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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_COMMON_GPU_CHILD_WINDOW_SURFACE_WIN_H_
#define CONTENT_COMMON_GPU_CHILD_WINDOW_SURFACE_WIN_H_
#include "ui/gl/gl_surface_egl.h"
#include <windows.h>
namespace content {
class GpuChannelManager;
class ChildWindowSurfaceWin : public gfx::NativeViewGLSurfaceEGL {
public:
ChildWindowSurfaceWin(GpuChannelManager* manager, HWND parent_window);
// GLSurface implementation.
EGLConfig GetConfig() override;
bool Resize(const gfx::Size& size,
float scale_factor,
bool has_alpha) override;
bool InitializeNativeWindow() override;
gfx::SwapResult SwapBuffers() override;
gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override;
void InvalidateWindowRect(const gfx::Rect& rect);
protected:
~ChildWindowSurfaceWin() override;
private:
void ClearInvalidContents();
HWND parent_window_;
GpuChannelManager* manager_;
gfx::Rect rect_to_clear_;
DISALLOW_COPY_AND_ASSIGN(ChildWindowSurfaceWin);
};
} // namespace content
#endif // CONTENT_COMMON_GPU_CHILD_WINDOW_SURFACE_WIN_H_