| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GPU_COMMAND_BUFFER_SERVICE_AHARDWAREBUFFER_UTILS_H_ |
| #define GPU_COMMAND_BUFFER_SERVICE_AHARDWAREBUFFER_UTILS_H_ |
| |
| #include "components/viz/common/resources/resource_format.h" |
| |
| namespace gpu { |
| |
| // TODO(vikassoni): In future we will need to expose the set of formats and |
| // constraints (e.g. max size) to the clients somehow that are available for |
| // certain combinations of SharedImageUsage flags (e.g. when Vulkan is on, |
| // SHARED_IMAGE_USAGE_GLES2 + SHARED_IMAGE_USAGE_DISPLAY implies AHB, so those |
| // restrictions apply, but that's decided on the service side). |
| // For now getting supported format is a static mechanism like this. We |
| // probably need something like gpu::Capabilities.texture_target_exception_list. |
| |
| // Returns whether the format is supported by AHardwareBuffer. |
| bool AHardwareBufferSupportedFormat(viz::ResourceFormat format); |
| |
| // Returns the corresponding AHardwareBuffer format. |
| unsigned int AHardwareBufferFormat(viz::ResourceFormat format); |
| |
| } // namespace gpu |
| |
| #endif // GPU_COMMAND_BUFFER_SERVICE_AHARDWAREBUFFER_UTILS_H_ |