| // Copyright 2016 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_VIZ_SERVICE_GL_GPU_SERVICE_IMPL_H_ |
| #define COMPONENTS_VIZ_SERVICE_GL_GPU_SERVICE_IMPL_H_ |
| |
| #include <memory> |
| #include <string> |
| |
| #include "base/clang_profiling_buildflags.h" |
| #include "base/compiler_specific.h" |
| #include "base/functional/callback.h" |
| #include "base/memory/raw_ptr.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "base/observer_list.h" |
| #include "base/process/process_handle.h" |
| #include "base/synchronization/atomic_flag.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "base/task/cancelable_task_tracker.h" |
| #include "base/task/single_thread_task_runner.h" |
| #include "base/threading/thread.h" |
| #include "base/time/time.h" |
| #include "build/build_config.h" |
| #include "components/viz/common/frame_sinks/begin_frame_source.h" |
| #include "components/viz/service/display_embedder/compositor_gpu_thread.h" |
| #include "components/viz/service/gl/exit_code.h" |
| #include "components/viz/service/viz_service_export.h" |
| #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
| #include "gpu/command_buffer/common/shm_count.h" |
| #include "gpu/command_buffer/service/sequence_id.h" |
| #include "gpu/config/gpu_info.h" |
| #include "gpu/config/gpu_preferences.h" |
| #include "gpu/ipc/common/gpu_disk_cache_type.h" |
| #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
| #include "gpu/ipc/common/surface_handle.h" |
| #include "gpu/ipc/service/gpu_channel.h" |
| #include "gpu/ipc/service/gpu_channel_manager.h" |
| #include "gpu/ipc/service/gpu_channel_manager_delegate.h" |
| #include "gpu/ipc/service/gpu_config.h" |
| #include "gpu/ipc/service/x_util.h" |
| #include "gpu/vulkan/buildflags.h" |
| #include "media/media_buildflags.h" |
| #include "mojo/public/cpp/bindings/pending_receiver.h" |
| #include "mojo/public/cpp/bindings/receiver.h" |
| #include "mojo/public/cpp/bindings/remote.h" |
| #include "mojo/public/cpp/bindings/shared_remote.h" |
| #include "services/viz/privileged/mojom/gl/gpu_host.mojom.h" |
| #include "services/viz/privileged/mojom/gl/gpu_service.mojom.h" |
| #include "services/viz/privileged/mojom/viz_main.mojom.h" |
| #include "services/webnn/public/mojom/webnn_context_provider.mojom.h" |
| #include "skia/buildflags.h" |
| #include "third_party/skia/include/core/SkRefCnt.h" |
| #include "ui/gfx/gpu_extra_info.h" |
| #include "ui/gfx/native_widget_types.h" |
| |
| #if BUILDFLAG(IS_WIN) |
| #include "ui/gl/direct_composition_support.h" |
| #endif // BUILDFLAG(IS_WIN) |
| |
| #if BUILDFLAG(IS_CHROMEOS) |
| namespace arc { |
| class ProtectedBufferManager; |
| } |
| #endif // BUILDFLAG(IS_CHROMEOS) |
| |
| namespace gpu { |
| class DawnContextProvider; |
| class GpuMemoryBufferFactory; |
| class GpuWatchdogThread; |
| class ImageDecodeAcceleratorWorker; |
| class Scheduler; |
| class SharedContextState; |
| class SharedImageManager; |
| class SyncPointManager; |
| class VulkanImplementation; |
| } // namespace gpu |
| |
| namespace gpu::webgpu { |
| class DawnCachingInterfaceFactory; |
| } // namespace gpu::webgpu |
| |
| namespace media { |
| class MediaGpuChannelManager; |
| } // namespace media |
| |
| namespace webnn { |
| class WebNNContextProviderImpl; |
| } // namespace webnn |
| |
| namespace viz { |
| |
| class VulkanContextProvider; |
| class MetalContextProvider; |
| |
| // This runs in the GPU process, and communicates with the gpu host (which is |
| // the window server) over the mojom APIs. This is responsible for setting up |
| // the connection to clients, allocating/free'ing gpu memory etc. |
| class VIZ_SERVICE_EXPORT GpuServiceImpl |
| : public gpu::GpuChannelManagerDelegate, |
| #if BUILDFLAG(IS_WIN) |
| public gl::DirectCompositionOverlayCapsObserver, |
| #endif |
| public mojom::GpuService, |
| public BeginFrameObserverBase { |
| public: |
| struct VIZ_SERVICE_EXPORT InitParams { |
| InitParams(); |
| InitParams(InitParams&& other); |
| InitParams& operator=(InitParams&& other); |
| ~InitParams(); |
| |
| std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread; |
| scoped_refptr<base::SingleThreadTaskRunner> io_runner; |
| raw_ptr<gpu::VulkanImplementation> vulkan_implementation = nullptr; |
| #if BUILDFLAG(SKIA_USE_DAWN) |
| std::unique_ptr<gpu::DawnContextProvider> dawn_context_provider; |
| #endif |
| }; |
| |
| GpuServiceImpl(const gpu::GpuPreferences& gpu_preferences, |
| const gpu::GPUInfo& gpu_info, |
| const gpu::GpuFeatureInfo& gpu_feature_info, |
| const std::optional<gpu::GPUInfo>& gpu_info_for_hardware_gpu, |
| const std::optional<gpu::GpuFeatureInfo>& |
| gpu_feature_info_for_hardware_gpu, |
| const gfx::GpuExtraInfo& gpu_extra_info, |
| InitParams init_params); |
| |
| GpuServiceImpl(const GpuServiceImpl&) = delete; |
| GpuServiceImpl& operator=(const GpuServiceImpl&) = delete; |
| |
| ~GpuServiceImpl() override; |
| |
| void UpdateGPUInfo(); |
| void UpdateGPUInfoGL(); |
| |
| #if BUILDFLAG(IS_ANDROID) |
| void InitializeWithHost( |
| mojo::PendingRemote<mojom::GpuHost> gpu_host, |
| gpu::GpuProcessShmCount use_shader_cache_shm_count, |
| scoped_refptr<gl::GLSurface> default_offscreen_surface, |
| mojom::GpuServiceCreationParamsPtr creation_params, |
| gpu::SyncPointManager* sync_point_manager = nullptr, |
| gpu::SharedImageManager* shared_image_manager = nullptr, |
| gpu::Scheduler* scheduler = nullptr, |
| base::WaitableEvent* shutdown_event = nullptr, |
| const gpu::SharedContextState::GrContextOptionsProvider* |
| gr_context_options_provider = nullptr); |
| #else |
| void InitializeWithHost( |
| mojo::PendingRemote<mojom::GpuHost> gpu_host, |
| gpu::GpuProcessShmCount use_shader_cache_shm_count, |
| scoped_refptr<gl::GLSurface> default_offscreen_surface, |
| mojom::GpuServiceCreationParamsPtr creation_params, |
| base::WaitableEvent* shutdown_event = nullptr); |
| #endif |
| |
| void Bind(mojo::PendingReceiver<mojom::GpuService> pending_receiver); |
| |
| scoped_refptr<gpu::SharedContextState> GetContextState(); |
| |
| // Notifies the GpuHost to stop using GPU compositing. This should be called |
| // in response to an error in the GPU process that occurred after |
| // InitializeWithHost() was called, otherwise GpuFeatureInfo should be set |
| // accordingly. This can safely be called from any thread. |
| void DisableGpuCompositing(); |
| |
| // Set a closure to be called on each WakeUpGpu on the IO thread. |
| void SetWakeUpGpuClosure(base::RepeatingClosure closure); |
| |
| // mojom::GpuService: |
| void EstablishGpuChannel(int32_t client_id, |
| uint64_t client_tracing_id, |
| bool is_gpu_host, |
| EstablishGpuChannelCallback callback) override; |
| void SetChannelClientPid(int32_t client_id, |
| base::ProcessId client_pid) override; |
| void SetChannelDiskCacheHandle( |
| int32_t client_id, |
| const gpu::GpuDiskCacheHandle& handle) override; |
| void OnDiskCacheHandleDestoyed( |
| const gpu::GpuDiskCacheHandle& handle) override; |
| void CloseChannel(int32_t client_id) override; |
| #if BUILDFLAG(IS_CHROMEOS) |
| #if BUILDFLAG(USE_LINUX_VIDEO_ACCELERATION) |
| void CreateArcVideoDecodeAccelerator( |
| mojo::PendingReceiver<arc::mojom::VideoDecodeAccelerator> vda_receiver) |
| override; |
| void CreateArcVideoDecoder( |
| mojo::PendingReceiver<arc::mojom::VideoDecoder> vd_receiver) override; |
| void CreateArcVideoEncodeAccelerator( |
| mojo::PendingReceiver<arc::mojom::VideoEncodeAccelerator> vea_receiver) |
| override; |
| void CreateArcVideoProtectedBufferAllocator( |
| mojo::PendingReceiver<arc::mojom::VideoProtectedBufferAllocator> |
| pba_receiver) override; |
| void CreateArcProtectedBufferManager( |
| mojo::PendingReceiver<arc::mojom::ProtectedBufferManager> pbm_receiver) |
| override; |
| #endif // BUILDFLAG(USE_LINUX_VIDEO_ACCELERATION) |
| void CreateJpegDecodeAccelerator( |
| mojo::PendingReceiver<chromeos_camera::mojom::MjpegDecodeAccelerator> |
| jda_receiver) override; |
| void CreateJpegEncodeAccelerator( |
| mojo::PendingReceiver<chromeos_camera::mojom::JpegEncodeAccelerator> |
| jea_receiver) override; |
| #endif // BUILDFLAG(IS_CHROMEOS) |
| |
| #if BUILDFLAG(IS_WIN) |
| void RegisterDCOMPSurfaceHandle( |
| mojo::PlatformHandle surface_handle, |
| RegisterDCOMPSurfaceHandleCallback callback) override; |
| void UnregisterDCOMPSurfaceHandle( |
| const base::UnguessableToken& token) override; |
| #endif // BUILDFLAG(IS_WIN) |
| |
| void CreateVideoEncodeAcceleratorProvider( |
| mojo::PendingReceiver<media::mojom::VideoEncodeAcceleratorProvider> |
| vea_provider_receiver) override; |
| |
| void BindWebNNContextProvider( |
| mojo::PendingReceiver<webnn::mojom::WebNNContextProvider> |
| pending_receiver, |
| int client_id) override; |
| |
| void GetVideoMemoryUsageStats( |
| GetVideoMemoryUsageStatsCallback callback) override; |
| // These methods can be called from the CrBrowserMain thread and the |
| // VizCompositorThread (with InputVizard) for PeakGpuMemory tracking. |
| void StartPeakMemoryMonitor(uint32_t sequence_num) override; |
| void GetPeakMemoryUsage(uint32_t sequence_num, |
| GetPeakMemoryUsageCallback callback) override; |
| #if BUILDFLAG(IS_WIN) |
| void RequestDXGIInfo(RequestDXGIInfoCallback callback) override; |
| #endif |
| void LoadedBlob(const gpu::GpuDiskCacheHandle& handle, |
| const std::string& key, |
| const std::string& data) override; |
| void WakeUpGpu() override; |
| void GpuSwitched(gl::GpuPreference active_gpu_heuristic) override; |
| void DisplayAdded() override; |
| void DisplayRemoved() override; |
| void DisplayMetricsChanged() override; |
| void DestroyAllChannels() override; |
| void OnBackgroundCleanup() override; |
| void OnBackgrounded() override; |
| void OnForegrounded() override; |
| #if !BUILDFLAG(IS_ANDROID) |
| void OnMemoryPressure( |
| base::MemoryPressureListener::MemoryPressureLevel level) override; |
| #endif |
| #if BUILDFLAG(IS_APPLE) |
| void BeginCATransaction() override; |
| void CommitCATransaction(CommitCATransactionCallback callback) override; |
| #endif |
| #if BUILDFLAG(CLANG_PROFILING_INSIDE_SANDBOX) |
| void WriteClangProfilingProfile( |
| WriteClangProfilingProfileCallback callback) override; |
| #endif |
| void Crash() override; |
| void Hang() override; |
| void ThrowJavaException() override; |
| |
| // gpu::GpuChannelManagerDelegate: |
| void LoseAllContexts() override; |
| void DidCreateContextSuccessfully() override; |
| void DidCreateOffscreenContext(const GURL& active_url) override; |
| void DidDestroyChannel(int client_id) override; |
| void DidDestroyAllChannels() override; |
| void DidDestroyOffscreenContext(const GURL& active_url) override; |
| void DidLoseContext(gpu::error::ContextLostReason reason, |
| const GURL& active_url) override; |
| void GetDawnInfo(bool collect_metrics, GetDawnInfoCallback callback) override; |
| |
| void GetIsolationKey(int client_id, |
| const blink::WebGPUExecutionContextToken& token, |
| GetIsolationKeyCallback cb) override; |
| void StoreBlobToDisk(const gpu::GpuDiskCacheHandle& handle, |
| const std::string& key, |
| const std::string& shader) override; |
| |
| // Attempts to atomically shut down the process. Only does so if not running |
| // in host process. An error message will be logged. |
| void MaybeExitOnContextLost( |
| gpu::error::ContextLostReason context_lost_reason) override; |
| bool IsExiting() const override; |
| gpu::Scheduler* GetGpuScheduler() override; |
| |
| // BeginFrameObserverBase implementation, which called from |
| // VizCompositorThread. |
| bool OnBeginFrameDerivedImpl(const BeginFrameArgs& args) override; |
| void OnBeginFrameSourcePausedChanged(bool paused) override; |
| |
| using RequestBeginFrameForGpuServiceCB = |
| base::RepeatingCallback<void(bool toggle)>; |
| void SetRequestBeginFrameForGpuServiceCB(RequestBeginFrameForGpuServiceCB cb); |
| void SetMjpegDecodeAcceleratorBeginFrameCB( |
| std::optional<base::RepeatingClosure> cb); |
| |
| #if BUILDFLAG(IS_WIN) |
| // DirectCompositionOverlayCapsObserver implementation. |
| // Update overlay info and HDR status on the GPU process and send the updated |
| // info back to the browser process if there is a change. |
| void OnOverlayCapsChanged() override; |
| #endif |
| |
| bool is_initialized() const { return !!gpu_host_; } |
| |
| media::MediaGpuChannelManager* media_gpu_channel_manager() { |
| return media_gpu_channel_manager_.get(); |
| } |
| |
| gpu::GpuChannelManager* gpu_channel_manager() { |
| return gpu_channel_manager_.get(); |
| } |
| |
| CompositorGpuThread* compositor_gpu_thread() { |
| return compositor_gpu_thread_.get(); |
| } |
| |
| gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory() { |
| return gpu_memory_buffer_factory_.get(); |
| } |
| |
| gpu::SharedImageManager* shared_image_manager() { |
| return gpu_channel_manager_->shared_image_manager(); |
| } |
| |
| gl::GLShareGroup* share_group() { |
| return gpu_channel_manager_->share_group(); |
| } |
| |
| gpu::raster::GrShaderCache* gr_shader_cache() { |
| return gpu_channel_manager_->gr_shader_cache(); |
| } |
| |
| gpu::SyncPointManager* sync_point_manager() { |
| return gpu_channel_manager_->sync_point_manager(); |
| } |
| |
| gpu::Scheduler* gpu_scheduler() { return gpu_channel_manager_->scheduler(); } |
| |
| scoped_refptr<base::SingleThreadTaskRunner>& main_runner() { |
| return main_runner_; |
| } |
| |
| scoped_refptr<base::SingleThreadTaskRunner> compositor_gpu_task_runner() { |
| return compositor_gpu_thread() ? compositor_gpu_thread()->task_runner() |
| : main_runner_; |
| } |
| |
| gpu::GpuWatchdogThread* watchdog_thread() { return watchdog_thread_.get(); } |
| |
| const gpu::GpuFeatureInfo& gpu_feature_info() const { |
| return gpu_feature_info_; |
| } |
| |
| const gpu::GpuDriverBugWorkarounds& gpu_driver_bug_workarounds() const { |
| return gpu_driver_bug_workarounds_; |
| } |
| |
| bool in_host_process() const { return gpu_info_.in_process_gpu; } |
| |
| void set_start_time(base::TimeTicks start_time) { start_time_ = start_time; } |
| |
| const gpu::GPUInfo& gpu_info() const { return gpu_info_; } |
| const gpu::GpuPreferences& gpu_preferences() const { |
| return gpu_preferences_; |
| } |
| |
| #if BUILDFLAG(ENABLE_VULKAN) |
| VulkanContextProvider* vulkan_context_provider() const { |
| return vulkan_context_provider_.get(); |
| } |
| #else |
| VulkanContextProvider* vulkan_context_provider() const { return nullptr; } |
| #endif |
| |
| #if BUILDFLAG(SKIA_USE_METAL) |
| MetalContextProvider* metal_context_provider() const { |
| return metal_context_provider_.get(); |
| } |
| #else |
| MetalContextProvider* metal_context_provider() const { return nullptr; } |
| #endif |
| |
| #if BUILDFLAG(SKIA_USE_DAWN) |
| gpu::DawnContextProvider* dawn_context_provider() const { |
| return dawn_context_provider_.get(); |
| } |
| #else |
| gpu::DawnContextProvider* dawn_context_provider() const { return nullptr; } |
| #endif |
| |
| base::ProcessId host_process_id() const { return host_process_id_; } |
| |
| #if BUILDFLAG(IS_ANDROID) |
| void SetHostProcessId(base::ProcessId pid); |
| #endif |
| |
| using VisibilityChangedCallback = |
| base::RepeatingCallback<void(bool /*visible*/)>; |
| void SetVisibilityChangedCallback(VisibilityChangedCallback); |
| |
| private: |
| void InitializeWithHostInternal( |
| mojo::PendingRemote<mojom::GpuHost> gpu_host, |
| gpu::GpuProcessShmCount use_shader_cache_shm_count, |
| scoped_refptr<gl::GLSurface> default_offscreen_surface, |
| mojom::GpuServiceCreationParamsPtr creation_params, |
| gpu::SyncPointManager* sync_point_manager, |
| gpu::SharedImageManager* shared_image_manager, |
| gpu::Scheduler* scheduler, |
| base::WaitableEvent* shutdown_event); |
| |
| friend class MockGpuServiceImpl; |
| GpuServiceImpl(); |
| |
| // Private helper methods to create objects needed by this class during init. |
| gpu::SyncPointManager* CreateSyncPointManager(); |
| // supports_overlays is only queried when using Ozone. |
| // It should not be supplied otherwise. |
| gpu::SharedImageManager* CreateSharedImageManager( |
| bool supports_overlays = false); |
| gpu::Scheduler* CreateScheduler(gpu::SyncPointManager* sync_point_manager); |
| base::WaitableEvent* CreateShutdownEvent(); |
| |
| bool IsNativeBufferSupported(gfx::BufferFormat format, |
| gfx::BufferUsage usage); |
| |
| #if BUILDFLAG(IS_CHROMEOS) && BUILDFLAG(USE_LINUX_VIDEO_ACCELERATION) |
| void CreateArcVideoDecodeAcceleratorOnMainThread( |
| mojo::PendingReceiver<arc::mojom::VideoDecodeAccelerator> vda_receiver); |
| void CreateArcVideoDecoderOnMainThread( |
| mojo::PendingReceiver<arc::mojom::VideoDecoder> vd_receiver); |
| void CreateArcVideoEncodeAcceleratorOnMainThread( |
| mojo::PendingReceiver<arc::mojom::VideoEncodeAccelerator> vea_receiver); |
| void CreateArcVideoProtectedBufferAllocatorOnMainThread( |
| mojo::PendingReceiver<arc::mojom::VideoProtectedBufferAllocator> |
| pba_receiver); |
| void CreateArcProtectedBufferManagerOnMainThread( |
| mojo::PendingReceiver<arc::mojom::ProtectedBufferManager> pbm_receiver); |
| #endif // BUILDFLAG(IS_CHROMEOS) && |
| // BUILDFLAG(USE_LINUX_VIDEO_ACCELERATION) |
| |
| #if BUILDFLAG(IS_WIN) |
| void RequestDXGIInfoOnMainThread(RequestDXGIInfoCallback callback); |
| #endif |
| |
| void OnBackgroundedOnMainThread(); |
| void OnForegroundedOnMainThread(); |
| |
| void OnBackgroundCleanupGpuMainThread(); |
| void OnBackgroundCleanupCompositorGpuThread(); |
| |
| // Ensure that all peak memory tracking occurs on the main thread as all |
| // MemoryTracker are created on that thread. All requests made before |
| // GpuServiceImpl::InitializeWithHost will be enqueued. |
| void StartPeakMemoryMonitorOnMainThread(uint32_t sequence_num); |
| virtual void GetPeakMemoryUsageOnMainThread( |
| uint32_t sequence_num, |
| GetPeakMemoryUsageCallback callback); // virtual for testing. |
| |
| void WakeUpGpuOnMainThread(); |
| |
| // Update overlay info and HDR status on the GPU process and send the updated |
| // info back to the browser process if there is a change. |
| #if BUILDFLAG(IS_WIN) |
| void UpdateOverlayAndDXGIInfo(); |
| #endif |
| |
| void GetDawnInfoOnMain(bool collect_metrics, GetDawnInfoCallback callback); |
| |
| std::string GetShaderPrefixKey(); |
| |
| gpu::webgpu::DawnCachingInterfaceFactory* dawn_caching_interface_factory() { |
| #if BUILDFLAG(USE_DAWN) || BUILDFLAG(SKIA_USE_DAWN) |
| return dawn_caching_interface_factory_.get(); |
| #else |
| return nullptr; |
| #endif |
| } |
| |
| void OnBeginFrameOnIO(const BeginFrameArgs& args); |
| |
| #if BUILDFLAG(IS_LINUX) |
| bool IsGMBNV12Supported(); |
| #endif |
| |
| scoped_refptr<base::SingleThreadTaskRunner> main_runner_; |
| scoped_refptr<base::SingleThreadTaskRunner> io_runner_; |
| |
| #if BUILDFLAG(IS_FUCHSIA) |
| // TODO(crbug.com/40850116): Fuchsia does not support FIDL communication from |
| // ThreadPool's worker threads. |
| std::unique_ptr<base::Thread> vea_thread_; |
| #endif |
| |
| // Do not change the class member order here. watchdog_thread_ should be the |
| // last one to be destroyed before main_runner_ and io_runner_. |
| std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread_; |
| |
| const gpu::GpuPreferences gpu_preferences_; |
| |
| // Information about the GPU, such as device and vendor ID. |
| gpu::GPUInfo gpu_info_; |
| |
| // Information about general chrome feature support for the GPU. |
| const gpu::GpuFeatureInfo gpu_feature_info_; |
| |
| const gpu::GpuDriverBugWorkarounds gpu_driver_bug_workarounds_; |
| |
| #if BUILDFLAG(IS_WIN) |
| gfx::mojom::DXGIInfoPtr dxgi_info_; |
| #endif |
| |
| // What we would have gotten if we haven't fallen back to SwiftShader or |
| // pure software (in the viz case). |
| std::optional<gpu::GPUInfo> gpu_info_for_hardware_gpu_; |
| std::optional<gpu::GpuFeatureInfo> gpu_feature_info_for_hardware_gpu_; |
| |
| // Information about the GPU process populated on creation. |
| gfx::GpuExtraInfo gpu_extra_info_; |
| |
| mojo::SharedRemote<mojom::GpuHost> gpu_host_; |
| std::unique_ptr<gpu::GpuChannelManager> gpu_channel_manager_; |
| std::unique_ptr<media::MediaGpuChannelManager> media_gpu_channel_manager_; |
| |
| // Display compositor gpu thread. |
| std::unique_ptr<CompositorGpuThread> compositor_gpu_thread_; |
| |
| // Toggle gpu service on begin frame source which is used in main thread. |
| RequestBeginFrameForGpuServiceCB request_begin_frame_for_gpu_service_cb_; |
| // Used in GPU IO thread. |
| std::optional<base::RepeatingClosure> |
| mjpeg_decode_accelerator_begin_frame_cb_; |
| |
| // On some platforms (e.g. android webview), SyncPointManager, |
| // SharedImageManager and Scheduler come from external sources. |
| std::unique_ptr<gpu::SyncPointManager> owned_sync_point_manager_; |
| |
| std::unique_ptr<gpu::SharedImageManager> owned_shared_image_manager_; |
| |
| std::unique_ptr<gpu::Scheduler> owned_scheduler_; |
| raw_ptr<gpu::Scheduler, DanglingUntriaged> scheduler_; |
| |
| #if BUILDFLAG(USE_DAWN) || BUILDFLAG(SKIA_USE_DAWN) |
| std::unique_ptr<gpu::webgpu::DawnCachingInterfaceFactory> |
| dawn_caching_interface_factory_; |
| #endif |
| |
| #if BUILDFLAG(ENABLE_VULKAN) |
| raw_ptr<gpu::VulkanImplementation> vulkan_implementation_; |
| scoped_refptr<VulkanContextProvider> vulkan_context_provider_; |
| #endif |
| #if BUILDFLAG(SKIA_USE_METAL) |
| std::unique_ptr<MetalContextProvider> metal_context_provider_; |
| #endif |
| #if BUILDFLAG(SKIA_USE_DAWN) |
| std::unique_ptr<gpu::DawnContextProvider> dawn_context_provider_; |
| #endif |
| |
| std::unique_ptr<webnn::WebNNContextProviderImpl> webnn_context_provider_; |
| |
| std::unique_ptr<gpu::GpuMemoryBufferFactory> gpu_memory_buffer_factory_; |
| |
| // An event that will be signalled when we shutdown. On some platforms it |
| // comes from external sources. |
| std::unique_ptr<base::WaitableEvent> owned_shutdown_event_; |
| raw_ptr<base::WaitableEvent> shutdown_event_ = nullptr; |
| |
| raw_ptr<const gpu::SharedContextState::GrContextOptionsProvider> |
| gr_context_options_provider_ = nullptr; |
| |
| base::AtomicFlag is_exiting_; |
| |
| // Used for performing hardware decode acceleration of images. This is shared |
| // by all the GPU channels. |
| std::unique_ptr<gpu::ImageDecodeAcceleratorWorker> |
| image_decode_accelerator_worker_; |
| |
| base::TimeTicks start_time_; |
| |
| // Used to track the task to bind |receiver_| on the IO thread. |
| base::CancelableTaskTracker bind_task_tracker_; |
| // Should only be accessed on the IO thread after creation. |
| mojo::Receiver<mojom::GpuService> receiver_{this}; |
| |
| gpu::GpuMemoryBufferConfigurationSet supported_gmb_configurations_; |
| bool supported_gmb_configurations_inited_ = false; |
| |
| #if BUILDFLAG(IS_CHROMEOS) && BUILDFLAG(USE_LINUX_VIDEO_ACCELERATION) |
| scoped_refptr<arc::ProtectedBufferManager> protected_buffer_manager_; |
| #endif // BUILDFLAG(IS_CHROMEOS) && |
| // BUILDFLAG(USE_LINUX_VIDEO_ACCELERATION) |
| |
| VisibilityChangedCallback visibility_changed_callback_; |
| |
| base::ProcessId host_process_id_ = base::kNullProcessId; |
| |
| base::RepeatingClosure wake_up_closure_; |
| |
| std::string shader_prefix_key_; |
| |
| // This is flag is controlled by the finch experiment |
| // ClearGrShaderDiskCacheOnInvalidPrefix. Earlier this flag was assigned in |
| // ::LoadedBlob() instead of the constructor which was causing users to fall |
| // out of the finch experiment as ::LoadedBlob() is not called in the next |
| // browser start after the disk cache is cleared. |
| const bool clear_shader_cache_; |
| |
| base::WeakPtr<GpuServiceImpl> weak_ptr_; |
| base::WeakPtrFactory<GpuServiceImpl> weak_ptr_factory_{this}; |
| }; |
| |
| } // namespace viz |
| |
| #endif // COMPONENTS_VIZ_SERVICE_GL_GPU_SERVICE_IMPL_H_ |