| /* |
| * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_CLIP_RECT_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_CLIP_RECT_H_ |
| |
| #include "third_party/blink/renderer/core/core_export.h" |
| #include "third_party/blink/renderer/core/layout/geometry/physical_rect.h" |
| #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" |
| |
| namespace blink { |
| |
| class FloatClipRect; |
| class HitTestLocation; |
| |
| class CORE_EXPORT ClipRect { |
| USING_FAST_MALLOC(ClipRect); |
| |
| public: |
| ClipRect(); |
| ClipRect(const PhysicalRect& rect) |
| : rect_(rect), has_radius_(false), is_infinite_(false) {} |
| ClipRect(const FloatClipRect& rect); |
| |
| void SetRect(const PhysicalRect& rect); |
| const PhysicalRect& Rect() const { return rect_; } |
| void SetRect(const FloatClipRect& rect); |
| |
| // HasRadius is true if the clip this ClipRect has rounded corners. |
| // The ClipRect does not actually represent the rounded corners; those |
| // are computed as neeeded from the LayoutObject when actually applying the |
| // clip. |
| bool HasRadius() const { return has_radius_; } |
| void SetHasRadius(bool has_radius) { |
| if (IsInfinite()) |
| return; |
| has_radius_ = has_radius; |
| } |
| |
| bool IsInfinite() const { return is_infinite_; } |
| |
| bool operator==(const ClipRect& other) const { |
| return Rect() == other.Rect() && HasRadius() == other.HasRadius(); |
| } |
| bool operator!=(const ClipRect& other) const { |
| return Rect() != other.Rect() || HasRadius() != other.HasRadius(); |
| } |
| bool operator!=(const PhysicalRect& other_rect) const { |
| return Rect() != other_rect; |
| } |
| |
| void Intersect(const PhysicalRect& other); |
| void Intersect(const ClipRect& other); |
| |
| void Move(const PhysicalOffset& offset) { rect_.offset += offset; } |
| |
| bool IsEmpty() const { return rect_.IsEmpty(); } |
| bool Intersects(const HitTestLocation&) const; |
| |
| void Reset(); |
| |
| String ToString() const; |
| |
| private: |
| void SetRectInternal(const FloatClipRect&); |
| |
| PhysicalRect rect_; |
| bool has_radius_ : 1; |
| bool is_infinite_ : 1; |
| }; |
| |
| inline ClipRect Intersection(const ClipRect& a, const ClipRect& b) { |
| ClipRect c = a; |
| c.Intersect(b); |
| return c; |
| } |
| |
| CORE_EXPORT std::ostream& operator<<(std::ostream&, const ClipRect&); |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_CLIP_RECT_H_ |