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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include <string>
#include <vector>
#include "base/values.h"
#include "content/common/content_export.h"
namespace content {
// Note: When adding a function here, please make sure the logic is not
// duplicated in the renderer.
// Returns true if zero-copy uploads is on (via flags, or platform default).
// Only one of one-copy and zero-copy can be enabled at a time.
CONTENT_EXPORT bool IsZeroCopyUploadEnabled();
// Returns true if a partial raster is on (via flags).
CONTENT_EXPORT bool IsPartialRasterEnabled();
// Returns true if all compositor resources should use GPU memory buffers.
CONTENT_EXPORT bool IsGpuMemoryBufferCompositorResourcesEnabled();
// Returns the number of multisample antialiasing samples (via flags) for
// GPU rasterization.
CONTENT_EXPORT int GpuRasterizationMSAASampleCount();
// Returns the number of raster threads to use for compositing.
CONTENT_EXPORT int NumberOfRendererRasterThreads();
// Returns true if main thread can be pipelined with activation.
CONTENT_EXPORT bool IsMainFrameBeforeActivationEnabled();
CONTENT_EXPORT std::unique_ptr<base::DictionaryValue> GetFeatureStatus();
CONTENT_EXPORT std::unique_ptr<base::ListValue> GetProblems();
CONTENT_EXPORT std::vector<std::string> GetDriverBugWorkarounds();
CONTENT_EXPORT std::unique_ptr<base::DictionaryValue>
CONTENT_EXPORT std::unique_ptr<base::ListValue> GetProblemsForHardwareGpu();
CONTENT_EXPORT std::vector<std::string> GetDriverBugWorkaroundsForHardwareGpu();
} // namespace content