blob: f16f01324c0be832a878eba7cca6d6fe024a64fb [file] [log] [blame]
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/resources/scoped_resource.h"
#include <stddef.h>
#include "cc/resources/resource_util.h"
#include "cc/test/fake_resource_provider.h"
#include "cc/test/test_context_provider.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace cc {
namespace {
TEST(ScopedResourceTest, NewScopedResource) {
scoped_refptr<TestContextProvider> context_provider =
TestContextProvider::Create();
ASSERT_EQ(context_provider->BindToCurrentThread(),
gpu::ContextResult::kSuccess);
std::unique_ptr<LayerTreeResourceProvider> resource_provider =
FakeResourceProvider::CreateLayerTreeResourceProvider(
context_provider.get(), nullptr);
auto texture = std::make_unique<ScopedResource>(resource_provider.get());
// New scoped textures do not hold a texture yet.
EXPECT_EQ(0u, texture->id());
// New scoped textures do not have a size yet.
EXPECT_EQ(gfx::Size(), texture->size());
EXPECT_EQ(0u, ResourceUtil::UncheckedSizeInBytes<size_t>(texture->size(),
texture->format()));
}
TEST(ScopedResourceTest, CreateScopedResource) {
scoped_refptr<TestContextProvider> context_provider =
TestContextProvider::Create();
ASSERT_EQ(context_provider->BindToCurrentThread(),
gpu::ContextResult::kSuccess);
std::unique_ptr<LayerTreeResourceProvider> resource_provider =
FakeResourceProvider::CreateLayerTreeResourceProvider(
context_provider.get(), nullptr);
auto texture = std::make_unique<ScopedResource>(resource_provider.get());
texture->AllocateGpuTexture(gfx::Size(30, 30),
viz::ResourceTextureHint::kDefault,
viz::RGBA_8888, gfx::ColorSpace());
// The texture has an allocated byte-size now.
size_t expected_bytes = 30 * 30 * 4;
EXPECT_EQ(expected_bytes, ResourceUtil::UncheckedSizeInBytes<size_t>(
texture->size(), texture->format()));
EXPECT_LT(0u, texture->id());
EXPECT_EQ(static_cast<unsigned>(viz::RGBA_8888),
static_cast<unsigned>(texture->format()));
EXPECT_EQ(gfx::Size(30, 30), texture->size());
}
TEST(ScopedResourceTest, ScopedResourceIsDeleted) {
scoped_refptr<TestContextProvider> context_provider =
TestContextProvider::Create();
ASSERT_EQ(context_provider->BindToCurrentThread(),
gpu::ContextResult::kSuccess);
std::unique_ptr<LayerTreeResourceProvider> resource_provider =
FakeResourceProvider::CreateLayerTreeResourceProvider(
context_provider.get(), nullptr);
{
auto texture = std::make_unique<ScopedResource>(resource_provider.get());
EXPECT_EQ(0u, resource_provider->num_resources());
texture->AllocateGpuTexture(gfx::Size(30, 30),
viz::ResourceTextureHint::kDefault,
viz::RGBA_8888, gfx::ColorSpace());
EXPECT_LT(0u, texture->id());
EXPECT_EQ(1u, resource_provider->num_resources());
}
EXPECT_EQ(0u, resource_provider->num_resources());
{
auto texture = std::make_unique<ScopedResource>(resource_provider.get());
EXPECT_EQ(0u, resource_provider->num_resources());
texture->AllocateGpuTexture(gfx::Size(30, 30),
viz::ResourceTextureHint::kDefault,
viz::RGBA_8888, gfx::ColorSpace());
EXPECT_LT(0u, texture->id());
EXPECT_EQ(1u, resource_provider->num_resources());
texture->Free();
EXPECT_EQ(0u, resource_provider->num_resources());
}
}
} // namespace
} // namespace cc