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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_PROXIMITY_AUTH_MESSENGER_OBSERVER_H
#define COMPONENTS_PROXIMITY_AUTH_MESSENGER_OBSERVER_H
#include <string>
#include "base/memory/scoped_ptr.h"
namespace proximity_auth {
struct RemoteStatusUpdate;
// An interface for observing events that happen on a Messenger.
class MessengerObserver {
public:
// Called when sending an "Easy Unlock used" local event message completes.
// |success| is true iff the event was sent successfully.
virtual void OnUnlockEventSent(bool success){};
// Called when a RemoteStatusUpdate is received.
virtual void OnRemoteStatusUpdate(const RemoteStatusUpdate& status_update){};
// Called when a response to a 'decrypt_request' is received, with the
// |decrypted_bytes| that were returned by the remote device. An empty string
// indicates failure.
virtual void OnDecryptResponse(const std::string& decrypted_bytes){};
// Called when a response to a 'unlock_request' is received.
// |success| is true iff the request was made successfully.
virtual void OnUnlockResponse(bool success){};
// Called when the underlying secure channel disconnects.
virtual void OnDisconnected(){};
};
} // namespace proximity_auth
#endif // COMPONENTS_PROXIMITY_AUTH_MESSENGER_OBSERVER_H