blob: 80bd44422a301c8fcb595ce64d2b664ad12c20b9 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/test/fake_scrollbar.h"
#include "third_party/skia/include/core/SkCanvas.h"
#include "ui/gfx/skia_util.h"
namespace cc {
FakeScrollbar::FakeScrollbar()
: paint_(false),
has_thumb_(false),
is_overlay_(false),
thumb_thickness_(10),
thumb_length_(5),
thumb_opacity_(1),
needs_paint_thumb_(true),
needs_paint_track_(true),
track_rect_(0, 0, 100, 10),
fill_color_(SK_ColorGREEN) {}
FakeScrollbar::FakeScrollbar(bool paint, bool has_thumb, bool is_overlay)
: paint_(paint),
has_thumb_(has_thumb),
is_overlay_(is_overlay),
thumb_thickness_(10),
thumb_length_(5),
thumb_opacity_(1),
needs_paint_thumb_(true),
needs_paint_track_(true),
track_rect_(0, 0, 100, 10),
fill_color_(SK_ColorGREEN) {}
FakeScrollbar::~FakeScrollbar() {}
ScrollbarOrientation FakeScrollbar::Orientation() const {
return HORIZONTAL;
}
bool FakeScrollbar::IsLeftSideVerticalScrollbar() const {
return false;
}
gfx::Point FakeScrollbar::Location() const { return location_; }
bool FakeScrollbar::IsOverlay() const { return is_overlay_; }
bool FakeScrollbar::HasThumb() const { return has_thumb_; }
int FakeScrollbar::ThumbThickness() const {
return thumb_thickness_;
}
int FakeScrollbar::ThumbLength() const {
return thumb_length_;
}
gfx::Rect FakeScrollbar::TrackRect() const {
return track_rect_;
}
float FakeScrollbar::ThumbOpacity() const {
return thumb_opacity_;
}
bool FakeScrollbar::NeedsPaintPart(ScrollbarPart part) const {
if (part == THUMB)
return needs_paint_thumb_;
return needs_paint_track_;
}
void FakeScrollbar::PaintPart(SkCanvas* canvas,
ScrollbarPart part,
const gfx::Rect& content_rect) {
if (!paint_)
return;
// Fill the scrollbar with a different color each time.
fill_color_++;
SkPaint paint;
paint.setAntiAlias(false);
paint.setColor(paint_fill_color());
paint.setStyle(SkPaint::kFill_Style);
// Emulate the how the real scrollbar works by using scrollbar's rect for
// TRACK and the given content_rect for the THUMB
SkRect rect = part == TRACK ? RectToSkRect(TrackRect())
: RectToSkRect(content_rect);
canvas->drawRect(rect, paint);
}
} // namespace cc