blob: 90b03b7631fd081b0fdaf38c8c64bcadbff3f112 [file] [log] [blame]
/*
* Copyright (C) 2003, 2006, 2008 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_FONT_FAMILY_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_FONT_FAMILY_H_
#include "base/macros.h"
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/ref_counted.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
namespace blink {
class SharedFontFamily;
class PLATFORM_EXPORT FontFamily {
DISALLOW_NEW();
public:
FontFamily() = default;
~FontFamily();
void SetFamily(const AtomicString& family) { family_ = family; }
const AtomicString& Family() const { return family_; }
bool FamilyIsEmpty() const { return family_.IsEmpty(); }
const FontFamily* Next() const;
void AppendFamily(scoped_refptr<SharedFontFamily>);
scoped_refptr<SharedFontFamily> ReleaseNext();
// Returns this font family's name followed by all subsequent linked
// families delimited by commas.
String ToString() const;
private:
AtomicString family_;
scoped_refptr<SharedFontFamily> next_;
};
class PLATFORM_EXPORT SharedFontFamily : public FontFamily,
public RefCounted<SharedFontFamily> {
USING_FAST_MALLOC(SharedFontFamily);
public:
static scoped_refptr<SharedFontFamily> Create() {
return base::AdoptRef(new SharedFontFamily);
}
private:
SharedFontFamily() = default;
DISALLOW_COPY_AND_ASSIGN(SharedFontFamily);
};
PLATFORM_EXPORT bool operator==(const FontFamily&, const FontFamily&);
inline bool operator!=(const FontFamily& a, const FontFamily& b) {
return !(a == b);
}
inline FontFamily::~FontFamily() {
scoped_refptr<SharedFontFamily> reaper = std::move(next_);
while (reaper && reaper->HasOneRef()) {
// implicitly protects reaper->next, then derefs reaper
reaper = reaper->ReleaseNext();
}
}
inline const FontFamily* FontFamily::Next() const {
return next_.get();
}
inline void FontFamily::AppendFamily(scoped_refptr<SharedFontFamily> family) {
next_ = std::move(family);
}
inline scoped_refptr<SharedFontFamily> FontFamily::ReleaseNext() {
return std::move(next_);
}
} // namespace blink
#endif