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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include "third_party/skia/include/core/SkColor.h"
#include "ui/gfx/gfx_export.h"
#include "ui/gfx/image/image_skia.h"
namespace gfx {
class Canvas;
enum class VectorIconId;
// Draws a vector icon identified by |id| onto |canvas| at (0, 0). |dip_size|
// is the length of a single edge of the square icon, in device independent
// pixels. |color| is used as the fill.
GFX_EXPORT void PaintVectorIcon(Canvas* canvas,
VectorIconId id,
size_t dip_size,
SkColor color);
// Creates an ImageSkia which will render the icon on demand. The size will come
// from the .icon file (the 1x version, if multiple versions exist).
GFX_EXPORT ImageSkia CreateVectorIcon(VectorIconId id,
SkColor color);
// As above, but creates the image at the given size.
GFX_EXPORT ImageSkia CreateVectorIcon(VectorIconId id,
size_t dip_size,
SkColor color);
// As above, but also paints a badge defined by |badge_id| on top of the icon.
// The badge uses the same canvas size and default color as the icon.
GFX_EXPORT ImageSkia CreateVectorIconWithBadge(VectorIconId id,
size_t dip_size,
SkColor color,
VectorIconId badge_id);
// Takes a string of the format expected of .icon files and renders onto
// a canvas. This should only be used as a debugging aid and should never be
// used in production code.
GFX_EXPORT ImageSkia CreateVectorIconFromSource(const std::string& source,
size_t dip_size,
SkColor color);
} // namespace gfx