blob: 295e1181cfb42b4925b35e58d9a875a2a3a5acf3 [file] [log] [blame]
/*
* Copyright (C) 2011 Google, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_EVENTS_EVENT_FACTORY_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_EVENTS_EVENT_FACTORY_H_
#include <memory>
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/platform/heap/handle.h"
#include "third_party/blink/renderer/platform/wtf/allocator.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
namespace blink {
class Event;
class ExecutionContext;
class EventFactoryBase {
USING_FAST_MALLOC(EventFactoryBase);
public:
virtual Event* Create(ExecutionContext*, const String& event_type) = 0;
virtual ~EventFactoryBase() = default;
protected:
EventFactoryBase() = default;
};
class EventFactory final : public EventFactoryBase {
public:
static std::unique_ptr<EventFactory> Create() {
return std::make_unique<EventFactory>();
}
Event* Create(ExecutionContext*, const String& event_type) override;
};
} // namespace blink
#endif