blob: 371ba6406e1beec2dec7f50cab47ba1a61df7289 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/gpu/gpu_child_thread.h"
#include <stddef.h>
#include <utility>
#include "base/allocator/allocator_extension.h"
#include "base/bind.h"
#include "base/callback_helpers.h"
#include "base/command_line.h"
#include "base/debug/dump_without_crashing.h"
#include "base/memory/weak_ptr.h"
#include "base/power_monitor/power_monitor.h"
#include "base/power_monitor/power_monitor_device_source.h"
#include "base/run_loop.h"
#include "base/sequenced_task_runner.h"
#include "base/threading/thread_checker.h"
#include "build/build_config.h"
#include "content/child/child_process.h"
#include "content/gpu/browser_exposed_gpu_interfaces.h"
#include "content/gpu/gpu_service_factory.h"
#include "content/public/common/content_client.h"
#include "content/public/common/content_switches.h"
#include "content/public/common/service_names.mojom.h"
#include "content/public/gpu/content_gpu_client.h"
#include "gpu/command_buffer/common/activity_flags.h"
#include "gpu/ipc/service/gpu_channel_manager.h"
#include "gpu/ipc/service/gpu_init.h"
#include "gpu/ipc/service/gpu_watchdog_thread.h"
#include "ipc/ipc_sync_message_filter.h"
#include "media/gpu/ipc/service/media_gpu_channel_manager.h"
#include "mojo/public/cpp/bindings/binder_map.h"
#include "mojo/public/cpp/bindings/pending_receiver.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "mojo/public/cpp/bindings/scoped_message_error_crash_key.h"
#include "mojo/public/cpp/system/functions.h"
#include "services/metrics/public/cpp/mojo_ukm_recorder.h"
#include "services/metrics/public/mojom/ukm_interface.mojom.h"
#include "services/service_manager/public/cpp/binder_registry.h"
#include "services/viz/privileged/mojom/gl/gpu_service.mojom.h"
#include "third_party/skia/include/core/SkGraphics.h"
#if defined(OS_ANDROID)
#include "media/base/android/media_drm_bridge_client.h"
#include "media/mojo/clients/mojo_android_overlay.h"
#endif
namespace content {
namespace {
// Called when the GPU process receives a bad IPC message.
void HandleBadMessage(const std::string& error) {
LOG(ERROR) << "Mojo error in GPU process: " << error;
mojo::debug::ScopedMessageErrorCrashKey crash_key_value(error);
base::debug::DumpWithoutCrashing();
}
ChildThreadImpl::Options GetOptions() {
ChildThreadImpl::Options::Builder builder;
builder.ConnectToBrowser(true);
builder.ExposesInterfacesToBrowser();
return builder.Build();
}
viz::VizMainImpl::ExternalDependencies CreateVizMainDependencies() {
viz::VizMainImpl::ExternalDependencies deps;
if (!base::PowerMonitor::IsInitialized()) {
deps.power_monitor_source =
std::make_unique<base::PowerMonitorDeviceSource>();
}
if (GetContentClient()->gpu()) {
deps.sync_point_manager = GetContentClient()->gpu()->GetSyncPointManager();
deps.shared_image_manager =
GetContentClient()->gpu()->GetSharedImageManager();
deps.viz_compositor_thread_runner =
GetContentClient()->gpu()->GetVizCompositorThreadRunner();
}
auto* process = ChildProcess::current();
deps.shutdown_event = process->GetShutDownEvent();
deps.io_thread_task_runner = process->io_task_runner();
mojo::PendingRemote<ukm::mojom::UkmRecorderInterface> ukm_recorder;
ChildThread::Get()->BindHostReceiver(
ukm_recorder.InitWithNewPipeAndPassReceiver());
deps.ukm_recorder =
std::make_unique<ukm::MojoUkmRecorder>(std::move(ukm_recorder));
return deps;
}
} // namespace
GpuChildThread::GpuChildThread(base::RepeatingClosure quit_closure,
std::unique_ptr<gpu::GpuInit> gpu_init)
: GpuChildThread(std::move(quit_closure),
GetOptions(),
std::move(gpu_init)) {}
GpuChildThread::GpuChildThread(const InProcessChildThreadParams& params,
std::unique_ptr<gpu::GpuInit> gpu_init)
: GpuChildThread(base::DoNothing(),
ChildThreadImpl::Options::Builder()
.InBrowserProcess(params)
.ConnectToBrowser(true)
.ExposesInterfacesToBrowser()
.Build(),
std::move(gpu_init)) {}
GpuChildThread::GpuChildThread(base::RepeatingClosure quit_closure,
ChildThreadImpl::Options options,
std::unique_ptr<gpu::GpuInit> gpu_init)
: ChildThreadImpl(MakeQuitSafelyClosure(), std::move(options)),
viz_main_(this, CreateVizMainDependencies(), std::move(gpu_init)),
quit_closure_(std::move(quit_closure)) {
if (in_process_gpu()) {
DCHECK(base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kSingleProcess) ||
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kInProcessGPU));
}
}
GpuChildThread::~GpuChildThread() = default;
void GpuChildThread::Init(const base::Time& process_start_time) {
if (!in_process_gpu())
mojo::SetDefaultProcessErrorHandler(base::BindRepeating(&HandleBadMessage));
viz_main_.gpu_service()->set_start_time(process_start_time);
// When running in in-process mode, this has been set in the browser at
// ChromeBrowserMainPartsAndroid::PreMainMessageLoopRun().
#if defined(OS_ANDROID)
if (!in_process_gpu()) {
media::SetMediaDrmBridgeClient(
GetContentClient()->GetMediaDrmBridgeClient());
}
#endif
blink::AssociatedInterfaceRegistry* associated_registry =
&associated_interfaces_;
associated_registry->AddInterface(base::BindRepeating(
&GpuChildThread::CreateVizMainService, base::Unretained(this)));
memory_pressure_listener_ = std::make_unique<base::MemoryPressureListener>(
FROM_HERE, base::BindRepeating(&GpuChildThread::OnMemoryPressure,
base::Unretained(this)));
}
void GpuChildThread::CreateVizMainService(
mojo::PendingAssociatedReceiver<viz::mojom::VizMain> pending_receiver) {
viz_main_.BindAssociated(std::move(pending_receiver));
}
bool GpuChildThread::in_process_gpu() const {
return viz_main_.gpu_service()->gpu_info().in_process_gpu;
}
bool GpuChildThread::Send(IPC::Message* msg) {
// The GPU process must never send a synchronous IPC message to the browser
// process. This could result in deadlock.
DCHECK(!msg->is_sync());
return ChildThreadImpl::Send(msg);
}
void GpuChildThread::OnAssociatedInterfaceRequest(
const std::string& name,
mojo::ScopedInterfaceEndpointHandle handle) {
if (!associated_interfaces_.TryBindInterface(name, &handle))
ChildThreadImpl::OnAssociatedInterfaceRequest(name, std::move(handle));
}
void GpuChildThread::OnInitializationFailed() {
OnChannelError();
}
void GpuChildThread::OnGpuServiceConnection(viz::GpuServiceImpl* gpu_service) {
media::AndroidOverlayMojoFactoryCB overlay_factory_cb;
#if defined(OS_ANDROID)
overlay_factory_cb =
base::BindRepeating(&GpuChildThread::CreateAndroidOverlay,
base::ThreadTaskRunnerHandle::Get());
gpu_service->media_gpu_channel_manager()->SetOverlayFactory(
overlay_factory_cb);
#endif
// Only set once per process instance.
service_factory_.reset(new GpuServiceFactory(
gpu_service->gpu_preferences(),
gpu_service->gpu_channel_manager()->gpu_driver_bug_workarounds(),
gpu_service->gpu_feature_info(),
gpu_service->media_gpu_channel_manager()->AsWeakPtr(),
gpu_service->gpu_memory_buffer_factory(), std::move(overlay_factory_cb)));
for (auto& receiver : pending_service_receivers_)
BindServiceInterface(std::move(receiver));
pending_service_receivers_.clear();
if (GetContentClient()->gpu()) // Null in tests.
GetContentClient()->gpu()->GpuServiceInitialized();
// Start allowing browser-exposed interfaces to be bound.
//
// NOTE: Do not add new binders within this method. Instead modify
// |ExposeGpuInterfacesToBrowser()| in browser_exposed_gpu_interfaces.cc, as
// that will ensure security review coverage.
mojo::BinderMap binders;
content::ExposeGpuInterfacesToBrowser(
gpu_service->gpu_preferences(),
gpu_service->gpu_channel_manager()->gpu_driver_bug_workarounds(),
&binders);
ExposeInterfacesToBrowser(std::move(binders));
}
void GpuChildThread::PostCompositorThreadCreated(
base::SingleThreadTaskRunner* task_runner) {
auto* gpu_client = GetContentClient()->gpu();
if (gpu_client)
gpu_client->PostCompositorThreadCreated(task_runner);
}
void GpuChildThread::QuitMainMessageLoop() {
quit_closure_.Run();
}
void GpuChildThread::OnMemoryPressure(
base::MemoryPressureListener::MemoryPressureLevel level) {
if (level != base::MemoryPressureListener::MEMORY_PRESSURE_LEVEL_CRITICAL)
return;
base::allocator::ReleaseFreeMemory();
if (viz_main_.discardable_shared_memory_manager())
viz_main_.discardable_shared_memory_manager()->ReleaseFreeMemory();
SkGraphics::PurgeAllCaches();
}
void GpuChildThread::QuitSafelyHelper(
scoped_refptr<base::SingleThreadTaskRunner> task_runner) {
// Post a new task (even if we're called on the |task_runner|'s thread) to
// ensure that we are post-init.
task_runner->PostTask(
FROM_HERE, base::BindOnce([]() {
ChildThreadImpl* current_child_thread = ChildThreadImpl::current();
if (!current_child_thread)
return;
GpuChildThread* gpu_child_thread =
static_cast<GpuChildThread*>(current_child_thread);
gpu_child_thread->viz_main_.ExitProcess(
viz::ExitCode::RESULT_CODE_NORMAL_EXIT);
}));
}
// Returns a closure which calls into the VizMainImpl to perform shutdown
// before quitting the main message loop. Must be called on the main thread.
base::RepeatingClosure GpuChildThread::MakeQuitSafelyClosure() {
return base::BindRepeating(&GpuChildThread::QuitSafelyHelper,
base::ThreadTaskRunnerHandle::Get());
}
#if defined(OS_ANDROID)
// static
std::unique_ptr<media::AndroidOverlay> GpuChildThread::CreateAndroidOverlay(
scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
const base::UnguessableToken& routing_token,
media::AndroidOverlayConfig config) {
mojo::PendingRemote<media::mojom::AndroidOverlayProvider> overlay_provider;
if (main_task_runner->RunsTasksInCurrentSequence()) {
ChildThread::Get()->BindHostReceiver(
overlay_provider.InitWithNewPipeAndPassReceiver());
} else {
main_task_runner->PostTask(
FROM_HERE,
base::BindOnce(
[](mojo::PendingReceiver<media::mojom::AndroidOverlayProvider>
receiver) {
ChildThread::Get()->BindHostReceiver(std::move(receiver));
},
overlay_provider.InitWithNewPipeAndPassReceiver()));
}
return std::make_unique<media::MojoAndroidOverlay>(
std::move(overlay_provider), std::move(config), routing_token);
}
#endif
} // namespace content