| /* |
| * Copyright (c) 2012, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
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| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
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| * in the documentation and/or other materials provided with the |
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| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GEOMETRY_LAYOUT_SIZE_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GEOMETRY_LAYOUT_SIZE_H_ |
| |
| #include <iosfwd> |
| #include "third_party/blink/renderer/platform/geometry/double_size.h" |
| #include "third_party/blink/renderer/platform/geometry/float_point.h" |
| #include "third_party/blink/renderer/platform/geometry/float_size.h" |
| #include "third_party/blink/renderer/platform/geometry/int_size.h" |
| #include "third_party/blink/renderer/platform/geometry/layout_unit.h" |
| #include "third_party/blink/renderer/platform/wtf/allocator.h" |
| #include "third_party/blink/renderer/platform/wtf/forward.h" |
| #include "ui/gfx/geometry/size.h" |
| |
| namespace blink { |
| |
| enum AspectRatioFit { kAspectRatioFitShrink, kAspectRatioFitGrow }; |
| |
| class PLATFORM_EXPORT LayoutSize { |
| DISALLOW_NEW(); |
| |
| public: |
| constexpr LayoutSize() = default; |
| explicit LayoutSize(const IntSize& size) |
| : width_(size.Width()), height_(size.Height()) {} |
| constexpr LayoutSize(LayoutUnit width, LayoutUnit height) |
| : width_(width), height_(height) {} |
| LayoutSize(int width, int height) |
| : width_(LayoutUnit(width)), height_(LayoutUnit(height)) {} |
| LayoutSize(float width, float height) |
| : width_(LayoutUnit(width)), height_(LayoutUnit(height)) {} |
| |
| explicit LayoutSize(const FloatSize& size) |
| : width_(size.Width()), height_(size.Height()) {} |
| explicit LayoutSize(const DoubleSize& size) |
| : width_(size.Width()), height_(size.Height()) {} |
| explicit LayoutSize(const gfx::Size& size) |
| : width_(size.width()), height_(size.height()) {} |
| |
| constexpr LayoutUnit Width() const { return width_; } |
| constexpr LayoutUnit Height() const { return height_; } |
| |
| void SetWidth(LayoutUnit width) { width_ = width; } |
| void SetHeight(LayoutUnit height) { height_ = height; } |
| |
| constexpr bool IsEmpty() const { |
| return width_.RawValue() <= 0 || height_.RawValue() <= 0; |
| } |
| constexpr bool IsZero() const { return !width_ && !height_; } |
| |
| float AspectRatio() const { return width_.ToFloat() / height_.ToFloat(); } |
| |
| void Expand(LayoutUnit width, LayoutUnit height) { |
| width_ += width; |
| height_ += height; |
| } |
| |
| void Expand(int width, int height) { |
| Expand(LayoutUnit(width), LayoutUnit(height)); |
| } |
| |
| void Shrink(int width, int height) { |
| Shrink(LayoutUnit(width), LayoutUnit(height)); |
| } |
| |
| void Shrink(LayoutUnit width, LayoutUnit height) { |
| width_ -= width; |
| height_ -= height; |
| } |
| |
| void Scale(float scale) { |
| width_ *= scale; |
| height_ *= scale; |
| } |
| |
| void Scale(float width_scale, float height_scale) { |
| width_ *= width_scale; |
| height_ *= height_scale; |
| } |
| |
| LayoutSize ExpandedTo(const LayoutSize& other) const { |
| return LayoutSize(width_ > other.width_ ? width_ : other.width_, |
| height_ > other.height_ ? height_ : other.height_); |
| } |
| |
| LayoutSize ExpandedTo(const IntSize& other) const { |
| return LayoutSize( |
| width_ > other.Width() ? width_ : LayoutUnit(other.Width()), |
| height_ > other.Height() ? height_ : LayoutUnit(other.Height())); |
| } |
| |
| LayoutSize ShrunkTo(const LayoutSize& other) const { |
| return LayoutSize(width_ < other.width_ ? width_ : other.width_, |
| height_ < other.height_ ? height_ : other.height_); |
| } |
| |
| void ClampNegativeToZero() { *this = ExpandedTo(LayoutSize()); } |
| |
| void ClampToMinimumSize(const LayoutSize& minimum_size) { |
| if (width_ < minimum_size.Width()) |
| width_ = minimum_size.Width(); |
| if (height_ < minimum_size.Height()) |
| height_ = minimum_size.Height(); |
| } |
| |
| LayoutSize TransposedSize() const { return LayoutSize(height_, width_); } |
| |
| LayoutSize FitToAspectRatio(const LayoutSize& aspect_ratio, |
| AspectRatioFit fit) const { |
| const float height_float = Height().ToFloat(); |
| const float width_float = Width().ToFloat(); |
| float height_scale = height_float / aspect_ratio.Height().ToFloat(); |
| float width_scale = width_float / aspect_ratio.Width().ToFloat(); |
| if ((width_scale > height_scale) != (fit == kAspectRatioFitGrow)) { |
| return LayoutSize( |
| height_float * aspect_ratio.Width() / aspect_ratio.Height(), |
| Height()); |
| } |
| return LayoutSize( |
| Width(), width_float * aspect_ratio.Height() / aspect_ratio.Width()); |
| } |
| |
| LayoutSize Fraction() const { |
| return LayoutSize(width_.Fraction(), height_.Fraction()); |
| } |
| |
| String ToString() const; |
| |
| private: |
| LayoutUnit width_, height_; |
| }; |
| |
| inline LayoutSize& operator+=(LayoutSize& a, const LayoutSize& b) { |
| a.SetWidth(a.Width() + b.Width()); |
| a.SetHeight(a.Height() + b.Height()); |
| return a; |
| } |
| |
| inline LayoutSize& operator-=(LayoutSize& a, const LayoutSize& b) { |
| a.SetWidth(a.Width() - b.Width()); |
| a.SetHeight(a.Height() - b.Height()); |
| return a; |
| } |
| |
| inline LayoutSize& operator-=(LayoutSize& a, const IntSize& b) { |
| a.SetWidth(a.Width() - b.Width()); |
| a.SetHeight(a.Height() - b.Height()); |
| return a; |
| } |
| |
| inline LayoutSize operator+(const LayoutSize& a, const LayoutSize& b) { |
| return LayoutSize(a.Width() + b.Width(), a.Height() + b.Height()); |
| } |
| |
| inline LayoutSize operator+(const LayoutSize& a, const IntSize& b) { |
| return LayoutSize(a.Width() + b.Width(), a.Height() + b.Height()); |
| } |
| |
| inline LayoutSize operator-(const LayoutSize& a, const LayoutSize& b) { |
| return LayoutSize(a.Width() - b.Width(), a.Height() - b.Height()); |
| } |
| |
| inline LayoutSize operator-(const LayoutSize& size) { |
| return LayoutSize(-size.Width(), -size.Height()); |
| } |
| |
| inline LayoutSize operator*(const LayoutSize& a, const float scale) { |
| return LayoutSize(a.Width() * scale, a.Height() * scale); |
| } |
| |
| constexpr bool operator==(const LayoutSize& a, const LayoutSize& b) { |
| return a.Width() == b.Width() && a.Height() == b.Height(); |
| } |
| |
| inline bool operator==(const LayoutSize& a, const IntSize& b) { |
| return a.Width() == b.Width() && a.Height() == b.Height(); |
| } |
| |
| constexpr bool operator!=(const LayoutSize& a, const LayoutSize& b) { |
| return !(a == b); |
| } |
| |
| inline bool operator!=(const LayoutSize& a, const IntSize& b) { |
| return a.Width() != b.Width() || a.Height() != b.Height(); |
| } |
| |
| constexpr FloatPoint operator+(const FloatPoint& a, const LayoutSize& b) { |
| return FloatPoint(a.X() + b.Width(), a.Y() + b.Height()); |
| } |
| |
| inline IntSize FlooredIntSize(const LayoutSize& s) { |
| return IntSize(s.Width().Floor(), s.Height().Floor()); |
| } |
| |
| inline IntSize RoundedIntSize(const LayoutSize& s) { |
| return IntSize(s.Width().Round(), s.Height().Round()); |
| } |
| |
| inline LayoutSize RoundedLayoutSize(const FloatSize& s) { |
| return LayoutSize(s); |
| } |
| |
| PLATFORM_EXPORT std::ostream& operator<<(std::ostream&, const LayoutSize&); |
| PLATFORM_EXPORT WTF::TextStream& operator<<(WTF::TextStream&, |
| const LayoutSize&); |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GEOMETRY_LAYOUT_SIZE_H_ |