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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_LAYERS_VIDEO_LAYER_IMPL_H_
#define CC_LAYERS_VIDEO_LAYER_IMPL_H_
#include <vector>
#include "cc/cc_export.h"
#include "cc/layers/layer_impl.h"
#include "components/viz/common/resources/release_callback.h"
#include "media/base/video_rotation.h"
namespace media {
class VideoFrame;
class VideoResourceUpdater;
}
namespace cc {
class VideoFrameProvider;
class VideoFrameProviderClientImpl;
class CC_EXPORT VideoLayerImpl : public LayerImpl {
public:
// Must be called on the impl thread while the main thread is blocked. This is
// so that |provider| stays alive while this is being created.
static std::unique_ptr<VideoLayerImpl> Create(
LayerTreeImpl* tree_impl,
int id,
VideoFrameProvider* provider,
media::VideoRotation video_rotation);
VideoLayerImpl(const VideoLayerImpl&) = delete;
~VideoLayerImpl() override;
VideoLayerImpl& operator=(const VideoLayerImpl&) = delete;
// LayerImpl implementation.
std::unique_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl) override;
bool WillDraw(DrawMode draw_mode,
viz::ClientResourceProvider* resource_provider) override;
void AppendQuads(viz::RenderPass* render_pass,
AppendQuadsData* append_quads_data) override;
void DidDraw(viz::ClientResourceProvider* resource_provider) override;
SimpleEnclosedRegion VisibleOpaqueRegion() const override;
void DidBecomeActive() override;
void ReleaseResources() override;
void SetNeedsRedraw();
media::VideoRotation video_rotation() const { return video_rotation_; }
private:
VideoLayerImpl(
LayerTreeImpl* tree_impl,
int id,
scoped_refptr<VideoFrameProviderClientImpl> provider_client_impl,
media::VideoRotation video_rotation);
const char* LayerTypeAsString() const override;
scoped_refptr<VideoFrameProviderClientImpl> provider_client_impl_;
scoped_refptr<media::VideoFrame> frame_;
media::VideoRotation video_rotation_;
std::unique_ptr<media::VideoResourceUpdater> updater_;
};
} // namespace cc
#endif // CC_LAYERS_VIDEO_LAYER_IMPL_H_