdater::PlaneResource::AsSoftware() {
DCHECK(is_software_);
return static_cast<SoftwarePlaneResource*>(this);
}
VideoResourceUpdater::HardwarePlaneResource*
VideoResourceUpdater::PlaneResource::AsHardware() {
DCHECK(!is_software_);
return static_cast<HardwarePlaneResource*>(this);
}
VideoResourceUpdater::VideoResourceUpdater(
viz::ContextProvider* context_provider,
viz::SharedBitmapReporter* shared_bitmap_reporter,
viz::ClientResourceProvider* resource_provider,
bool use_stream_video_draw_quad,
bool use_gpu_memory_buffer_resources,
bool use_r16_texture,
int max_resource_size)
: context_provider_(context_provider),
shared_bitmap_reporter_(shared_bitmap_reporter),
resource_provider_(resource_provider),
use_stream_video_draw_quad_(use_stream_video_draw_quad),
use_gpu_memory_buffer_resources_(use_gpu_memory_buffer_resources),
use_r16_texture_(use_r16_texture),
max_resource_size_(max_resource_size),
tracing_id_(g_next_video_resource_updater_id.GetNext()),
weak_ptr_factory_(this) {
DCHECK(context_provider_ || shared_bitmap_reporter_);
base::trace_event::MemoryDumpManager::GetInstance()->RegisterDumpProvider(
this, "media::VideoResourceUpdater", base::ThreadTaskRunnerHandle::Get());
}
VideoResourceUpdater::~VideoResourceUpdater() {
base::trace_event::MemoryDumpManager::GetInstance()->UnregisterDumpProvider(
this);
}
void VideoResourceUpdater::ObtainFrameResources(
scoped_refptr<VideoFrame> video_frame) {
VideoFrameExternalResources external_resources =
CreateExternalResourcesFromVideoFrame(video_frame);
frame_resource_type_ = external_resources.type;
if (external_resources.type == VideoFrameResourceType::YUV) {
frame_resource_offset_ = external_resources.offset;
frame_resource_multiplier_ = external_resources.multiplier;
frame_bits_per_channel_ = external_resources.bits_per_channel;
}
DCHECK_EQ(external_resources.resources.size(),
external_resources.release_callbacks.size());
for (size_t i = 0; i < external_resources.resources.size(); ++i) {
viz::ResourceId resource_id = resource_provider_->ImportResource(
external_resources.resources[i],
viz::SingleReleaseCallback::Create(
std::move(external_resources.release_callbacks[i])));
frame_resources_.push_back(
{resource_id, external_resources.resources[i].size});
}
TRACE_EVENT_INSTANT1("media", "VideoResourceUpdater::ObtainFrameResources",
TRACE_EVENT_SCOPE_THREAD, "Timestamp",
video_frame->timestamp().InMicroseconds());
}
void VideoResourceUpdater::ReleaseFrameResources() {
for (auto& frame_resource : frame_resources_)
resource_provider_->RemoveImportedResource(frame_resource.id);
frame_resources_.clear();
}
void VideoResourceUpdater::AppendQuads(viz::RenderPass* render_pass,
scoped_refptr<VideoFrame> frame,
gfx::Transform transform,
gfx::Rect quad_rect,
gfx::Rect visible_quad_rect,
gfx::Rect clip_rect,
bool is_clipped,
bool contents_opaque,
float draw_opacity,
int sorting_context_id) {
DCHECK(frame.get());
viz::SharedQuadState* shared_quad_state =
render_pass->CreateAndAppendSharedQuadState();
shared_quad_state->SetAll(transform, quad_rect, visible_quad_rect, clip_rect,
is_clipped, contents_opaque, draw_opacity,
SkBlendMode::kSrcOver, sorting_context_id);
bool needs_blending = !contents_opaque;
gfx::Rect visible_rect = frame->visible_rect();
gfx::Size coded_size = frame->coded_size();
const float tex_width_scale =
static_cast<float>(visible_rect.width()) / coded_size.width();
const float tex_height_scale =
static_cast<float>(visible_rect.height()) / coded_size.height();
switch (frame_resource_type_) {
case VideoFrameResourceType::YUV: {
const gfx::Size ya_tex_size = coded_size;
int u_width = VideoFrame::Columns(VideoFrame::kUPlane, frame->format(),
coded_size.width());
int u_height = VideoFrame::Rows(VideoFrame::kUPlane, frame->format(),
coded_size.height());
gfx::Size uv_tex_size(u_width, u_height);
if (frame->HasTextures()) {
if (frame->format() == PIXEL_FORMAT_NV12) {
DCHECK_EQ(2u, frame_resources_.size());
} else {
DCHECK_EQ(PIXEL_FORMAT_I420, frame->format());
DCHECK_EQ(3u,
frame_resources_.size()); // Alpha is not supported yet.
}
} else {
DCHECK_GE(frame_resources_.size(), 3u);
DCHECK(frame_resources_.size() <= 3 ||
ya_tex_size == VideoFrame::PlaneSize(frame->format(),
VideoFrame::kAPlane,
coded_size));
}
// Compute the UV sub-sampling factor based on the ratio between
// |ya_tex_size| and |uv_tex_size|.
float uv_subsampling_factor_x =
static_cast<float>(ya_tex_size.width()) / uv_tex_size.width();
float uv_subsampling_factor_y =
static_cast<float>(ya_tex_size.height()) / uv_tex_size.height();
gfx::RectF ya_tex_coord_rect(visible_rect);
gfx::RectF uv_tex_coord_rect(
visible_rect.x() / uv_subsampling_factor_x,
visible_rect.y() / uv_subsampling_factor_y,
visible_rect.width() / uv_subsampling_factor_x,
visible_rect.height() / uv_subsampling_factor_y);
auto* yuv_video_quad =
render_pass->CreateAndAppendDrawQuad<viz::YUVVideoDrawQuad>();
yuv_video_quad->SetNew(
shared_quad_state, quad_rect, visible_quad_rect, needs_blending,
ya_tex_coord_rect, uv_tex_coord_rect, ya_tex_size, uv_tex_size,
frame_resources_[0].id, frame_resources_[1].id,
frame_resources_.size() > 2 ? frame_resources_[2].id
: frame_resources_[1].id,
frame_resources_.size() > 3 ? frame_resources_[3].id : 0,
frame->ColorSpace(), frame_resource_offset_,
frame_resource_multiplier_, frame_bits_per_channel_);
if (frame->metadata()->IsTrue(VideoFrameMetadata::PROTECTED_VIDEO)) {
if (frame->metadata()->IsTrue(VideoFrameMetadata::HW_PROTECTED)) {
yuv_video_quad->protected_video_type =
ui::ProtectedVideoType::kHardwareProtected;
} else {
yuv_video_quad->protected_video_type =
ui::ProtectedVideoType::kSoftwareProtected;
}
}
for (viz::ResourceId resource_id : yuv_video_quad->resources) {
resource_provider_->ValidateResource(resource_id);
}
break;
}
case VideoFrameResourceType::RGBA:
case VideoFrameResourceType::RGBA_PREMULTIPLIED:
case VideoFrameResourceType::RGB: {
DCHECK_EQ(frame_resources_.size(), 1u);
if (frame_resources_.size() < 1u)
break;
bool premultiplied_alpha =
frame_resource_type_ == VideoFrameResourceType::RGBA_PREMULTIPLIED;
gfx::PointF uv_top_left(0.f, 0.f);
gfx::PointF uv_bottom_right(tex_width_scale, tex_height_scale);
float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
bool flipped = false;
bool nearest_neighbor = false;
ui::ProtectedVideoType protected_video_type =
ui::ProtectedVideoType::kClear;
if (frame->metadata()->IsTrue(VideoFrameMetadata::PROTECTED_VIDEO)) {
if (frame->metadata()->IsTrue(VideoFrameMetadata::HW_PROTECTED))
protected_video_type = ui::ProtectedVideoType::kHardwareProtected;
else
protected_video_type = ui::ProtectedVideoType::kSoftwareProtected;
}
auto* texture_quad =
render_pass->CreateAndAppendDrawQuad<viz::TextureDrawQuad>();
texture_quad->SetNew(shared_quad_state, quad_rect, visible_quad_rect,
needs_blending, frame_resources_[0].id,
premultiplied_alpha, uv_top_left, uv_bottom_right,
SK_ColorTRANSPARENT, opacity, flipped,
nearest_neighbor, false, protected_video_type);
texture_quad->set_resource_size_in_pixels(coded_size);
for (viz::ResourceId resource_id : texture_quad->resources) {
resource_provider_->ValidateResource(resource_id);
}
break;
}
case VideoFrameResourceType::STREAM_TEXTURE: {
DCHECK_EQ(frame_resources_.size(), 1u);
if (frame_resources_.size() < 1u)
break;
gfx::Transform scale;
scale.Scale(tex_width_scale, tex_height_scale);
auto* stream_video_quad =
render_pass->CreateAndAppendDrawQuad<viz::StreamVideoDrawQuad>();
stream_video_quad->SetNew(shared_quad_state, quad_rect, visible_quad_rect,
needs_blending, frame_resources_[0].id,
frame_resources_[0].size_in_pixels, scale);
for (viz::ResourceId resource_id : stream_video_quad->resources) {
resource_provider_->ValidateResource(resource_id);
}
break;
}
case VideoFrameResourceType::NONE:
NOTIMPLEMENTED();
break;
}
}
VideoFrameExternalResources
VideoResourceUpdater::CreateExternalResourcesFromVideoFrame(
scoped_refptr<VideoFrame> video_frame) {
if (video_frame->format() == PIXEL_FORMAT_UNKNOWN)
return VideoFrameExternalResources();
DCHECK(video_frame->HasTextures() || video_frame->IsMappable());
if (video_frame->HasTextures())
return CreateForHardwarePlanes(std::move(video_frame));
else
return CreateForSoftwarePlanes(std::move(video_frame));
}
viz::ResourceFormat VideoResourceUpdater::YuvResourceFormat(
int bits_per_channel) {
DCHECK(context_provider_);
const auto& caps = context_provider_->ContextCapabilities();
if (caps.disable_one_component_textures)
return viz::RGBA_8888;
if (bits_per_channel <= 8)
return caps.texture_rg ? viz::RED_8 : viz::LUMINANCE_8;
if (use_r16_texture_ && caps.texture_norm16)
return viz::R16_EXT;
if (caps.texture_half_float_linear)
return viz::LUMINANCE_F16;
return viz::LUMINANCE_8;
}
VideoResourceUpdater::PlaneResource*
VideoResourceUpdater::RecycleOrAllocateResource(
const gfx::Size& resource_size,
viz::ResourceFormat resource_format,
const gfx::ColorSpace& color_space,
int unique_id,
int plane_index) {
PlaneResource* recyclable_resource = nullptr;
for (auto& resource : all_resources_) {
// If the plane index is valid (positive, or 0, meaning all planes)
// then we are allowed to return a referenced resource that already
// contains the right frame data. It's safe to reuse it even if
// resource_provider_ holds some references to it, because those
// references are read-only.
if (plane_index != -1 && resource->Matches(unique_id, plane_index)) {
DCHECK(resource->resource_size() == resource_size);
DCHECK(resource->resource_format() == resource_format);
return resource.get();
}
// Otherwise check whether this is an unreferenced resource of the right
// format that we can recycle. Remember it, but don't return immediately,
// because we still want to find any reusable resources.
const bool in_use = resource->has_refs();
if (!in_use && resource->resource_size() == resource_size &&
resource->resource_format() == resource_format) {
recyclable_resource = resource.get();
}
}
if (recyclable_resource)
return recyclable_resource;
// There was nothing available to reuse or recycle. Allocate a new resource.
return AllocateResource(resource_size, resource_format, color_space);
}
VideoResourceUpdater::PlaneResource* VideoResourceUpdater::AllocateResource(
const gfx::Size& plane_size,
viz::ResourceFormat format,
const gfx::ColorSpace& color_space) {
const uint32_t plane_resource_id = next_plane_resource_id_++;
if (software_compositor()) {
DCHECK_EQ(format, viz::ResourceFormat::RGBA_8888);
all_resources_.push_back(std::make_unique<SoftwarePlaneResource>(
plane_resource_id, plane_size, shared_bitmap_reporter_));
} else {
// Video textures get composited into the display frame, the GPU doesn't
// draw to them directly.
constexpr bool kForFrameBufferAttachment = false;
viz::TextureAllocation alloc = viz::TextureAllocation::MakeTextureId(
context_provider_->ContextGL(),
context_provider_->ContextCapabilities(), format,
use_gpu_memory_buffer_resources_, kForFrameBufferAttachment);
viz::TextureAllocation::AllocateStorage(
context_provider_->ContextGL(),
context_provider_->ContextCapabilities(), format, plane_size, alloc,
color_space);
all_resources_.push_back(std::make_unique<HardwarePlaneResource>(
plane_resource_id, plane_size, format, context_provider_,
std::move(alloc)));
}
return all_resources_.back().get();
}
void VideoResourceUpdater::CopyHardwarePlane(
VideoFrame* video_frame,
const gfx::ColorSpace& resource_color_space,
const gpu::MailboxHolder& mailbox_holder,
VideoFrameExternalResources* external_resources) {
const gfx::Size output_plane_resource_size = video_frame->coded_size();
// The copy needs to be a direct transfer of pixel data, so we use an RGBA8
// target to avoid loss of precision or dropping any alpha component.
constexpr viz::ResourceFormat copy_resource_format =
viz::ResourceFormat::RGBA_8888;
const int no_unique_id = 0;
const int no_plane_index = -1; // Do not recycle referenced textures.
PlaneResource* plane_resource = RecycleOrAllocateResource(
output_plane_resource_size, copy_resource_format, resource_color_space,
no_unique_id, no_plane_index);
HardwarePlaneResource* hardware_resource = plane_resource->AsHardware();
hardware_resource->add_ref();
DCHECK_EQ(hardware_resource->texture_target(),
static_cast<GLenum>(GL_TEXTURE_2D));
gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL();
gl->WaitSyncTokenCHROMIUM(mailbox_holder.sync_token.GetConstData());
uint32_t src_texture_id =
gl->CreateAndConsumeTextureCHROMIUM(mailbox_holder.mailbox.name);
gl->CopySubTextureCHROMIUM(
src_texture_id, 0, GL_TEXTURE_2D, hardware_resource->texture_id(), 0, 0,
0, 0, 0, output_plane_resource_size.width(),
output_plane_resource_size.height(), false, false, false);
gl->DeleteTextures(1, &src_texture_id);
// Pass an empty sync token to force generation of a new sync token.
SyncTokenClientImpl client(gl, gpu::SyncToken());
gpu::SyncToken sync_token = video_frame->UpdateReleaseSyncToken(&client);
auto transferable_resource = viz::TransferableResource::MakeGL(
hardware_resource->mailbox(), GL_LINEAR, GL_TEXTURE_2D, sync_token);
transferable_resource.color_space = resource_color_space;
transferable_resource.format = copy_resource_format;
external_resources->resources.push_back(std::move(transferable_resource));
external_resources->release_callbacks.push_back(base::BindOnce(
&VideoResourceUpdater::RecycleResource, weak_ptr_factory_.GetWeakPtr(),
hardware_resource->plane_resource_id()));
}
VideoFrameExternalResources VideoResourceUpdater::CreateForHardwarePlanes(
scoped_refptr<VideoFrame> video_frame) {
TRACE_EVENT0("cc", "VideoResourceUpdater::CreateForHardwarePlanes");
DCHECK(video_frame->HasTextures());
if (!context_provider_)
return VideoFrameExternalResources();
VideoFrameExternalResources external_resources;
gfx::ColorSpace resource_color_space = video_frame->ColorSpace();
bool copy_required =
video_frame->metadata()->IsTrue(VideoFrameMetadata::COPY_REQUIRED);
GLuint target = video_frame->mailbox_holder(0).texture_target;
// If |copy_required| then we will copy into a GL_TEXTURE_2D target.
if (copy_required)
target = GL_TEXTURE_2D;
gfx::BufferFormat buffer_format;
external_resources.type = ExternalResourceTypeForHardwarePlanes(
video_frame->format(), target, video_frame->NumTextures(), &buffer_format,
use_stream_video_draw_quad_);
if (external_resources.type == VideoFrameResourceType::NONE) {
DLOG(ERROR) << "Unsupported Texture format"
<< VideoPixelFormatToString(video_frame->format());
return external_resources;
}
if (external_resources.type == VideoFrameResourceType::RGB ||
external_resources.type == VideoFrameResourceType::RGBA ||
external_resources.type == VideoFrameResourceType::RGBA_PREMULTIPLIED) {
resource_color_space = resource_color_space.GetAsFullRangeRGB();
}
const size_t num_textures = video_frame->NumTextures();
for (size_t i = 0; i < num_textures; ++i) {
const gpu::MailboxHolder& mailbox_holder = video_frame->mailbox_holder(i);
if (mailbox_holder.mailbox.IsZero())
break;
if (copy_required) {
CopyHardwarePlane(video_frame.get(), resource_color_space, mailbox_holder,
&external_resources);
} else {
auto transfer_resource = viz::TransferableResource::MakeGLOverlay(
mailbox_holder.mailbox, GL_LINEAR, mailbox_holder.texture_target,
mailbox_holder.sync_token, video_frame->coded_size(),
video_frame->metadata()->IsTrue(VideoFrameMetadata::ALLOW_OVERLAY));
transfer_resource.color_space = resource_color_space;
transfer_resource.read_lock_fences_enabled =
video_frame->metadata()->IsTrue(
VideoFrameMetadata::READ_LOCK_FENCES_ENABLED);
transfer_resource.format = viz::GetResourceFormat(buffer_format);
#if defined(OS_ANDROID)
transfer_resource.is_backed_by_surface_texture =
video_frame->metadata()->IsTrue(VideoFrameMetadata::TEXTURE_OWNER);
transfer_resource.wants_promotion_hint = video_frame->metadata()->IsTrue(
VideoFrameMetadata::WANTS_PROMOTION_HINT);
#endif
external_resources.resources.push_back(std::move(transfer_resource));
external_resources.release_callbacks.push_back(
base::BindOnce(&VideoResourceUpdater::ReturnTexture,
weak_ptr_factory_.GetWeakPtr(), video_frame));
}
}
return external_resources;
}
VideoFrameExternalResources VideoResourceUpdater::CreateForSoftwarePlanes(
scoped_refptr<VideoFrame> video_frame) {
TRACE_EVENT0("cc", "VideoResourceUpdater::CreateForSoftwarePlanes");
const VideoPixelFormat input_frame_format = video_frame->format();
size_t bits_per_channel = video_frame->BitDepth();
// Only YUV and Y16 software video frames are supported.
DCHECK(IsYuvPlanar(input_frame_format) ||
input_frame_format == PIXEL_FORMAT_Y16);
viz::ResourceFormat output_resource_format;
gfx::ColorSpace output_color_space = video_frame->ColorSpace();
if (input_frame_format == PIXEL_FORMAT_Y16) {
// Unable to display directly as yuv planes so convert it to RGBA for
// compositing.
output_resource_format = viz::RGBA_8888;
output_color_space = output_color_space.GetAsFullRangeRGB();
} else if (!software_compositor()) {
// Can be composited directly from yuv planes.
output_resource_format = YuvResourceFormat(bits_per_channel);
}
// If GPU compositing is enabled, but the output resource format
// returned by the resource provider is viz::RGBA_8888, then a GPU driver
// bug workaround requires that YUV frames must be converted to RGB
// before texture upload.
bool texture_needs_rgb_conversion =
!software_compositor() &&
output_resource_format == viz::ResourceFormat::RGBA_8888;
size_t output_plane_count = VideoFrame::NumPlanes(input_frame_format);
// TODO(skaslev): If we're in software compositing mode, we do the YUV -> RGB
// conversion here. That involves an extra copy of each frame to a bitmap.
// Obviously, this is suboptimal and should be addressed once ubercompositor
// starts shaping up.
if (software_compositor() || texture_needs_rgb_conversion) {
output_resource_format = viz::RGBA_8888;
output_plane_count = 1;
bits_per_channel = 8;
// The YUV to RGB conversion will be performed when we convert
// from single-channel textures to an RGBA texture via
// ConvertVideoFrameToRGBPixels below.
output_color_space = output_color_space.GetAsFullRangeRGB();
}
std::vector<gfx::Size> outplane_plane_sizes;
outplane_plane_sizes.reserve(output_plane_count);
for (size_t i = 0; i < output_plane_count; ++i) {
outplane_plane_sizes.push_back(
SoftwarePlaneDimension(video_frame.get(), software_compositor(), i));
const gfx::Size& output_plane_resource_size = outplane_plane_sizes.back();
if (output_plane_resource_size.IsEmpty() ||
output_plane_resource_size.width() > max_resource_size_ ||
output_plane_resource_size.height() > max_resource_size_) {
// This output plane has invalid geometry so return an empty external
// resources.
return VideoFrameExternalResources();
}
}
// Delete recycled resources that are the wrong format or wrong size.
auto can_delete_resource_fn =
[output_resource_format,
&outplane_plane_sizes](const std::unique_ptr<PlaneResource>& resource) {
// Resources that are still being used can't be deleted.
if (resource->has_refs())
return false;
return resource->resource_format() != output_resource_format ||
!base::ContainsValue(outplane_plane_sizes,
resource->resource_size());
};
base::EraseIf(all_resources_, can_delete_resource_fn);
// Recycle or allocate resources for each video plane.
std::vector<PlaneResource*> plane_resources;
plane_resources.reserve(output_plane_count);
for (size_t i = 0; i < output_plane_count; ++i) {
plane_resources.push_back(RecycleOrAllocateResource(
outplane_plane_sizes[i], output_resource_format, output_color_space,
video_frame->unique_id(), i));
plane_resources.back()->add_ref();
}
VideoFrameExternalResources external_resources;
external_resources.bits_per_channel = bits_per_channel;
if (software_compositor() || texture_needs_rgb_conversion) {
DCHECK_EQ(plane_resources.size(), 1u);
PlaneResource* plane_resource = plane_resources[0];
DCHECK_EQ(plane_resource->resource_format(), viz::RGBA_8888);
if (!plane_resource->Matches(video_frame->unique_id(), 0)) {
// We need to transfer data from |video_frame| to the plane resource.
if (software_compositor()) {
if (!video_renderer_)
video_renderer_ = std::make_unique<PaintCanvasVideoRenderer>();
SoftwarePlaneResource* software_resource = plane_resource->AsSoftware();
// We know the format is RGBA_8888 from check above.
SkImageInfo info = SkImageInfo::MakeN32Premul(
gfx::SizeToSkISize(software_resource->resource_size()));
SkBitmap sk_bitmap;
sk_bitmap.installPixels(info, software_resource->pixels(),
info.minRowBytes());
cc::SkiaPaintCanvas canvas(sk_bitmap);
// This is software path, so canvas and video_frame are always backed
// by software.
video_renderer_->Copy(video_frame, &canvas, Context3D(), nullptr);
} else {
HardwarePlaneResource* hardware_resource = plane_resource->AsHardware();
size_t bytes_per_row = viz::ResourceSizes::CheckedWidthInBytes<size_t>(
video_frame->coded_size().width(), viz::ResourceFormat::RGBA_8888);
size_t needed_size = bytes_per_row * video_frame->coded_size().height();
if (upload_pixels_size_ < needed_size) {
// Free the existing data first so that the memory can be reused,
// if possible. Note that the new array is purposely not initialized.
upload_pixels_.reset();
upload_pixels_.reset(new uint8_t[needed_size]);
upload_pixels_size_ = needed_size;
}
PaintCanvasVideoRenderer::ConvertVideoFrameToRGBPixels(
video_frame.get(), upload_pixels_.get(), bytes_per_row);
// Copy pixels into texture.
auto* gl = context_provider_->ContextGL();
gl->BindTexture(hardware_resource->texture_target(),
hardware_resource->texture_id());
const gfx::Size& plane_size = hardware_resource->resource_size();
gl->TexSubImage2D(
hardware_resource->texture_target(), 0, 0, 0, plane_size.width(),
plane_size.height(), GLDataFormat(viz::ResourceFormat::RGBA_8888),
GLDataType(viz::ResourceFormat::RGBA_8888), upload_pixels_.get());
}
plane_resource->SetUniqueId(video_frame->unique_id(), 0);
}
viz::TransferableResource transferable_resource;
if (software_compositor()) {
SoftwarePlaneResource* software_resource = plane_resource->AsSoftware();
external_resources.type = VideoFrameResourceType::RGBA_PREMULTIPLIED;
transferable_resource = viz::TransferableResource::MakeSoftware(
software_resource->shared_bitmap_id(),
software_resource->resource_size(),
plane_resource->resource_format());
} else {
HardwarePlaneResource* hardware_resource = plane_resource->AsHardware();
external_resources.type = VideoFrameResourceType::RGBA;
gpu::SyncToken sync_token;
GenerateCompositorSyncToken(context_provider_->ContextGL(), &sync_token);
transferable_resource = viz::TransferableResource::MakeGLOverlay(
hardware_resource->mailbox(), GL_LINEAR,
hardware_resource->texture_target(), sync_token,
hardware_resource->resource_size(),
hardware_resource->overlay_candidate());
}
transferable_resource.color_space = output_color_space;
transferable_resource.format = viz::ResourceFormat::RGBA_8888;
external_resources.resources.push_back(std::move(transferable_resource));
external_resources.release_callbacks.push_back(base::BindOnce(
&VideoResourceUpdater::RecycleResource, weak_ptr_factory_.GetWeakPtr(),
plane_resource->plane_resource_id()));
return external_resources;
}
const viz::ResourceFormat yuv_resource_format =
YuvResourceFormat(bits_per_channel);
DCHECK(yuv_resource_format == viz::LUMINANCE_F16 ||
yuv_resource_format == viz::R16_EXT ||
yuv_resource_format == viz::LUMINANCE_8 ||
yuv_resource_format == viz::RED_8)
<< yuv_resource_format;
std::unique_ptr<HalfFloatMaker> half_float_maker;
if (yuv_resource_format == viz::LUMINANCE_F16) {
half_float_maker = HalfFloatMaker::NewHalfFloatMaker(bits_per_channel);
external_resources.offset = half_float_maker->Offset();
external_resources.multiplier = half_float_maker->Multiplier();
} else if (yuv_resource_format == viz::R16_EXT) {
external_resources.multiplier = 65535.0f / ((1 << bits_per_channel) - 1);
external_resources.offset = 0;
}
// We need to transfer data from |video_frame| to the plane resources.
for (size_t i = 0; i < plane_resources.size(); ++i) {
HardwarePlaneResource* plane_resource = plane_resources[i]->AsHardware();
// Skip the transfer if this |video_frame|'s plane has been processed.
if (plane_resource->Matches(video_frame->unique_id(), i))
continue;
const viz::ResourceFormat plane_resource_format =
plane_resource->resource_format();
DCHECK_EQ(plane_resource_format, yuv_resource_format);
// TODO(hubbe): Move upload code to media/.
// TODO(reveman): Can use GpuMemoryBuffers here to improve performance.
// |video_stride_bytes| is the width of the |video_frame| we are uploading
// (including non-frame data to fill in the stride).
const int video_stride_bytes = video_frame->stride(i);
// |resource_size_pixels| is the size of the destination resource.
const gfx::Size resource_size_pixels = plane_resource->resource_size();
const size_t bytes_per_row =
viz::ResourceSizes::CheckedWidthInBytes<size_t>(
resource_size_pixels.width(), plane_resource_format);
// Use 4-byte row alignment (OpenGL default) for upload performance.
// Assuming that GL_UNPACK_ALIGNMENT has not changed from default.
const size_t upload_image_stride =
cc::MathUtil::CheckedRoundUp<size_t>(bytes_per_row, 4u);
const size_t resource_bit_depth =
static_cast<size_t>(viz::BitsPerPixel(plane_resource_format));
// Data downshifting is needed if the resource bit depth is not enough.
const bool needs_bit_downshifting = bits_per_channel > resource_bit_depth;
// A copy to adjust strides is needed if those are different and both source
// and destination have the same bit depth.
const bool needs_stride_adaptation =
(bits_per_channel == resource_bit_depth) &&
(upload_image_stride != static_cast<size_t>(video_stride_bytes));
// We need to convert the incoming data if we're transferring to half float,
// if the need a bit downshift or if the strides need to be reconciled.
const bool needs_conversion = plane_resource_format == viz::LUMINANCE_F16 ||
needs_bit_downshifting ||
needs_stride_adaptation;
const uint8_t* pixels;
if (!needs_conversion) {
pixels = video_frame->data(i);
} else {
// Avoid malloc for each frame/plane if possible.
const size_t needed_size =
upload_image_stride * resource_size_pixels.height();
if (upload_pixels_size_ < needed_size) {
// Free the existing data first so that the memory can be reused,
// if possible. Note that the new array is purposely not initialized.
upload_pixels_.reset();
upload_pixels_.reset(new uint8_t[needed_size]);
upload_pixels_size_ = needed_size;
}
if (plane_resource_format == viz::LUMINANCE_F16) {
for (int row = 0; row < resource_size_pixels.height(); ++row) {
uint16_t* dst = reinterpret_cast<uint16_t*>(
&upload_pixels_[upload_image_stride * row]);
const uint16_t* src = reinterpret_cast<uint16_t*>(
video_frame->data(i) + (video_stride_bytes * row));
half_float_maker->MakeHalfFloats(src, bytes_per_row / 2, dst);
}
} else if (needs_bit_downshifting) {
DCHECK(plane_resource_format == viz::LUMINANCE_8 ||
plane_resource_format == viz::RED_8);
const int scale = 0x10000 >> (bits_per_channel - 8);
libyuv::Convert16To8Plane(
reinterpret_cast<uint16_t*>(video_frame->data(i)),
video_stride_bytes / 2, upload_pixels_.get(), upload_image_stride,
scale, bytes_per_row, resource_size_pixels.height());
} else {
// Make a copy to reconcile stride, size and format being equal.
DCHECK(needs_stride_adaptation);
DCHECK(plane_resource_format == viz::LUMINANCE_8 ||
plane_resource_format == viz::RED_8);
libyuv::CopyPlane(video_frame->data(i), video_stride_bytes,
upload_pixels_.get(), upload_image_stride,
resource_size_pixels.width(),
resource_size_pixels.height());
}
pixels = upload_pixels_.get();
}
// Copy pixels into texture. TexSubImage2D() is applicable because
// |yuv_resource_format| is LUMINANCE_F16, R16_EXT, LUMINANCE_8 or RED_8.
auto* gl = context_provider_->ContextGL();
gl->BindTexture(plane_resource->texture_target(),
plane_resource->texture_id());
DCHECK(GLSupportsFormat(plane_resource_format));
gl->TexSubImage2D(
plane_resource->texture_target(), 0, 0, 0, resource_size_pixels.width(),
resource_size_pixels.height(), GLDataFormat(plane_resource_format),
GLDataType(plane_resource_format), pixels);
plane_resource->SetUniqueId(video_frame->unique_id(), i);
}
// Set the sync token otherwise resource is assumed to be synchronized.
gpu::SyncToken sync_token;
GenerateCompositorSyncToken(context_provider_->ContextGL(), &sync_token);
for (size_t i = 0; i < plane_resources.size(); ++i) {
HardwarePlaneResource* plane_resource = plane_resources[i]->AsHardware();
auto transferable_resource = viz::TransferableResource::MakeGLOverlay(
plane_resource->mailbox(), GL_LINEAR, plane_resource->texture_target(),
sync_token, plane_resource->resource_size(),
plane_resource->overlay_candidate());
transferable_resource.color_space = output_color_space;
transferable_resource.format = output_resource_format;
external_resources.resources.push_back(std::move(transferable_resource));
external_resources.release_callbacks.push_back(base::BindOnce(
&VideoResourceUpdater::RecycleResource, weak_ptr_factory_.GetWeakPtr(),
plane_resource->plane_resource_id()));
}
external_resources.type = VideoFrameResourceType::YUV;
return external_resources;
}
void VideoResourceUpdater::ReturnTexture(
const scoped_refptr<VideoFrame>& video_frame,
const gpu::SyncToken& sync_token,
bool lost_resource) {
// TODO(dshwang): Forward to the decoder as a lost resource.
if (lost_resource)
return;
// The video frame will insert a wait on the previous release sync token.
SyncTokenClientImpl client(context_provider_->ContextGL(), sync_token);
video_frame->UpdateReleaseSyncToken(&client);
}
void VideoResourceUpdater::RecycleResource(uint32_t plane_resource_id,
const gpu::SyncToken& sync_token,
bool lost_resource) {
auto matches_id_fn =
[plane_resource_id](const std::unique_ptr<PlaneResource>& resource) {
return resource->plane_resource_id() == plane_resource_id;
};
auto resource_it =
std::find_if(all_resources_.begin(), all_resources_.end(), matches_id_fn);
if (resource_it == all_resources_.end())
return;
if (context_provider_ && sync_token.HasData()) {
context_provider_->ContextGL()->WaitSyncTokenCHROMIUM(
sync_token.GetConstData());
}
if (lost_resource) {
all_resources_.erase(resource_it);
} else {
(*resource_it)->remove_ref();
}
}
bool VideoResourceUpdater::OnMemoryDump(
const base::trace_event::MemoryDumpArgs& args,
base::trace_event::ProcessMemoryDump* pmd) {
for (auto& resource : all_resources_) {
std::string dump_name =
base::StringPrintf("cc/video_memory/updater_%d/resource_%d",
tracing_id_, resource->plane_resource_id());
base::trace_event::MemoryAllocatorDump* dump =
pmd->CreateAllocatorDump(dump_name);
const uint64_t total_bytes =
viz::ResourceSizes::UncheckedSizeInBytesAligned<uint64_t>(
resource->resource_size(), resource->resource_format());
dump->AddScalar(base::trace_event::MemoryAllocatorDump::kNameSize,
base::trace_event::MemoryAllocatorDump::kUnitsBytes,
total_bytes);
// The importance value assigned to the GUID here must be greater than the
// importance value assigned elsewhere so that resource ownership is
// attributed to VideoResourceUpdater.
constexpr int kImportance = 2;
// Resources are shared across processes and require a shared GUID to
// prevent double counting the memory.
if (software_compositor()) {
base::UnguessableToken shm_guid =
resource->AsSoftware()->GetSharedMemoryGuid();
pmd->CreateSharedMemoryOwnershipEdge(dump->guid(), shm_guid, kImportance);
} else {
base::trace_event::MemoryAllocatorDumpGuid guid =
gl::GetGLTextureClientGUIDForTracing(
context_provider_->ContextSupport()->ShareGroupTracingGUID(),
resource->AsHardware()->texture_id());
pmd->CreateSharedGlobalAllocatorDump(guid);
pmd->AddOwnershipEdge(dump->guid(), guid, kImportance);
}
}
return true;
}
} // namespace media