| /* |
| * Copyright (C) 2004, 2008 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "third_party/blink/renderer/platform/fonts/font_family.h" |
| |
| #include "third_party/blink/renderer/platform/wtf/text/string_builder.h" |
| |
| namespace blink { |
| |
| bool operator==(const FontFamily& a, const FontFamily& b) { |
| if (a.Family() != b.Family()) |
| return false; |
| const FontFamily* ap; |
| const FontFamily* bp; |
| for (ap = a.Next(), bp = b.Next(); ap != bp; |
| ap = ap->Next(), bp = bp->Next()) { |
| if (!ap || !bp) |
| return false; |
| if (ap->Family() != bp->Family()) |
| return false; |
| } |
| return true; |
| } |
| |
| String FontFamily::ToString() const { |
| StringBuilder builder; |
| builder.Append(family_); |
| const FontFamily* current = Next(); |
| while (current) { |
| builder.Append(","); |
| builder.Append(current->Family()); |
| current = current->Next(); |
| } |
| return builder.ToString(); |
| } |
| |
| } // namespace blink |