Clang is a compiler with many desirable features (outlined on their website).
Chrome can be built with Clang. It is now the default compiler on Mac and Linux for building Chrome, and it is currently useful for its warning and error messages on Android and Windows.
See the open bugs.
Get clang (happens automatically during
gclient runhooks on Mac and Linux):
(Only needs to be run once per checkout, and clang will be automatically updated by
We don‘t have bots that test this, but building with gcc4.8+ should still work on Linux. If your system gcc is new enough, use this to build with gcc if you don’t want to build with clang:
Regenerate the build files (
clang=1 is on by default on Mac and Linux):
If you use gyp:
If you use gn, run
gn args and add
is_clang = true to your args.gn file.
ninja -C out/Debug chrome
The chromium style plugin is used by default when clang is used.
If you're working on the plugin, you can build it locally like so:
./tools/clang/scripts/update.py --force-local-build --without-androidto build the plugin.
ninja -C third_party/llvm-build/Release+Asserts/to build incrementally.
To test the FindBadConstructs plugin, run:
(cd tools/clang/plugins/tests && \ ./test.sh ../../../../third_party/llvm-build/Release+Asserts/bin/clang \ ../../../../third_party/llvm-build/Release+Asserts/lib/libFindBadConstructs.so)
To run other plugins, add these to your
clang_load: Absolute path to a dynamic library containing your plugin
clang_add_plugin: tells clang to run a specific PluginASTAction
So for example, you could use the plugin in this directory with:
GYP_DEFINES='clang=1 clang_load=/path/to/libFindBadConstructs.so clang_add_plugin=find-bad-constructs' gclient runhooks
clang can be used as compiler on Windows. Clang uses Visual Studio's linker and SDK, so you still need to have Visual Studio installed.
Things should compile, and all tests should pass. You can check these bots for how things are currently looking: http://build.chromium.org/p/chromium.fyi/console?category=win%20clang
python tools\clang\scripts\update.py set GYP_DEFINES=clang=1 python build\gyp_chromium # or, if you use gn, run `gn args` and add `is_clang = true` to your args.gn ninja -C out\Debug chrome
If you want to try building Chromium with your own clang binary that you‘ve already built, set
make_clang_dir to the directory containing
bin/clang (i.e. the directory you ran cmake in, or your
Release+Asserts folder if you use the configure/make build). You also need to disable chromium’s clang plugin by setting
clang_use_chrome_plugins=0, as it likely won't load in your custom clang binary.
Here's an example that also disables debug info and enables the component build (both not strictly necessary, but they will speed up your build):
GYP_DEFINES="clang=1 fastbuild=1 component=shared_library \ clang_use_chrome_plugins=0 make_clang_dir=$HOME/src/llvm-build" \ build/gyp_chromium
You can then run
head out/Release/build.ninja and check that the first to lines set
cxx to your clang binary. If things look good, run
ninja -C out/Release to build.
If your clang revision is very different from the one currently used in chromium
tools/clang/scripts/update.pyto find chromium's clang revision
werror=in the line above to disable warnings as errors (but this only works on Linux).