blob: 605d031aca9ffffb8bc688d290ae1800941a0c00 [file] [log] [blame]
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* Copyright (C) 2000 Frederik Holljen (frederik.holljen@hig.no)
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
* Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
* Copyright (C) 2004, 2008 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "third_party/blink/renderer/core/dom/tree_walker.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_node_filter.h"
#include "third_party/blink/renderer/core/dom/container_node.h"
#include "third_party/blink/renderer/core/dom/node_traversal.h"
#include "third_party/blink/renderer/core/dom/node_traversal_strategy.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
namespace blink {
TreeWalker::TreeWalker(Node* root_node,
unsigned what_to_show,
V8NodeFilter* filter)
: NodeIteratorBase(root_node, what_to_show, filter), current_(root()) {}
void TreeWalker::setCurrentNode(Node* node) {
DCHECK(node);
current_ = node;
}
inline Node* TreeWalker::SetCurrent(Node* node) {
current_ = node;
return current_.Get();
}
Node* TreeWalker::parentNode(ExceptionState& exception_state) {
Node* node = current_;
while (node != root()) {
node = node->parentNode();
if (!node)
return nullptr;
unsigned accept_node_result = AcceptNode(node, exception_state);
if (exception_state.HadException())
return nullptr;
if (accept_node_result == V8NodeFilter::FILTER_ACCEPT)
return SetCurrent(node);
}
return nullptr;
}
Node* TreeWalker::firstChild(ExceptionState& exception_state) {
for (Node* node = current_->firstChild(); node;) {
unsigned accept_node_result = AcceptNode(node, exception_state);
if (exception_state.HadException())
return nullptr;
switch (accept_node_result) {
case V8NodeFilter::FILTER_ACCEPT:
current_ = node;
return current_.Get();
case V8NodeFilter::FILTER_SKIP:
if (node->hasChildren()) {
node = node->firstChild();
continue;
}
break;
case V8NodeFilter::FILTER_REJECT:
break;
}
do {
if (node->nextSibling()) {
node = node->nextSibling();
break;
}
ContainerNode* parent = node->parentNode();
if (!parent || parent == root() || parent == current_)
return nullptr;
node = parent;
} while (node);
}
return nullptr;
}
Node* TreeWalker::lastChild(ExceptionState& exception_state) {
for (Node* node = current_->lastChild(); node;) {
unsigned accept_node_result = AcceptNode(node, exception_state);
if (exception_state.HadException())
return nullptr;
switch (accept_node_result) {
case V8NodeFilter::FILTER_ACCEPT:
current_ = node;
return current_.Get();
case V8NodeFilter::FILTER_SKIP:
if (node->lastChild()) {
node = node->lastChild();
continue;
}
break;
case V8NodeFilter::FILTER_REJECT:
break;
}
do {
if (node->previousSibling()) {
node = node->previousSibling();
break;
}
ContainerNode* parent = node->parentNode();
if (!parent || parent == root() || parent == current_)
return nullptr;
node = parent;
} while (node);
}
return nullptr;
}
// https://dom.spec.whatwg.org/#concept-traverse-siblings
template <typename Strategy>
Node* TreeWalker::TraverseSiblings(ExceptionState& exception_state) {
// 1. Let node be the value of the currentNode attribute.
Node* node = current_;
// 2. If node is root, return null.
if (node == root())
return nullptr;
// 3. While true:
while (true) {
// 1. Let sibling be node's next sibling if type is next, and node's
// previous sibling if type is previous.
Node* sibling = Strategy::NextNode(*node);
// 2. While sibling is not null:
while (sibling) {
// 1. Set node to sibling.
node = sibling;
// 2. Filter node and let result be the return value.
unsigned result = AcceptNode(node, exception_state);
if (exception_state.HadException())
return nullptr;
// 3. If result is FILTER_ACCEPT, then set the currentNode attribute to
// node and return node.
if (result == V8NodeFilter::FILTER_ACCEPT)
return SetCurrent(node);
// 4. Set sibling to node's first child if type is next, and node's last
// child if type is previous.
sibling = Strategy::StartNode(*sibling);
// 5. If result is FILTER_REJECT or sibling is null, then set sibling to
// node's next sibling if type is next, and node's previous sibling if
// type is previous.
if (result == V8NodeFilter::FILTER_REJECT || !sibling)
sibling = Strategy::NextNode(*node);
}
// 3. Set node to its parent.
node = node->parentNode();
// 4. If node is null or is root, return null.
if (!node || node == root())
return nullptr;
// 5. Filter node and if the return value is FILTER_ACCEPT, then return
// null.
unsigned result = AcceptNode(node, exception_state);
if (exception_state.HadException())
return nullptr;
if (result == V8NodeFilter::FILTER_ACCEPT)
return nullptr;
}
}
Node* TreeWalker::previousSibling(ExceptionState& exception_state) {
return TraverseSiblings<PreviousNodeTraversalStrategy>(exception_state);
}
Node* TreeWalker::nextSibling(ExceptionState& exception_state) {
return TraverseSiblings<NextNodeTraversalStrategy>(exception_state);
}
Node* TreeWalker::previousNode(ExceptionState& exception_state) {
Node* node = current_;
while (node != root()) {
while (Node* previous_sibling = node->previousSibling()) {
node = previous_sibling;
unsigned accept_node_result = AcceptNode(node, exception_state);
if (exception_state.HadException())
return nullptr;
if (accept_node_result == V8NodeFilter::FILTER_REJECT)
continue;
while (Node* last_child = node->lastChild()) {
node = last_child;
accept_node_result = AcceptNode(node, exception_state);
if (exception_state.HadException())
return nullptr;
if (accept_node_result == V8NodeFilter::FILTER_REJECT)
break;
}
if (accept_node_result == V8NodeFilter::FILTER_ACCEPT) {
current_ = node;
return current_.Get();
}
}
if (node == root())
return nullptr;
ContainerNode* parent = node->parentNode();
if (!parent)
return nullptr;
node = parent;
unsigned accept_node_result = AcceptNode(node, exception_state);
if (exception_state.HadException())
return nullptr;
if (accept_node_result == V8NodeFilter::FILTER_ACCEPT)
return SetCurrent(node);
}
return nullptr;
}
Node* TreeWalker::nextNode(ExceptionState& exception_state) {
Node* node = current_;
Children:
while (Node* first_child = node->firstChild()) {
node = first_child;
unsigned accept_node_result = AcceptNode(node, exception_state);
if (exception_state.HadException())
return nullptr;
if (accept_node_result == V8NodeFilter::FILTER_ACCEPT)
return SetCurrent(node);
if (accept_node_result == V8NodeFilter::FILTER_REJECT)
break;
}
while (Node* next_sibling =
NodeTraversal::NextSkippingChildren(*node, root())) {
node = next_sibling;
unsigned accept_node_result = AcceptNode(node, exception_state);
if (exception_state.HadException())
return nullptr;
if (accept_node_result == V8NodeFilter::FILTER_ACCEPT)
return SetCurrent(node);
if (accept_node_result == V8NodeFilter::FILTER_SKIP)
goto Children;
}
return nullptr;
}
void TreeWalker::Trace(Visitor* visitor) {
visitor->Trace(current_);
ScriptWrappable::Trace(visitor);
NodeIteratorBase::Trace(visitor);
}
} // namespace blink