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// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_KEYBOARD_QUEUED_CONTAINER_TYPE_H_
#define UI_KEYBOARD_QUEUED_CONTAINER_TYPE_H_
#include "base/bind.h"
#include "base/optional.h"
#include "ui/gfx/geometry/rect.h"
#include "ui/keyboard/public/keyboard_controller_types.mojom.h"
namespace keyboard {
class KeyboardController;
// Tracks a queued ContainerType change request. Couples a container type with a
// callback to invoke once the necessary animation and container changes are
// complete.
// The callback will be invoked once this object goes out of scope. Success
// is defined as the KeyboardController's current container behavior matching
// the same container type as the queued container type.
class QueuedContainerType {
public:
QueuedContainerType(KeyboardController* controller,
mojom::ContainerType container_type,
base::Optional<gfx::Rect> bounds,
base::OnceCallback<void(bool success)> callback);
~QueuedContainerType();
mojom::ContainerType container_type() { return container_type_; }
base::Optional<gfx::Rect> target_bounds() { return bounds_; }
private:
KeyboardController* controller_;
mojom::ContainerType container_type_;
base::Optional<gfx::Rect> bounds_;
base::OnceCallback<void(bool success)> callback_;
};
} // namespace keyboard
#endif // UI_KEYBOARD_QUEUED_CONTAINER_TYPE_H_