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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_KEYBOARD_TEST_KEYBOARD_TEST_UTIL_H_
#define UI_KEYBOARD_TEST_KEYBOARD_TEST_UTIL_H_
#include "ui/keyboard/keyboard_ui.h"
namespace gfx {
class Rect;
}
namespace keyboard {
// TODO(shend): Move other methods into test namespace.
namespace test {
// Waits until the keyboard window finishes loading.
bool WaitUntilLoaded();
} // namespace test
// Waits until the keyboard is fully shown, with no pending animations.
bool WaitUntilShown();
// Waits until the keyboard starts to hide, with possible pending animations.
bool WaitUntilHidden();
// Returns true if the keyboard is about to show or already shown.
bool IsKeyboardShowing();
// Returns true if the keyboard is about to hide or already hidden.
bool IsKeyboardHiding();
// Gets the calculated keyboard bounds from |root_bounds|. The keyboard height
// may be specified by |keyboard_height|, or a default height is used.
gfx::Rect KeyboardBoundsFromRootBounds(const gfx::Rect& root_bounds,
int keyboard_height = 100);
} // namespace keyboard
#endif // UI_KEYBOARD_TEST_KEYBOARD_TEST_UTIL_H_