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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include "base/memory/ptr_util.h"
#include "build/build_config.h"
#include "cc/input/scrollbar.h"
#include "cc/layers/painted_scrollbar_layer.h"
#include "cc/layers/solid_color_layer.h"
#include "cc/test/layer_tree_pixel_test.h"
#include "cc/test/test_in_process_context_provider.h"
#include "gpu/command_buffer/client/gles2_interface.h"
#if !defined(OS_ANDROID)
namespace cc {
namespace {
class LayerTreeHostScrollbarsPixelTest : public LayerTreePixelTest {
protected:
LayerTreeHostScrollbarsPixelTest() = default;
void InitializeSettings(LayerTreeSettings* settings) override {
settings->layer_transforms_should_scale_layer_contents = true;
}
void SetupTree() override {
layer_tree_host()->GetLayerTree()->SetDeviceScaleFactor(
device_scale_factor_);
LayerTreePixelTest::SetupTree();
}
float device_scale_factor_ = 1.f;
};
class PaintedScrollbar : public Scrollbar {
public:
~PaintedScrollbar() override = default;
ScrollbarOrientation Orientation() const override { return VERTICAL; }
bool IsLeftSideVerticalScrollbar() const override { return false; }
gfx::Point Location() const override { return gfx::Point(); }
bool IsOverlay() const override { return false; }
bool HasThumb() const override { return thumb_; }
int ThumbThickness() const override { return rect_.width(); }
int ThumbLength() const override { return rect_.height(); }
gfx::Rect TrackRect() const override { return rect_; }
float ThumbOpacity() const override { return 1.f; }
bool NeedsPaintPart(ScrollbarPart part) const override { return true; }
void PaintPart(SkCanvas* canvas,
ScrollbarPart part,
const gfx::Rect& content_rect) override {
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(SkIntToScalar(paint_scale_));
paint.setColor(color_);
gfx::Rect inset_rect = content_rect;
while (!inset_rect.IsEmpty()) {
int big = paint_scale_ + 2;
int small = paint_scale_;
inset_rect.Inset(big, big, small, small);
canvas->drawRect(RectToSkRect(inset_rect), paint);
inset_rect.Inset(big, big, small, small);
}
}
void set_paint_scale(int scale) { paint_scale_ = scale; }
private:
int paint_scale_ = 4;
bool thumb_ = false;
SkColor color_ = SK_ColorGREEN;
gfx::Rect rect_;
};
TEST_F(LayerTreeHostScrollbarsPixelTest, NoScale) {
scoped_refptr<SolidColorLayer> background =
CreateSolidColorLayer(gfx::Rect(200, 200), SK_ColorWHITE);
auto scrollbar = base::MakeUnique<PaintedScrollbar>();
scoped_refptr<PaintedScrollbarLayer> layer =
PaintedScrollbarLayer::Create(std::move(scrollbar), Layer::INVALID_ID);
layer->SetIsDrawable(true);
layer->SetBounds(gfx::Size(200, 200));
background->AddChild(layer);
RunPixelTest(PIXEL_TEST_GL, background,
base::FilePath(FILE_PATH_LITERAL("spiral.png")));
}
TEST_F(LayerTreeHostScrollbarsPixelTest, DeviceScaleFactor) {
// With a device scale of 2, the scrollbar should still be rendered
// pixel-perfect, not show scaling artifacts
device_scale_factor_ = 2.f;
scoped_refptr<SolidColorLayer> background =
CreateSolidColorLayer(gfx::Rect(100, 100), SK_ColorWHITE);
auto scrollbar = base::MakeUnique<PaintedScrollbar>();
scoped_refptr<PaintedScrollbarLayer> layer =
PaintedScrollbarLayer::Create(std::move(scrollbar), Layer::INVALID_ID);
layer->SetIsDrawable(true);
layer->SetBounds(gfx::Size(100, 100));
background->AddChild(layer);
RunPixelTest(PIXEL_TEST_GL, background,
base::FilePath(FILE_PATH_LITERAL("spiral_double_scale.png")));
}
TEST_F(LayerTreeHostScrollbarsPixelTest, TransformScale) {
scoped_refptr<SolidColorLayer> background =
CreateSolidColorLayer(gfx::Rect(200, 200), SK_ColorWHITE);
auto scrollbar = base::MakeUnique<PaintedScrollbar>();
scoped_refptr<PaintedScrollbarLayer> layer =
PaintedScrollbarLayer::Create(std::move(scrollbar), Layer::INVALID_ID);
layer->SetIsDrawable(true);
layer->SetBounds(gfx::Size(100, 100));
background->AddChild(layer);
// This has a scale of 2, it should still be rendered pixel-perfect, not show
// scaling artifacts
gfx::Transform scale_transform;
scale_transform.Scale(2.0, 2.0);
layer->SetTransform(scale_transform);
RunPixelTest(PIXEL_TEST_GL, background,
base::FilePath(FILE_PATH_LITERAL("spiral_double_scale.png")));
}
TEST_F(LayerTreeHostScrollbarsPixelTest, HugeTransformScale) {
scoped_refptr<SolidColorLayer> background =
CreateSolidColorLayer(gfx::Rect(400, 400), SK_ColorWHITE);
auto scrollbar = base::MakeUnique<PaintedScrollbar>();
scrollbar->set_paint_scale(1);
scoped_refptr<PaintedScrollbarLayer> layer =
PaintedScrollbarLayer::Create(std::move(scrollbar), Layer::INVALID_ID);
layer->SetIsDrawable(true);
layer->SetBounds(gfx::Size(10, 400));
background->AddChild(layer);
scoped_refptr<TestInProcessContextProvider> context(
new TestInProcessContextProvider(nullptr));
context->BindToCurrentThread();
int max_texture_size = 0;
context->ContextGL()->GetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
// We want a scale that creates a texture taller than the max texture size. If
// there's no clamping, the texture will be invalid and we'll just get black.
double scale = 64.0;
ASSERT_GT(scale * layer->bounds().height(), max_texture_size);
// Let's show the bottom right of the layer, so we know the texture wasn't
// just cut off.
layer->SetPosition(
gfx::PointF(-10.f * scale + 400.f, -400.f * scale + 400.f));
gfx::Transform scale_transform;
scale_transform.Scale(scale, scale);
layer->SetTransform(scale_transform);
RunPixelTest(PIXEL_TEST_GL, background,
base::FilePath(FILE_PATH_LITERAL("spiral_64_scale.png")));
}
} // namespace
} // namespace cc
#endif // OS_ANDROID