blob: 998fa9923aaadfbcac1586a1a36a85f454b634b7 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/remoting/renderer_controller.h"
#include "base/bind.h"
#include "base/logging.h"
#include "base/threading/thread_checker.h"
#include "base/time/time.h"
#include "media/remoting/remoting_cdm.h"
#include "media/remoting/remoting_cdm_context.h"
namespace media {
namespace remoting {
RendererController::RendererController(scoped_refptr<SharedSession> session)
: session_(std::move(session)), weak_factory_(this) {
session_->AddClient(this);
}
RendererController::~RendererController() {
DCHECK(thread_checker_.CalledOnValidThread());
metrics_recorder_.WillStopSession(MEDIA_ELEMENT_DESTROYED);
session_->RemoveClient(this);
}
void RendererController::OnStarted(bool success) {
DCHECK(thread_checker_.CalledOnValidThread());
if (success) {
VLOG(1) << "Remoting started successively.";
if (remote_rendering_started_) {
metrics_recorder_.DidStartSession();
DCHECK(client_);
client_->SwitchRenderer(true);
} else {
session_->StopRemoting(this);
}
} else {
VLOG(1) << "Failed to start remoting.";
remote_rendering_started_ = false;
metrics_recorder_.WillStopSession(START_RACE);
}
}
void RendererController::OnSessionStateChanged() {
DCHECK(thread_checker_.CalledOnValidThread());
UpdateFromSessionState(SINK_AVAILABLE, ROUTE_TERMINATED);
}
void RendererController::UpdateFromSessionState(StartTrigger start_trigger,
StopTrigger stop_trigger) {
VLOG(1) << "UpdateFromSessionState: " << session_->state();
if (client_)
client_->ActivateViewportIntersectionMonitoring(IsRemoteSinkAvailable());
UpdateAndMaybeSwitch(start_trigger, stop_trigger);
}
bool RendererController::IsRemoteSinkAvailable() {
DCHECK(thread_checker_.CalledOnValidThread());
switch (session_->state()) {
case SharedSession::SESSION_CAN_START:
case SharedSession::SESSION_STARTING:
case SharedSession::SESSION_STARTED:
return true;
case SharedSession::SESSION_UNAVAILABLE:
case SharedSession::SESSION_STOPPING:
case SharedSession::SESSION_PERMANENTLY_STOPPED:
return false;
}
NOTREACHED();
return false; // To suppress compiler warning on Windows.
}
void RendererController::OnEnteredFullscreen() {
DCHECK(thread_checker_.CalledOnValidThread());
is_fullscreen_ = true;
// See notes in OnBecameDominantVisibleContent() for why this is forced:
is_dominant_content_ = true;
UpdateAndMaybeSwitch(ENTERED_FULLSCREEN, UNKNOWN_STOP_TRIGGER);
}
void RendererController::OnExitedFullscreen() {
DCHECK(thread_checker_.CalledOnValidThread());
is_fullscreen_ = false;
// See notes in OnBecameDominantVisibleContent() for why this is forced:
is_dominant_content_ = false;
UpdateAndMaybeSwitch(UNKNOWN_START_TRIGGER, EXITED_FULLSCREEN);
}
void RendererController::OnBecameDominantVisibleContent(bool is_dominant) {
DCHECK(thread_checker_.CalledOnValidThread());
// Two scenarios where "dominance" status mixes with fullscreen transitions:
//
// 1. Just before/after entering fullscreen, the element will, of course,
// become the dominant on-screen content via automatic page layout.
// 2. Just before/after exiting fullscreen, the element may or may not
// shrink in size enough to become non-dominant. However, exiting
// fullscreen was caused by a user action that explicitly indicates a
// desire to exit remoting, so even if the element is still dominant,
// remoting should be shut down.
//
// Thus, to achieve the desired behaviors, |is_dominant_content_| is force-set
// in OnEnteredFullscreen() and OnExitedFullscreen(), and changes to it here
// are ignored while in fullscreen.
if (is_fullscreen_)
return;
is_dominant_content_ = is_dominant;
UpdateAndMaybeSwitch(BECAME_DOMINANT_CONTENT, BECAME_AUXILIARY_CONTENT);
}
void RendererController::OnSetCdm(CdmContext* cdm_context) {
DCHECK(thread_checker_.CalledOnValidThread());
auto* remoting_cdm_context = RemotingCdmContext::From(cdm_context);
if (!remoting_cdm_context)
return;
session_->RemoveClient(this);
session_ = remoting_cdm_context->GetSharedSession();
session_->AddClient(this);
UpdateFromSessionState(CDM_READY, DECRYPTION_ERROR);
}
void RendererController::OnRemotePlaybackDisabled(bool disabled) {
DCHECK(thread_checker_.CalledOnValidThread());
is_remote_playback_disabled_ = disabled;
metrics_recorder_.OnRemotePlaybackDisabled(disabled);
UpdateAndMaybeSwitch(ENABLED_BY_PAGE, DISABLED_BY_PAGE);
}
base::WeakPtr<RpcBroker> RendererController::GetRpcBroker() const {
DCHECK(thread_checker_.CalledOnValidThread());
return session_->rpc_broker()->GetWeakPtr();
}
void RendererController::StartDataPipe(
std::unique_ptr<mojo::DataPipe> audio_data_pipe,
std::unique_ptr<mojo::DataPipe> video_data_pipe,
const SharedSession::DataPipeStartCallback& done_callback) {
DCHECK(thread_checker_.CalledOnValidThread());
session_->StartDataPipe(std::move(audio_data_pipe),
std::move(video_data_pipe), done_callback);
}
void RendererController::OnMetadataChanged(const PipelineMetadata& metadata) {
DCHECK(thread_checker_.CalledOnValidThread());
const bool was_audio_codec_supported = has_audio() && IsAudioCodecSupported();
const bool was_video_codec_supported = has_video() && IsVideoCodecSupported();
pipeline_metadata_ = metadata;
const bool is_audio_codec_supported = has_audio() && IsAudioCodecSupported();
const bool is_video_codec_supported = has_video() && IsVideoCodecSupported();
metrics_recorder_.OnPipelineMetadataChanged(metadata);
is_encrypted_ = false;
if (has_video())
is_encrypted_ |= metadata.video_decoder_config.is_encrypted();
if (has_audio())
is_encrypted_ |= metadata.audio_decoder_config.is_encrypted();
StartTrigger start_trigger = UNKNOWN_START_TRIGGER;
if (!was_audio_codec_supported && is_audio_codec_supported)
start_trigger = SUPPORTED_AUDIO_CODEC;
if (!was_video_codec_supported && is_video_codec_supported) {
start_trigger = start_trigger == SUPPORTED_AUDIO_CODEC
? SUPPORTED_AUDIO_AND_VIDEO_CODECS
: SUPPORTED_VIDEO_CODEC;
}
StopTrigger stop_trigger = UNKNOWN_STOP_TRIGGER;
if (was_audio_codec_supported && !is_audio_codec_supported)
stop_trigger = UNSUPPORTED_AUDIO_CODEC;
if (was_video_codec_supported && !is_video_codec_supported) {
stop_trigger = stop_trigger == UNSUPPORTED_AUDIO_CODEC
? UNSUPPORTED_AUDIO_AND_VIDEO_CODECS
: UNSUPPORTED_VIDEO_CODEC;
}
UpdateAndMaybeSwitch(start_trigger, stop_trigger);
}
bool RendererController::IsVideoCodecSupported() {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(has_video());
switch (pipeline_metadata_.video_decoder_config.codec()) {
case VideoCodec::kCodecH264:
case VideoCodec::kCodecVP8:
return true;
default:
VLOG(2) << "Remoting does not support video codec: "
<< pipeline_metadata_.video_decoder_config.codec();
return false;
}
}
bool RendererController::IsAudioCodecSupported() {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(has_audio());
switch (pipeline_metadata_.audio_decoder_config.codec()) {
case AudioCodec::kCodecAAC:
case AudioCodec::kCodecMP3:
case AudioCodec::kCodecPCM:
case AudioCodec::kCodecVorbis:
case AudioCodec::kCodecFLAC:
case AudioCodec::kCodecAMR_NB:
case AudioCodec::kCodecAMR_WB:
case AudioCodec::kCodecPCM_MULAW:
case AudioCodec::kCodecGSM_MS:
case AudioCodec::kCodecPCM_S16BE:
case AudioCodec::kCodecPCM_S24BE:
case AudioCodec::kCodecOpus:
case AudioCodec::kCodecEAC3:
case AudioCodec::kCodecPCM_ALAW:
case AudioCodec::kCodecALAC:
case AudioCodec::kCodecAC3:
return true;
default:
VLOG(2) << "Remoting does not support audio codec: "
<< pipeline_metadata_.audio_decoder_config.codec();
return false;
}
}
void RendererController::OnPlaying() {
DCHECK(thread_checker_.CalledOnValidThread());
is_paused_ = false;
UpdateAndMaybeSwitch(PLAY_COMMAND, UNKNOWN_STOP_TRIGGER);
}
void RendererController::OnPaused() {
DCHECK(thread_checker_.CalledOnValidThread());
is_paused_ = true;
}
bool RendererController::ShouldBeRemoting() {
DCHECK(thread_checker_.CalledOnValidThread());
if (!client_) {
DCHECK(!remote_rendering_started_);
return false; // No way to switch to the remoting renderer.
}
const SharedSession::SessionState state = session_->state();
if (is_encrypted_) {
// Due to technical limitations when playing encrypted content, once a
// remoting session has been started, playback cannot be resumed locally
// without reloading the page, so leave the CourierRenderer in-place to
// avoid having the default renderer attempt and fail to play the content.
//
// TODO(miu): Revisit this once more of the encrypted-remoting impl is
// in-place. For example, this will prevent metrics from recording session
// stop reasons.
return state == SharedSession::SESSION_STARTED ||
state == SharedSession::SESSION_STOPPING ||
state == SharedSession::SESSION_PERMANENTLY_STOPPED;
}
if (encountered_renderer_fatal_error_)
return false;
switch (state) {
case SharedSession::SESSION_UNAVAILABLE:
return false; // Cannot remote media without a remote sink.
case SharedSession::SESSION_CAN_START:
case SharedSession::SESSION_STARTING:
case SharedSession::SESSION_STARTED:
break; // Media remoting is possible, assuming other requirments are met.
case SharedSession::SESSION_STOPPING:
case SharedSession::SESSION_PERMANENTLY_STOPPED:
return false; // Use local rendering after stopping remoting.
}
switch (session_->sink_capabilities()) {
case mojom::RemotingSinkCapabilities::NONE:
return false;
case mojom::RemotingSinkCapabilities::RENDERING_ONLY:
case mojom::RemotingSinkCapabilities::CONTENT_DECRYPTION_AND_RENDERING:
break; // The sink is capable of remote rendering.
}
if ((!has_audio() && !has_video()) ||
(has_video() && !IsVideoCodecSupported()) ||
(has_audio() && !IsAudioCodecSupported())) {
return false;
}
if (is_remote_playback_disabled_)
return false;
// Normally, entering fullscreen or being the dominant visible content is the
// signal that starts remote rendering. However, current technical limitations
// require encrypted content be remoted without waiting for a user signal.
return is_fullscreen_ || is_dominant_content_;
}
void RendererController::UpdateAndMaybeSwitch(StartTrigger start_trigger,
StopTrigger stop_trigger) {
DCHECK(thread_checker_.CalledOnValidThread());
bool should_be_remoting = ShouldBeRemoting();
if (remote_rendering_started_ == should_be_remoting)
return;
// Only switch to remoting when media is playing. Since the renderer is
// created when video starts loading/playing, receiver will display a black
// screen before video starts playing if switching to remoting when paused.
// Thus, the user experience is improved by not starting remoting until
// playback resumes.
if (should_be_remoting && is_paused_)
return;
// Switch between local renderer and remoting renderer.
remote_rendering_started_ = should_be_remoting;
DCHECK(client_);
if (remote_rendering_started_) {
if (session_->state() == SharedSession::SESSION_PERMANENTLY_STOPPED) {
client_->SwitchRenderer(true);
return;
}
DCHECK_NE(start_trigger, UNKNOWN_START_TRIGGER);
metrics_recorder_.WillStartSession(start_trigger);
// |MediaObserverClient::SwitchRenderer()| will be called after remoting is
// started successfully.
session_->StartRemoting(this);
} else {
// For encrypted content, it's only valid to switch to remoting renderer,
// and never back to the local renderer. The RemotingCdmController will
// force-stop the session when remoting has ended; so no need to call
// StopRemoting() from here.
DCHECK(!is_encrypted_);
DCHECK_NE(stop_trigger, UNKNOWN_STOP_TRIGGER);
metrics_recorder_.WillStopSession(stop_trigger);
client_->SwitchRenderer(false);
session_->StopRemoting(this);
}
}
void RendererController::OnRendererFatalError(StopTrigger stop_trigger) {
DCHECK(thread_checker_.CalledOnValidThread());
// Do not act on errors caused by things like Mojo pipes being closed during
// shutdown.
if (!remote_rendering_started_)
return;
encountered_renderer_fatal_error_ = true;
UpdateAndMaybeSwitch(UNKNOWN_START_TRIGGER, stop_trigger);
}
void RendererController::SetClient(MediaObserverClient* client) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(client);
DCHECK(!client_);
client_ = client;
client_->ActivateViewportIntersectionMonitoring(IsRemoteSinkAvailable());
}
} // namespace remoting
} // namespace media