blob: 24091a15a282aac438a51f262e81d93e4538479c [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ash/wm/mru_window_tracker.h"
#include <algorithm>
#include "ash/public/cpp/shell_window_ids.h"
#include "ash/public/cpp/window_properties.h"
#include "ash/session/session_controller.h"
#include "ash/shell.h"
#include "ash/wm/focus_rules.h"
#include "ash/wm/switchable_windows.h"
#include "ash/wm/window_state.h"
#include "ash/wm/window_util.h"
#include "base/containers/adapters.h"
#include "base/stl_util.h"
#include "ui/aura/window.h"
#include "ui/wm/core/window_util.h"
#include "ui/wm/public/activation_client.h"
namespace ash {
namespace {
// A predicate that determines whether |window| can be included in the MRU
// window list.
bool CanIncludeWindowInMruList(aura::Window* window) {
return ::wm::CanActivateWindow(window) &&
!wm::GetWindowState(window)->IsPip();
}
// A predicate that determines whether |window| can be included in the list
// built for cycling through windows (alt + tab).
bool CanIncludeWindowInCycleList(aura::Window* window) {
return CanIncludeWindowInMruList(window) &&
!wm::ShouldExcludeForCycleList(window);
}
// Returns a list of windows ordered by their stacking order such that the most
// recently used window is at the front of the list.
// If |mru_windows| is passed, these windows are moved to the front of the list.
// It uses the given |can_include_window_predicate| to determine whether to
// include a window in the returned list or not.
template <class CanIncludeWindowPredicate>
MruWindowTracker::WindowList BuildWindowListInternal(
const std::vector<aura::Window*>* mru_windows,
CanIncludeWindowPredicate can_include_window_predicate) {
MruWindowTracker::WindowList windows;
// Put the windows in the mru_windows list at the head, if it's available.
if (mru_windows) {
// The |mru_windows| are sorted such that the most recent window comes last,
// hence iterate in reverse order.
for (auto* window : base::Reversed(*mru_windows)) {
// Exclude windows in non-switchable containers and those which should not
// be included.
if ((window->parent() && !wm::IsSwitchableContainer(window->parent())) ||
!can_include_window_predicate(window)) {
continue;
}
windows.emplace_back(window);
}
}
auto roots = Shell::GetAllRootWindows();
// Put the active root window last in |roots| so that when we iterate over the
// root windows in reverse order below, the active root comes first. We do
// this so that the top-most windows in the active root window will be added
// first to |windows|.
aura::Window* active_root = Shell::GetRootWindowForNewWindows();
auto iter = std::find(roots.begin(), roots.end(), active_root);
// When switching to/from Unified Mode, the active root window controller
// might be in the process of shutting down, and its windows are being moved
// to another root window before the root window for new windows is updated.
// See WindowTreeHostManager::DeleteHost().
if (iter != roots.end()) {
roots.erase(iter);
roots.emplace_back(active_root);
}
for (auto* root : base::Reversed(roots)) {
// |wm::kSwitchableWindowContainerIds[]| contains a list of the container
// IDs sorted such that the ID of the top-most container comes last. Hence,
// we iterate in reverse order so the top-most windows are added first.
for (int i = wm::kSwitchableWindowContainerIdsLength - 1; i >= 0; --i) {
aura::Window* container =
root->GetChildById(wm::kSwitchableWindowContainerIds[i]);
for (auto* child : base::Reversed(container->children())) {
// Only add windows that the predicate allows.
if (!can_include_window_predicate(child))
continue;
// Only add windows that have not been added previously from
// |mru_windows| (if available).
if (mru_windows && base::ContainsValue(*mru_windows, child))
continue;
windows.emplace_back(child);
}
}
}
return windows;
}
} // namespace
//////////////////////////////////////////////////////////////////////////////
// MruWindowTracker, public:
MruWindowTracker::MruWindowTracker() {
Shell::Get()->activation_client()->AddObserver(this);
}
MruWindowTracker::~MruWindowTracker() {
Shell::Get()->activation_client()->RemoveObserver(this);
for (auto* window : mru_windows_)
window->RemoveObserver(this);
}
MruWindowTracker::WindowList MruWindowTracker::BuildMruWindowList() const {
return BuildWindowListInternal(&mru_windows_, CanIncludeWindowInMruList);
}
MruWindowTracker::WindowList MruWindowTracker::BuildWindowListIgnoreModal()
const {
return BuildWindowListInternal(nullptr, IsWindowConsideredActivatable);
}
MruWindowTracker::WindowList MruWindowTracker::BuildWindowForCycleList() const {
return BuildWindowListInternal(&mru_windows_, CanIncludeWindowInCycleList);
}
void MruWindowTracker::SetIgnoreActivations(bool ignore) {
ignore_window_activations_ = ignore;
// If no longer ignoring window activations, move currently active window
// to front.
if (!ignore)
SetActiveWindow(wm::GetActiveWindow());
}
//////////////////////////////////////////////////////////////////////////////
// MruWindowTracker, private:
void MruWindowTracker::SetActiveWindow(aura::Window* active_window) {
if (!active_window)
return;
auto iter =
std::find(mru_windows_.begin(), mru_windows_.end(), active_window);
// Observe all newly tracked windows.
if (iter == mru_windows_.end())
active_window->AddObserver(this);
else
mru_windows_.erase(iter);
mru_windows_.emplace_back(active_window);
}
void MruWindowTracker::OnWindowActivated(ActivationReason reason,
aura::Window* gained_active,
aura::Window* lost_active) {
if (!ignore_window_activations_)
SetActiveWindow(gained_active);
}
void MruWindowTracker::OnWindowDestroyed(aura::Window* window) {
// It's possible for OnWindowActivated() to be called after
// OnWindowDestroying(). This means we need to override OnWindowDestroyed()
// else we may end up with a deleted window in |mru_windows_|.
base::Erase(mru_windows_, window);
window->RemoveObserver(this);
}
} // namespace ash