blob: 8ead868ffcf02e359cbeaff3a14cf7581328c0a0 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/platform/geometry/layout_point.h"
#include <algorithm>
#include "third_party/blink/renderer/platform/wtf/text/text_stream.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
LayoutPoint LayoutPoint::ExpandedTo(const LayoutPoint& other) const {
return LayoutPoint(std::max(x_, other.x_), std::max(y_, other.y_));
LayoutPoint LayoutPoint::ShrunkTo(const LayoutPoint& other) const {
return LayoutPoint(std::min(x_, other.x_), std::min(y_, other.y_));
std::ostream& operator<<(std::ostream& ostream, const LayoutPoint& point) {
return ostream << point.ToString();
String LayoutPoint::ToString() const {
return String::Format("%s,%s", X().ToString().Ascii().data(),
WTF::TextStream& operator<<(WTF::TextStream& ts, const LayoutPoint& point) {
return ts << FloatPoint(point);
} // namespace blink