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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_SHELF_APP_LIST_BUTTON_H_
#define ASH_SHELF_APP_LIST_BUTTON_H_
#include "base/macros.h"
#include "ui/views/controls/button/image_button.h"
namespace ash {
class ShelfView;
// Button used for the AppList icon on the shelf.
class AppListButton : public views::ImageButton {
public:
explicit AppListButton(ShelfView* shelf_view);
~AppListButton() override;
bool draw_background_as_active() { return draw_background_as_active_; }
protected:
// views::ImageButton overrides:
bool OnMousePressed(const ui::MouseEvent& event) override;
void OnMouseReleased(const ui::MouseEvent& event) override;
void OnMouseCaptureLost() override;
bool OnMouseDragged(const ui::MouseEvent& event) override;
void OnPaint(gfx::Canvas* canvas) override;
void GetAccessibleState(ui::AXViewState* state) override;
// ui::EventHandler overrides:
void OnGestureEvent(ui::GestureEvent* event) override;
private:
// Toggles the active state for painting the background and schedules a paint.
void SetDrawBackgroundAsActive(bool draw_background_as_active);
// True if the background should render as active, regardless of the state of
// the application list.
bool draw_background_as_active_;
ShelfView* shelf_view_;
DISALLOW_COPY_AND_ASSIGN(AppListButton);
};
} // namespace ash
#endif // ASH_SHELF_APP_LIST_BUTTON_H_