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/*
* Copyright (C) 2008, 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_LOCATION_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_LOCATION_H_
#include "third_party/blink/renderer/bindings/core/v8/script_value.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/dom/dom_string_list.h"
#include "third_party/blink/renderer/core/frame/dom_window.h"
#include "third_party/blink/renderer/core/frame/fragment_directive.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
class Document;
class ExceptionState;
class KURL;
class LocalDOMWindow;
// This class corresponds to the Location interface. Location is the only
// interface besides Window that is accessible cross-origin and must handle
// remote frames.
//
// HTML standard: https://whatwg.org/C/browsers.html#the-location-interface
class CORE_EXPORT Location final : public ScriptWrappable {
DEFINE_WRAPPERTYPEINFO();
public:
explicit Location(DOMWindow*);
DOMWindow* DomWindow() const { return dom_window_.Get(); }
void setHref(v8::Isolate*, const String&, ExceptionState&);
String href() const;
void assign(v8::Isolate*, const String&, ExceptionState&);
void replace(v8::Isolate*, const String&, ExceptionState&);
void reload();
void setProtocol(v8::Isolate*, const String&, ExceptionState&);
String protocol() const;
void setHost(v8::Isolate*, const String&, ExceptionState&);
String host() const;
void setHostname(v8::Isolate*, const String&, ExceptionState&);
String hostname() const;
void setPort(v8::Isolate*, const String&, ExceptionState&);
String port() const;
void setPathname(v8::Isolate*, const String&, ExceptionState&);
String pathname() const;
void setSearch(v8::Isolate*, const String&, ExceptionState&);
String search() const;
void setHash(v8::Isolate*, const String&, ExceptionState&);
String hash() const;
String origin() const;
DOMStringList* ancestorOrigins() const;
FragmentDirective* fragmentDirective() const;
// Just return the |this| object the way the normal valueOf function on the
// Object prototype would. The valueOf function is only added to make sure
// that it cannot be overwritten on location objects, since that would provide
// a hook to change the string conversion behavior of location objects.
ScriptValue valueOf(const ScriptValue& this_object) { return this_object; }
String toString() const;
void Trace(Visitor*) override;
private:
// Note: it is only valid to call this if this is a Location object for a
// LocalDOMWindow.
Document* GetDocument() const;
// Returns true if the associated Window is the active Window in the frame.
bool IsAttached() const;
// Note: SetLocation should be called synchronously from the DOM operation to
// ensure we use the correct Javascript world for CSP checks.
enum class SetLocationPolicy { kNormal, kReplaceThisFrame };
void SetLocation(const String&,
LocalDOMWindow* current_window,
LocalDOMWindow* entered_window,
ExceptionState* = nullptr,
SetLocationPolicy = SetLocationPolicy::kNormal);
const KURL& Url() const;
const Member<DOMWindow> dom_window_;
Member<FragmentDirective> fragment_directive_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_FRAME_LOCATION_H_