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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_H_
#define CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_H_
#include <stdint.h>
#include <map>
#include <memory>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include "base/macros.h"
#include "base/optional.h"
#include "base/strings/string16.h"
#include "base/strings/string_split.h"
#include "build/build_config.h"
#include "content/browser/accessibility/accessibility_buildflags.h"
#include "content/browser/accessibility/browser_accessibility_position.h"
#include "content/common/content_export.h"
#include "third_party/blink/public/web/web_ax_enums.h"
#include "ui/accessibility/ax_enums.mojom.h"
#include "ui/accessibility/ax_node.h"
#include "ui/accessibility/ax_node_data.h"
#include "ui/accessibility/ax_node_position.h"
#include "ui/accessibility/ax_range.h"
#include "ui/accessibility/ax_text_boundary.h"
#include "ui/accessibility/ax_text_utils.h"
#include "ui/accessibility/platform/ax_platform_node.h"
#include "ui/accessibility/platform/ax_platform_node_delegate.h"
// Set PLATFORM_HAS_NATIVE_ACCESSIBILITY_IMPL if this platform has
// a platform-specific subclass of BrowserAccessibility and
// BrowserAccessibilityManager.
#undef PLATFORM_HAS_NATIVE_ACCESSIBILITY_IMPL
#if defined(OS_WIN)
#define PLATFORM_HAS_NATIVE_ACCESSIBILITY_IMPL 1
#endif
#if defined(OS_MACOSX)
#define PLATFORM_HAS_NATIVE_ACCESSIBILITY_IMPL 1
#endif
#if defined(OS_ANDROID) && !defined(USE_AURA)
#define PLATFORM_HAS_NATIVE_ACCESSIBILITY_IMPL 1
#endif
#if BUILDFLAG(USE_ATK)
#define PLATFORM_HAS_NATIVE_ACCESSIBILITY_IMPL 1
#endif
#if defined(OS_MACOSX) && __OBJC__
@class BrowserAccessibilityCocoa;
#endif
namespace content {
class BrowserAccessibilityManager;
////////////////////////////////////////////////////////////////////////////////
//
// BrowserAccessibility
//
// A BrowserAccessibility object represents one node in the accessibility
// tree on the browser side. It exactly corresponds to one WebAXObject from
// Blink. It's owned by a BrowserAccessibilityManager.
//
// There are subclasses of BrowserAccessibility for each platform where
// we implement native accessibility APIs. This base class is used occasionally
// for tests.
//
////////////////////////////////////////////////////////////////////////////////
class CONTENT_EXPORT BrowserAccessibility : public ui::AXPlatformNodeDelegate {
public:
// Creates a platform specific BrowserAccessibility. Ownership passes to the
// caller.
static BrowserAccessibility* Create();
~BrowserAccessibility() override;
// Called only once, immediately after construction. The constructor doesn't
// take any arguments because in the Windows subclass we use a special
// function to construct a COM object.
virtual void Init(BrowserAccessibilityManager* manager, ui::AXNode* node);
// Called after the object is first initialized and again every time
// its data changes.
virtual void OnDataChanged() {}
virtual void OnSubtreeWillBeDeleted() {}
// Called when the location changed.
virtual void OnLocationChanged() {}
// This is called when the platform-specific attributes for a node need
// to be recomputed, which may involve firing native events, due to a
// change other than an update from OnAccessibilityEvents.
virtual void UpdatePlatformAttributes() {}
// Return true if this object is equal to or a descendant of |ancestor|.
bool IsDescendantOf(const BrowserAccessibility* ancestor) const;
bool IsDocument() const;
bool IsEditField() const;
// Returns true if this object is used only for representing text.
bool IsTextOnlyObject() const;
bool IsLineBreakObject() const;
// Returns true if this is a leaf node on this platform, meaning any
// children should not be exposed to this platform's native accessibility
// layer. Each platform subclass should implement this itself.
// The definition of a leaf may vary depending on the platform,
// but a leaf node should never have children that are focusable or
// that might send notifications.
virtual bool PlatformIsLeaf() const;
// Returns true if this object can fire events.
virtual bool CanFireEvents() const;
// Returns the number of children of this object, or 0 if PlatformIsLeaf()
// returns true.
virtual uint32_t PlatformChildCount() const;
// Return a pointer to the child at the given index, or NULL for an
// invalid index. Returns NULL if PlatformIsLeaf() returns true.
virtual BrowserAccessibility* PlatformGetChild(uint32_t child_index) const;
BrowserAccessibility* PlatformGetParent() const;
// Return a pointer to the first ancestor that is a selection container
BrowserAccessibility* PlatformGetSelectionContainer() const;
// Returns true if an ancestor of this node (not including itself) is a
// leaf node, meaning that this node is not actually exposed to the
// platform.
bool PlatformIsChildOfLeaf() const;
// If this object is exposed to the platform, returns this object. Otherwise,
// returns the platform leaf under which this object is found.
BrowserAccessibility* GetClosestPlatformObject() const;
BrowserAccessibility* GetPreviousSibling() const;
BrowserAccessibility* GetNextSibling() const;
bool IsPreviousSiblingOnSameLine() const;
bool IsNextSiblingOnSameLine() const;
// Returns nullptr if there are no children.
BrowserAccessibility* PlatformDeepestFirstChild() const;
// Returns nullptr if there are no children.
BrowserAccessibility* PlatformDeepestLastChild() const;
// Returns nullptr if there are no children.
BrowserAccessibility* InternalDeepestFirstChild() const;
// Returns nullptr if there are no children.
BrowserAccessibility* InternalDeepestLastChild() const;
// Derivative utils for AXPlatformNodeDelegate::GetBoundsRect
gfx::Rect GetClippedScreenBoundsRect(
ui::AXOffscreenResult* offscreen_result = nullptr) const;
gfx::Rect GetUnclippedScreenBoundsRect(
ui::AXOffscreenResult* offscreen_result = nullptr) const;
gfx::Rect GetClippedRootFrameBoundsRect(
ui::AXOffscreenResult* offscreen_result = nullptr) const;
gfx::Rect GetUnclippedRootFrameBoundsRect(
ui::AXOffscreenResult* offscreen_result = nullptr) const;
gfx::Rect GetClippedFrameBoundsRect(
ui::AXOffscreenResult* offscreen_result = nullptr) const;
// Derivative utils for AXPlatformNodeDelegate::GetHypertextRangeBoundsRect
gfx::Rect GetUnclippedRootFrameHypertextRangeBoundsRect(
const int start_offset,
const int end_offset,
ui::AXOffscreenResult* offscreen_result = nullptr) const;
// Derivative utils for AXPlatformNodeDelegate::GetInnerTextRangeBoundsRect
gfx::Rect GetUnclippedScreenInnerTextRangeBoundsRect(
const int start_offset,
const int end_offset,
ui::AXOffscreenResult* offscreen_result = nullptr) const;
gfx::Rect GetUnclippedRootFrameInnerTextRangeBoundsRect(
const int start_offset,
const int end_offset,
ui::AXOffscreenResult* offscreen_result = nullptr) const;
// DEPRECATED: Prefer using the interfaces provided by AXPlatformNodeDelegate
// when writing new code.
gfx::Rect GetScreenHypertextRangeBoundsRect(
int start,
int len,
const ui::AXClippingBehavior clipping_behavior,
ui::AXOffscreenResult* offscreen_result = nullptr) const;
// Returns the bounds of the given range in coordinates relative to the
// top-left corner of the overall web area. Only valid when the role is
// WebAXRoleStaticText.
// DEPRECATED (for public use): Prefer using the interfaces provided by
// AXPlatformNodeDelegate when writing new non-private code.
gfx::Rect GetRootFrameHypertextRangeBoundsRect(
int start,
int len,
const ui::AXClippingBehavior clipping_behavior,
ui::AXOffscreenResult* offscreen_result = nullptr) const;
// This is to handle the cases such as ARIA textbox, where the value should
// be calculated from the object's inner text.
virtual base::string16 GetValue() const;
// This is an approximate hit test that only uses the information in
// the browser process to compute the correct result. It will not return
// correct results in many cases of z-index, overflow, and absolute
// positioning, so BrowserAccessibilityManager::CachingAsyncHitTest
// should be used instead, which falls back on calling ApproximateHitTest
// automatically.
BrowserAccessibility* ApproximateHitTest(const gfx::Point& screen_point);
// Marks this object for deletion, releases our reference to it, and
// nulls out the pointer to the underlying AXNode. May not delete
// the object immediately due to reference counting.
//
// Reference counting is used on some platforms because the
// operating system may hold onto a reference to a BrowserAccessibility
// object even after we're through with it. When a BrowserAccessibility
// has had Destroy() called but its reference count is not yet zero,
// instance_active() returns false and queries on this object return failure.
virtual void Destroy();
// Subclasses should override this to support platform reference counting.
virtual void NativeAddReference() {}
// Subclasses should override this to support platform reference counting.
virtual void NativeReleaseReference();
//
// Accessors
//
BrowserAccessibilityManager* manager() const { return manager_; }
bool instance_active() const { return node_ && manager_; }
ui::AXNode* node() const { return node_; }
// These access the internal unignored accessibility tree, which doesn't
// necessarily reflect the accessibility tree that should be exposed on each
// platform. Use PlatformChildCount and PlatformGetChild to implement platform
// accessibility APIs.
uint32_t InternalChildCount() const;
BrowserAccessibility* InternalGetChild(uint32_t child_index) const;
BrowserAccessibility* InternalGetParent() const;
int32_t GetId() const;
gfx::RectF GetLocation() const;
ax::mojom::Role GetRole() const;
int32_t GetState() const;
typedef base::StringPairs HtmlAttributes;
const HtmlAttributes& GetHtmlAttributes() const;
// Returns true if this is a native platform-specific object, vs a
// cross-platform generic object. Don't call ToBrowserAccessibilityXXX if
// IsNative returns false.
virtual bool IsNative() const;
// Accessing accessibility attributes:
//
// There are dozens of possible attributes for an accessibility node,
// but only a few tend to apply to any one object, so we store them
// in sparse arrays of <attribute id, attribute value> pairs, organized
// by type (bool, int, float, string, int list).
//
// There are three accessors for each type of attribute: one that returns
// true if the attribute is present and false if not, one that takes a
// pointer argument and returns true if the attribute is present (if you
// need to distinguish between the default value and a missing attribute),
// and another that returns the default value for that type if the
// attribute is not present. In addition, strings can be returned as
// either std::string or base::string16, for convenience.
bool HasBoolAttribute(ax::mojom::BoolAttribute attr) const;
bool GetBoolAttribute(ax::mojom::BoolAttribute attr) const;
bool GetBoolAttribute(ax::mojom::BoolAttribute attr, bool* value) const;
bool HasFloatAttribute(ax::mojom::FloatAttribute attr) const;
float GetFloatAttribute(ax::mojom::FloatAttribute attr) const;
bool GetFloatAttribute(ax::mojom::FloatAttribute attr, float* value) const;
bool HasInheritedStringAttribute(ax::mojom::StringAttribute attribute) const;
const std::string& GetInheritedStringAttribute(
ax::mojom::StringAttribute attribute) const;
base::string16 GetInheritedString16Attribute(
ax::mojom::StringAttribute attribute) const;
bool HasIntAttribute(ax::mojom::IntAttribute attribute) const;
int GetIntAttribute(ax::mojom::IntAttribute attribute) const;
bool GetIntAttribute(ax::mojom::IntAttribute attribute, int* value) const;
bool HasStringAttribute(ax::mojom::StringAttribute attribute) const;
const std::string& GetStringAttribute(
ax::mojom::StringAttribute attribute) const;
bool GetStringAttribute(ax::mojom::StringAttribute attribute,
std::string* value) const;
base::string16 GetString16Attribute(
ax::mojom::StringAttribute attribute) const;
bool GetString16Attribute(ax::mojom::StringAttribute attribute,
base::string16* value) const;
bool HasIntListAttribute(ax::mojom::IntListAttribute attribute) const;
const std::vector<int32_t>& GetIntListAttribute(
ax::mojom::IntListAttribute attribute) const;
bool GetIntListAttribute(ax::mojom::IntListAttribute attribute,
std::vector<int32_t>* value) const;
// Retrieve the value of a html attribute from the attribute map and
// returns true if found.
bool GetHtmlAttribute(const char* attr, std::string* value) const;
bool GetHtmlAttribute(const char* attr, base::string16* value) const;
// Returns true if the bit corresponding to the given enum is 1.
bool HasState(ax::mojom::State state_enum) const;
bool HasAction(ax::mojom::Action action_enum) const;
// Returns true if the caret or selection is visible on this object.
bool HasVisibleCaretOrSelection() const;
// True if this is a web area, and its grandparent is a presentational iframe.
bool IsWebAreaForPresentationalIframe() const;
virtual bool IsClickable() const;
bool IsPlainTextField() const;
bool IsRichTextField() const;
// Return true if the accessible name was explicitly set to "" by the author
bool HasExplicitlyEmptyName() const;
// If an object is focusable but has no accessible name, use this
// to compute a name from its descendants.
std::string ComputeAccessibleNameFromDescendants() const;
// Get text to announce for a live region change if AT does not implement.
std::string GetLiveRegionText() const;
// Creates a text position rooted at this object. Does not conver to a
// leaf text position - see CreatePositionForSelectionAt, below.
BrowserAccessibilityPosition::AXPositionInstance CreatePositionAt(
int offset,
ax::mojom::TextAffinity affinity =
ax::mojom::TextAffinity::kDownstream) const;
// |offset| could either be a text character or a child index in case of
// non-text objects. Converts to a leaf text position if you pass a
// character offset on a container node.
BrowserAccessibilityPosition::AXPositionInstance CreatePositionForSelectionAt(
int offset) const;
// Gets the text offsets where new lines start.
std::vector<int> GetLineStartOffsets() const;
virtual gfx::NativeViewAccessible GetNativeViewAccessible();
// AXPosition Support
// Returns the text that is present inside this node, where the representation
// of text found in descendant nodes depends on the platform. For example some
// platforms may include descendant text while while other platforms may use a
// special character to represent descendant text. Prefer either GetHypertext
// or GetInnerText so it's clear which API is called.
virtual base::string16 GetText() const;
// AXPlatformNodeDelegate.
base::string16 GetAuthorUniqueId() const override;
const ui::AXNodeData& GetData() const override;
const ui::AXTreeData& GetTreeData() const override;
ui::AXNodePosition::AXPositionInstance CreateTextPositionAt(
int offset,
ax::mojom::TextAffinity affinity =
ax::mojom::TextAffinity::kDownstream) const override;
gfx::NativeViewAccessible GetNSWindow() override;
gfx::NativeViewAccessible GetParent() override;
int GetChildCount() override;
gfx::NativeViewAccessible ChildAtIndex(int index) override;
base::string16 GetHypertext() const override;
bool SetHypertextSelection(int start_offset, int end_offset) override;
base::string16 GetInnerText() const override;
gfx::Rect GetBoundsRect(
const ui::AXCoordinateSystem coordinate_system,
const ui::AXClippingBehavior clipping_behavior,
ui::AXOffscreenResult* offscreen_result = nullptr) const override;
gfx::Rect GetHypertextRangeBoundsRect(
const int start_offset,
const int end_offset,
const ui::AXCoordinateSystem coordinate_system,
const ui::AXClippingBehavior clipping_behavior,
ui::AXOffscreenResult* offscreen_result = nullptr) const override;
gfx::Rect GetInnerTextRangeBoundsRect(
const int start_offset,
const int end_offset,
const ui::AXCoordinateSystem coordinate_system,
const ui::AXClippingBehavior clipping_behavior,
ui::AXOffscreenResult* offscreen_result = nullptr) const override;
gfx::NativeViewAccessible HitTestSync(int x, int y) override;
gfx::NativeViewAccessible GetFocus() override;
ui::AXPlatformNode* GetFromNodeID(int32_t id) override;
int GetIndexInParent() const override;
gfx::AcceleratedWidget GetTargetForNativeAccessibilityEvent() override;
base::Optional<int> FindTextBoundary(
ui::AXTextBoundary boundary,
int offset,
ui::TextBoundaryDirection direction,
ax::mojom::TextAffinity affinity) const override;
const std::vector<gfx::NativeViewAccessible> GetDescendants() const override;
bool IsTable() const override;
base::Optional<int> GetTableColCount() const override;
base::Optional<int> GetTableRowCount() const override;
base::Optional<int> GetTableAriaColCount() const override;
base::Optional<int> GetTableAriaRowCount() const override;
base::Optional<int> GetTableCellCount() const override;
std::vector<int32_t> GetColHeaderNodeIds() const override;
std::vector<int32_t> GetColHeaderNodeIds(int col_index) const override;
std::vector<int32_t> GetRowHeaderNodeIds() const override;
std::vector<int32_t> GetRowHeaderNodeIds(int row_index) const override;
ui::AXPlatformNode* GetTableCaption() const override;
bool IsTableRow() const override;
base::Optional<int> GetTableRowRowIndex() const override;
bool IsTableCellOrHeader() const override;
base::Optional<int> GetTableCellIndex() const override;
base::Optional<int> GetTableCellColIndex() const override;
base::Optional<int> GetTableCellRowIndex() const override;
base::Optional<int> GetTableCellColSpan() const override;
base::Optional<int> GetTableCellRowSpan() const override;
base::Optional<int> GetTableCellAriaColIndex() const override;
base::Optional<int> GetTableCellAriaRowIndex() const override;
base::Optional<int32_t> GetCellId(int row_index,
int col_index) const override;
base::Optional<int32_t> CellIndexToId(int cell_index) const override;
bool IsCellOrHeaderOfARIATable() const override;
bool IsCellOrHeaderOfARIAGrid() const override;
bool AccessibilityPerformAction(const ui::AXActionData& data) override;
base::string16 GetLocalizedStringForImageAnnotationStatus(
ax::mojom::ImageAnnotationStatus status) const override;
base::string16 GetLocalizedRoleDescriptionForUnlabeledImage() const override;
base::string16 GetLocalizedStringForLandmarkType() const override;
base::string16 GetStyleNameAttributeAsLocalizedString() const override;
bool ShouldIgnoreHoveredStateForTesting() override;
bool IsOffscreen() const override;
bool IsMinimized() const override;
bool IsWebContent() const override;
ui::AXPlatformNode* GetTargetNodeForRelation(
ax::mojom::IntAttribute attr) override;
std::set<ui::AXPlatformNode*> GetTargetNodesForRelation(
ax::mojom::IntListAttribute attr) override;
std::set<ui::AXPlatformNode*> GetReverseRelations(
ax::mojom::IntAttribute attr) override;
std::set<ui::AXPlatformNode*> GetReverseRelations(
ax::mojom::IntListAttribute attr) override;
bool IsOrderedSetItem() const override;
bool IsOrderedSet() const override;
base::Optional<int> GetPosInSet() const override;
base::Optional<int> GetSetSize() const override;
protected:
using BrowserAccessibilityPositionInstance =
BrowserAccessibilityPosition::AXPositionInstance;
using AXPlatformRange =
ui::AXRange<BrowserAccessibilityPositionInstance::element_type>;
BrowserAccessibility();
// The manager of this tree of accessibility objects.
BrowserAccessibilityManager* manager_;
// The underlying node.
ui::AXNode* node_;
// Protected so that it can't be called directly on a BrowserAccessibility
// where it could be confused with an id that comes from the node data,
// which is only unique to the Blink process.
// Does need to be called by subclasses such as BrowserAccessibilityAndroid.
const ui::AXUniqueId& GetUniqueId() const override;
private:
// Return the bounds after converting from this node's coordinate system
// (which is relative to its nearest scrollable ancestor) to the coordinate
// system specified. If the clipping behavior is set to clipped, clipping is
// applied to all bounding boxes so that the resulting rect is within the
// window. If the clipping behavior is unclipped, the resulting rect may be
// outside of the window or offscreen. If an offscreen result address is
// provided, it will be populated depending on whether the returned bounding
// box is onscreen or offscreen.
gfx::Rect RelativeToAbsoluteBounds(
gfx::RectF bounds,
const ui::AXCoordinateSystem coordinate_system,
const ui::AXClippingBehavior clipping_behavior,
ui::AXOffscreenResult* offscreen_result) const;
// Return a rect for a 1-width character past the end of text. This is what
// ATs expect when getting the character extents past the last character in a
// line, and equals what the caret bounds would be when past the end of the
// text.
gfx::Rect GetRootFrameHypertextBoundsPastEndOfText(
const ui::AXClippingBehavior clipping_behavior,
ui::AXOffscreenResult* offscreen_result = nullptr) const;
// Return the bounds of inline text in this node's coordinate system (which is
// relative to its container node specified in AXRelativeBounds).
gfx::RectF GetInlineTextRect(const int start_offset,
const int end_offset,
const int max_length) const;
// Recursive helper function for GetInnerTextRangeBounds.
gfx::Rect GetInnerTextRangeBoundsRectInSubtree(
const int start_offset,
const int end_offset,
const ui::AXCoordinateSystem coordinate_system,
const ui::AXClippingBehavior clipping_behavior,
ui::AXOffscreenResult* offscreen_result) const;
// Given a set of node ids, return the nodes in this delegate's tree to
// which they correspond.
std::set<ui::AXPlatformNode*> GetNodesForNodeIdSet(
const std::set<int32_t>& ids);
// A unique ID, since node IDs are frame-local.
ui::AXUniqueId unique_id_;
DISALLOW_COPY_AND_ASSIGN(BrowserAccessibility);
};
} // namespace content
#endif // CONTENT_BROWSER_ACCESSIBILITY_BROWSER_ACCESSIBILITY_H_