blob: c7db9843979ccb6d4a7930df2124a27f8b09a51c [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/test/base/interactive_test_utils.h"
#include "base/logging.h"
#include "base/memory/scoped_refptr.h"
#include "build/build_config.h"
#include "chrome/browser/ui/browser.h"
#include "chrome/browser/ui/browser_finder.h"
#include "chrome/browser/ui/browser_list.h"
#include "chrome/browser/ui/browser_window.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/display/display.h"
#include "ui/display/screen.h"
#include "ui/events/keycodes/keyboard_codes.h"
namespace ui_test_utils {
namespace {
bool GetNativeWindow(const Browser* browser, gfx::NativeWindow* native_window) {
BrowserWindow* window = browser->window();
if (!window)
return false;
*native_window = window->GetNativeWindow();
return *native_window;
}
} // namespace
BrowserActivationWaiter::BrowserActivationWaiter(const Browser* browser)
: browser_(browser), observed_(false) {
// When the active browser closes, the next "last active browser" in the
// BrowserList might not be immediately activated. So we need to wait for the
// "last active browser" to actually be active.
if (chrome::FindLastActive() == browser_ && browser_->window()->IsActive()) {
observed_ = true;
return;
}
BrowserList::AddObserver(this);
}
BrowserActivationWaiter::~BrowserActivationWaiter() {}
void BrowserActivationWaiter::WaitForActivation() {
if (observed_)
return;
DCHECK(!run_loop_.running()) << "WaitForActivation() can be called at most "
"once. Construct a new "
"BrowserActivationWaiter instead.";
run_loop_.Run();
}
void BrowserActivationWaiter::OnBrowserSetLastActive(Browser* browser) {
if (browser != browser_)
return;
// On Mac, BrowserWindowCocoa::Show() sets the active browser before the
// window becomes the key window.
#if !defined(OS_MACOSX)
EXPECT_TRUE(browser->window()->IsActive());
#endif
observed_ = true;
BrowserList::RemoveObserver(this);
if (run_loop_.running())
run_loop_.Quit();
}
BrowserDeactivationWaiter::BrowserDeactivationWaiter(const Browser* browser)
: browser_(browser), observed_(false) {
if (chrome::FindLastActive() != browser_ && !browser->window()->IsActive()) {
observed_ = true;
return;
}
BrowserList::AddObserver(this);
}
BrowserDeactivationWaiter::~BrowserDeactivationWaiter() = default;
void BrowserDeactivationWaiter::WaitForDeactivation() {
if (observed_)
return;
DCHECK(!run_loop_.running()) << "WaitForDeactivation() can be called at most "
"once. Construct a new "
"BrowserDeactivationWaiter instead.";
run_loop_.Run();
}
void BrowserDeactivationWaiter::OnBrowserNoLongerActive(Browser* browser) {
if (browser != browser_)
return;
observed_ = true;
BrowserList::RemoveObserver(this);
if (run_loop_.running())
run_loop_.Quit();
}
bool BringBrowserWindowToFront(const Browser* browser) {
gfx::NativeWindow window = NULL;
if (!GetNativeWindow(browser, &window))
return false;
if (!ShowAndFocusNativeWindow(window))
return false;
BrowserActivationWaiter waiter(browser);
waiter.WaitForActivation();
return true;
}
bool SendKeyPressSync(const Browser* browser,
ui::KeyboardCode key,
bool control,
bool shift,
bool alt,
bool command) {
gfx::NativeWindow window = NULL;
if (!GetNativeWindow(browser, &window))
return false;
return SendKeyPressToWindowSync(window, key, control, shift, alt, command);
}
bool SendKeyPressToWindowSync(const gfx::NativeWindow window,
ui::KeyboardCode key,
bool control,
bool shift,
bool alt,
bool command) {
#if defined(OS_WIN)
DCHECK(key != ui::VKEY_ESCAPE || !control)
<< "'ctrl + esc' opens start menu on Windows. Start menu on windows "
"2012 is a full-screen always on top window. It breaks all "
"interactive tests.";
#endif
scoped_refptr<content::MessageLoopRunner> runner =
new content::MessageLoopRunner;
bool result;
result = ui_controls::SendKeyPressNotifyWhenDone(
window, key, control, shift, alt, command, runner->QuitClosure());
#if defined(OS_WIN)
if (!result && ui_test_utils::ShowAndFocusNativeWindow(window)) {
result = ui_controls::SendKeyPressNotifyWhenDone(
window, key, control, shift, alt, command, runner->QuitClosure());
}
#endif
if (!result) {
LOG(ERROR) << "ui_controls::SendKeyPressNotifyWhenDone failed";
return false;
}
// Run the message loop. It'll stop running when either the key was received
// or the test timed out (in which case testing::Test::HasFatalFailure should
// be set).
runner->Run();
return !testing::Test::HasFatalFailure();
}
bool SendKeyPressAndWait(const Browser* browser,
ui::KeyboardCode key,
bool control,
bool shift,
bool alt,
bool command,
int type,
const content::NotificationSource& source) {
content::WindowedNotificationObserver observer(type, source);
if (!SendKeyPressSync(browser, key, control, shift, alt, command))
return false;
observer.Wait();
return !testing::Test::HasFatalFailure();
}
bool SendMouseMoveSync(const gfx::Point& location) {
scoped_refptr<content::MessageLoopRunner> runner =
new content::MessageLoopRunner;
if (!ui_controls::SendMouseMoveNotifyWhenDone(
location.x(), location.y(), runner->QuitClosure())) {
return false;
}
runner->Run();
return !testing::Test::HasFatalFailure();
}
bool SendMouseEventsSync(ui_controls::MouseButton type, int button_state) {
scoped_refptr<content::MessageLoopRunner> runner =
new content::MessageLoopRunner;
if (!ui_controls::SendMouseEventsNotifyWhenDone(type, button_state,
runner->QuitClosure())) {
return false;
}
runner->Run();
return !testing::Test::HasFatalFailure();
}
namespace internal {
void ClickTask(ui_controls::MouseButton button,
int button_state,
base::OnceClosure followup,
int accelerator_state) {
if (!followup.is_null()) {
ui_controls::SendMouseEventsNotifyWhenDone(
button, button_state, std::move(followup), accelerator_state);
} else {
ui_controls::SendMouseEvents(button, button_state, accelerator_state);
}
}
} // namespace internal
display::Display GetSecondaryDisplay(display::Screen* screen) {
for (const auto& iter : screen->GetAllDisplays()) {
if (iter.id() != screen->GetPrimaryDisplay().id())
return iter;
}
NOTREACHED();
return display::Display();
}
std::pair<display::Display, display::Display> GetDisplays(
display::Screen* screen) {
return std::make_pair(screen->GetPrimaryDisplay(),
GetSecondaryDisplay(screen));
}
} // namespace ui_test_utils