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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
* Copyright (C) 2011 Apple Inc. All rights reserved.
* Copyright (C) 2012 Samsung Electronics. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_HTML_FORMS_INPUT_TYPE_VIEW_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_HTML_FORMS_INPUT_TYPE_VIEW_H_
#include "base/macros.h"
#include "third_party/blink/public/platform/web_focus_type.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/dom/events/event_dispatcher.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
#include "third_party/blink/renderer/platform/text/text_direction.h"
#include "third_party/blink/renderer/platform/wtf/allocator.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
namespace blink {
class AXObject;
class BeforeTextInsertedEvent;
class Element;
class Event;
class FormControlState;
class HTMLFormElement;
class HTMLInputElement;
class KeyboardEvent;
class MouseEvent;
class LayoutObject;
class ComputedStyle;
class ClickHandlingState final : public EventDispatchHandlingState {
public:
void Trace(Visitor*) override;
bool checked;
bool indeterminate;
Member<HTMLInputElement> checked_radio_button;
};
// An InputTypeView object represents the UI-specific part of an
// HTMLInputElement. Do not expose instances of InputTypeView and classes
// derived from it to classes other than HTMLInputElement.
class CORE_EXPORT InputTypeView : public GarbageCollectedMixin {
public:
virtual ~InputTypeView();
void Trace(Visitor*) override;
virtual bool SizeShouldIncludeDecoration(int default_size,
int& preferred_size) const;
// Event handling functions
virtual void HandleClickEvent(MouseEvent&);
virtual void HandleMouseDownEvent(MouseEvent&);
virtual ClickHandlingState* WillDispatchClick();
virtual void DidDispatchClick(Event&, const ClickHandlingState&);
virtual void HandleKeydownEvent(KeyboardEvent&);
virtual void HandleKeypressEvent(KeyboardEvent&);
virtual void HandleKeyupEvent(KeyboardEvent&);
virtual void HandleBeforeTextInsertedEvent(BeforeTextInsertedEvent&);
virtual void ForwardEvent(Event&);
virtual bool ShouldSubmitImplicitly(const Event&);
virtual HTMLFormElement* FormForSubmission() const;
virtual bool HasCustomFocusLogic() const;
virtual void HandleFocusInEvent(Element* old_focused_element, WebFocusType);
virtual void HandleBlurEvent();
virtual void HandleDOMActivateEvent(Event&);
virtual void AccessKeyAction(bool send_mouse_events);
virtual void Blur();
void DispatchSimulatedClickIfActive(KeyboardEvent&) const;
virtual void SubtreeHasChanged();
virtual LayoutObject* CreateLayoutObject(const ComputedStyle&) const;
virtual scoped_refptr<ComputedStyle> CustomStyleForLayoutObject(
scoped_refptr<ComputedStyle>);
virtual TextDirection ComputedTextDirection();
virtual void StartResourceLoading();
virtual void ClosePopupView();
virtual bool NeedsShadowSubtree() const;
virtual void CreateShadowSubtree();
virtual void DestroyShadowSubtree();
virtual void MinOrMaxAttributeChanged();
virtual void StepAttributeChanged();
virtual void AltAttributeChanged();
virtual void SrcAttributeChanged();
virtual void UpdateView();
virtual void AttributeChanged();
virtual void MultipleAttributeChanged();
virtual void DisabledAttributeChanged();
virtual void ReadonlyAttributeChanged();
virtual void RequiredAttributeChanged();
virtual void ValueAttributeChanged();
virtual void DidSetValue(const String&, bool value_changed);
virtual void ListAttributeTargetChanged();
virtual void UpdateClearButtonVisibility();
virtual void UpdatePlaceholderText();
virtual AXObject* PopupRootAXObject();
virtual void EnsureFallbackContent() {}
virtual void EnsurePrimaryContent() {}
virtual bool HasFallbackContent() const { return false; }
virtual FormControlState SaveFormControlState() const;
virtual void RestoreFormControlState(const FormControlState&);
// Validation functions
virtual bool HasBadInput() const;
protected:
InputTypeView(HTMLInputElement& element) : element_(&element) {}
HTMLInputElement& GetElement() const { return *element_; }
private:
Member<HTMLInputElement> element_;
DISALLOW_COPY_AND_ASSIGN(InputTypeView);
};
} // namespace blink
#endif