blob: eb9e70657f2f281e1380185915da42dd2fa680b9 [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/android/delegated_frame_host_android.h"
#include "base/android/build_info.h"
#include "base/test/test_mock_time_task_runner.h"
#include "cc/layers/layer.h"
#include "cc/layers/solid_color_layer.h"
#include "cc/layers/surface_layer.h"
#include "components/viz/common/hit_test/hit_test_region_list.h"
#include "components/viz/common/surfaces/parent_local_surface_id_allocator.h"
#include "components/viz/host/host_frame_sink_manager.h"
#include "components/viz/service/display_embedder/server_shared_bitmap_manager.h"
#include "components/viz/service/frame_sinks/frame_sink_manager_impl.h"
#include "components/viz/test/compositor_frame_helpers.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/android/resources/resource_manager.h"
#include "ui/android/view_android.h"
#include "ui/android/window_android_compositor.h"
namespace ui {
namespace {
using ::testing::Return;
using ::testing::_;
using ::testing::NiceMock;
using ::testing::Invoke;
class MockDelegatedFrameHostAndroidClient
: public DelegatedFrameHostAndroid::Client {
public:
MOCK_METHOD1(SetBeginFrameSource, void(viz::BeginFrameSource*));
MOCK_METHOD1(DidReceiveCompositorFrameAck,
void(const std::vector<viz::ReturnedResource>&));
MOCK_METHOD1(ReclaimResources,
void(const std::vector<viz::ReturnedResource>&));
MOCK_METHOD2(DidPresentCompositorFrame,
void(uint32_t, const gfx::PresentationFeedback&));
MOCK_METHOD1(OnFrameTokenChanged, void(uint32_t));
MOCK_METHOD0(DidReceiveFirstFrameAfterNavigation, void());
};
class MockWindowAndroidCompositor : public WindowAndroidCompositor {
public:
MOCK_METHOD1(AttachLayerForReadback, void(scoped_refptr<cc::Layer>));
MOCK_METHOD1(DoRequestCopyOfOutputOnRootLayer, void(viz::CopyOutputRequest*));
MOCK_METHOD0(SetNeedsAnimate, void());
MOCK_METHOD0(GetResourceManager, ResourceManager&());
MOCK_METHOD0(GetFrameSinkId, viz::FrameSinkId());
MOCK_METHOD1(AddChildFrameSink, void(const viz::FrameSinkId&));
MOCK_METHOD1(RemoveChildFrameSink, void(const viz::FrameSinkId&));
MOCK_METHOD2(DoGetCompositorLock,
CompositorLock*(CompositorLockClient*, base::TimeDelta));
MOCK_CONST_METHOD0(IsDrawingFirstVisibleFrame, bool());
// Helpers for move-only types:
void RequestCopyOfOutputOnRootLayer(
std::unique_ptr<viz::CopyOutputRequest> request) override {
return DoRequestCopyOfOutputOnRootLayer(request.get());
}
std::unique_ptr<CompositorLock> GetCompositorLock(
CompositorLockClient* client,
base::TimeDelta time_delta) override {
return std::unique_ptr<CompositorLock>(
DoGetCompositorLock(client, time_delta));
}
};
class MockCompositorLockManagerClient : public ui::CompositorLockManagerClient {
public:
MOCK_METHOD1(OnCompositorLockStateChanged, void(bool));
};
class DelegatedFrameHostAndroidTest : public testing::Test {
public:
DelegatedFrameHostAndroidTest()
: frame_sink_manager_impl_(&shared_bitmap_manager_),
frame_sink_id_(1, 1),
task_runner_(new base::TestMockTimeTaskRunner()),
lock_manager_(task_runner_, &lock_manager_client_) {
host_frame_sink_manager_.SetLocalManager(&frame_sink_manager_impl_);
frame_sink_manager_impl_.SetLocalClient(&host_frame_sink_manager_);
}
void SetUp() override {
view_.SetLayer(cc::SolidColorLayer::Create());
frame_host_ = std::make_unique<DelegatedFrameHostAndroid>(
&view_, &host_frame_sink_manager_, &client_, frame_sink_id_,
ShouldEnableSurfaceSynchronization());
}
void TearDown() override { frame_host_.reset(); }
virtual bool ShouldEnableSurfaceSynchronization() const { return false; }
ui::CompositorLock* GetLock(CompositorLockClient* client,
base::TimeDelta time_delta) {
return lock_manager_.GetCompositorLock(client, time_delta).release();
}
void SubmitCompositorFrame(const gfx::Size& frame_size = gfx::Size(10, 10)) {
viz::CompositorFrame frame =
viz::CompositorFrameBuilder()
.AddRenderPass(gfx::Rect(frame_size), gfx::Rect(frame_size))
.Build();
frame_host_->SubmitCompositorFrame(allocator_.GenerateId(),
std::move(frame), base::nullopt);
}
void SetUpValidFrame(const gfx::Size& frame_size) {
EXPECT_CALL(compositor_, IsDrawingFirstVisibleFrame())
.WillOnce(Return(true));
EXPECT_CALL(compositor_, DoGetCompositorLock(frame_host_.get(), _))
.WillOnce(Invoke(this, &DelegatedFrameHostAndroidTest::GetLock));
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(true))
.Times(1);
frame_host_->AttachToCompositor(&compositor_);
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(false))
.Times(1);
SubmitCompositorFrame(frame_size);
}
protected:
MockWindowAndroidCompositor compositor_;
ui::ViewAndroid view_;
viz::ServerSharedBitmapManager shared_bitmap_manager_;
viz::FrameSinkManagerImpl frame_sink_manager_impl_;
viz::HostFrameSinkManager host_frame_sink_manager_;
MockDelegatedFrameHostAndroidClient client_;
viz::FrameSinkId frame_sink_id_;
viz::ParentLocalSurfaceIdAllocator allocator_;
std::unique_ptr<DelegatedFrameHostAndroid> frame_host_;
MockCompositorLockManagerClient lock_manager_client_;
scoped_refptr<base::TestMockTimeTaskRunner> task_runner_;
CompositorLockManager lock_manager_;
};
class DelegatedFrameHostAndroidSurfaceSynchronizationTest
: public DelegatedFrameHostAndroidTest {
public:
DelegatedFrameHostAndroidSurfaceSynchronizationTest() = default;
~DelegatedFrameHostAndroidSurfaceSynchronizationTest() override = default;
bool ShouldEnableSurfaceSynchronization() const override { return true; }
};
// If surface synchronization is enabled then we should not be acquiring a
// compositor lock on attach.
TEST_F(DelegatedFrameHostAndroidSurfaceSynchronizationTest,
NoCompositorLockOnAttach) {
EXPECT_CALL(compositor_, IsDrawingFirstVisibleFrame()).Times(0);
EXPECT_CALL(compositor_, DoGetCompositorLock(_, _)).Times(0);
frame_host_->AttachToCompositor(&compositor_);
}
// If surface synchronization is off, and we are doing a cross-process
// navigation, then both the primary and fallback surface IDs need to be
// updated together.
TEST_F(DelegatedFrameHostAndroidTest, TakeFallbackContentFromUpdatesPrimary) {
EXPECT_FALSE(frame_host_->SurfaceId().is_valid());
// Submit a compositor frame to ensure we have delegated content.
SubmitCompositorFrame();
EXPECT_TRUE(frame_host_->SurfaceId().is_valid());
std::unique_ptr<DelegatedFrameHostAndroid> other_frame_host =
std::make_unique<DelegatedFrameHostAndroid>(
&view_, &host_frame_sink_manager_, &client_, viz::FrameSinkId(2, 2),
ShouldEnableSurfaceSynchronization());
EXPECT_FALSE(other_frame_host->SurfaceId().is_valid());
other_frame_host->TakeFallbackContentFrom(frame_host_.get());
EXPECT_TRUE(other_frame_host->SurfaceId().is_valid());
EXPECT_EQ(
other_frame_host->content_layer_for_testing()->primary_surface_id(),
other_frame_host->content_layer_for_testing()->fallback_surface_id());
}
TEST_F(DelegatedFrameHostAndroidTest, CompositorLockDuringFirstFrame) {
// Attach during the first frame, lock will be taken.
EXPECT_CALL(compositor_, IsDrawingFirstVisibleFrame()).WillOnce(Return(true));
EXPECT_CALL(compositor_, DoGetCompositorLock(frame_host_.get(), _))
.WillOnce(Invoke(this, &DelegatedFrameHostAndroidTest::GetLock));
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(true))
.Times(1);
frame_host_->AttachToCompositor(&compositor_);
// Lock should be released when we submit a compositor frame.
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(false))
.Times(1);
SubmitCompositorFrame();
}
TEST_F(DelegatedFrameHostAndroidTest, CompositorLockDuringLaterFrame) {
// Attach after the first frame, lock will not be taken.
EXPECT_CALL(compositor_, IsDrawingFirstVisibleFrame())
.WillOnce(Return(false));
EXPECT_CALL(compositor_, DoGetCompositorLock(_, _)).Times(0);
frame_host_->AttachToCompositor(&compositor_);
}
TEST_F(DelegatedFrameHostAndroidTest, CompositorLockWithDelegatedContent) {
// Submit a compositor frame to ensure we have delegated content.
SubmitCompositorFrame();
// Even though it's the first frame, we won't take the lock as we already have
// delegated content.
EXPECT_CALL(compositor_, IsDrawingFirstVisibleFrame()).WillOnce(Return(true));
EXPECT_CALL(compositor_, DoGetCompositorLock(_, _)).Times(0);
frame_host_->AttachToCompositor(&compositor_);
}
TEST_F(DelegatedFrameHostAndroidTest, CompositorLockReleasedWithDetach) {
// Attach during the first frame, lock will be taken.
EXPECT_CALL(compositor_, IsDrawingFirstVisibleFrame()).WillOnce(Return(true));
EXPECT_CALL(compositor_, DoGetCompositorLock(frame_host_.get(), _))
.WillOnce(Invoke(this, &DelegatedFrameHostAndroidTest::GetLock));
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(true))
.Times(1);
frame_host_->AttachToCompositor(&compositor_);
// Lock should be released when we detach.
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(false))
.Times(1);
frame_host_->DetachFromCompositor();
}
TEST_F(DelegatedFrameHostAndroidTest, ResizeLockBasic) {
// Resize lock is only enabled on O+.
if (base::android::BuildInfo::GetInstance()->sdk_int() <
base::android::SDK_VERSION_OREO) {
return;
}
SetUpValidFrame(gfx::Size(10, 10));
// Tell the frame host to resize, it should take a lock.
EXPECT_CALL(compositor_, DoGetCompositorLock(frame_host_.get(), _))
.WillOnce(Invoke(this, &DelegatedFrameHostAndroidTest::GetLock));
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(true))
.Times(1);
frame_host_->PixelSizeWillChange(gfx::Size(50, 50));
// Submit a frame of the wrong size, nothing should change.
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(false))
.Times(0);
SubmitCompositorFrame(gfx::Size(20, 20));
// Submit a frame with the right size, the lock should release.
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(false))
.Times(1);
SubmitCompositorFrame(gfx::Size(50, 50));
}
TEST_F(DelegatedFrameHostAndroidTest, ResizeLockNotTakenIfNoSizeChange) {
// Resize lock is only enabled on O+.
if (base::android::BuildInfo::GetInstance()->sdk_int() <
base::android::SDK_VERSION_OREO) {
return;
}
SetUpValidFrame(gfx::Size(10, 10));
// Tell the frame host to resize to the existing size, nothing should happen.
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(true))
.Times(0);
frame_host_->PixelSizeWillChange(gfx::Size(10, 10));
}
TEST_F(DelegatedFrameHostAndroidTest, ResizeLockReleasedWithDetach) {
// Resize lock is only enabled on O+.
if (base::android::BuildInfo::GetInstance()->sdk_int() <
base::android::SDK_VERSION_OREO) {
return;
}
SetUpValidFrame(gfx::Size(10, 10));
// Tell the frame host to resize, it should take a lock.
EXPECT_CALL(compositor_, DoGetCompositorLock(frame_host_.get(), _))
.WillOnce(Invoke(this, &DelegatedFrameHostAndroidTest::GetLock));
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(true))
.Times(1);
frame_host_->PixelSizeWillChange(gfx::Size(50, 50));
// Lock should be released when we detach.
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(false))
.Times(1);
frame_host_->DetachFromCompositor();
}
TEST_F(DelegatedFrameHostAndroidTest, TestBothCompositorLocks) {
// Resize lock is only enabled on O+.
if (base::android::BuildInfo::GetInstance()->sdk_int() <
base::android::SDK_VERSION_OREO) {
return;
}
// Attach during the first frame, first lock will be taken.
EXPECT_CALL(compositor_, IsDrawingFirstVisibleFrame()).WillOnce(Return(true));
EXPECT_CALL(compositor_, DoGetCompositorLock(frame_host_.get(), _))
.WillOnce(Invoke(this, &DelegatedFrameHostAndroidTest::GetLock));
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(true))
.Times(1);
frame_host_->AttachToCompositor(&compositor_);
// Tell the frame host to resize, it should take a second lock.
EXPECT_CALL(compositor_, DoGetCompositorLock(frame_host_.get(), _))
.WillOnce(Invoke(this, &DelegatedFrameHostAndroidTest::GetLock));
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(true))
.Times(0);
frame_host_->PixelSizeWillChange(gfx::Size(50, 50));
// Submit a compositor frame of the right size, both locks should release.
EXPECT_CALL(lock_manager_client_, OnCompositorLockStateChanged(false))
.Times(1);
SubmitCompositorFrame(gfx::Size(50, 50));
}
} // namespace
} // namespace ui