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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_CHROMEOS_EVENTS_EVENT_REWRITER_H_
#define CHROME_BROWSER_CHROMEOS_EVENTS_EVENT_REWRITER_H_
#include <map>
#include <set>
#include <string>
#include "base/compiler_specific.h"
#include "base/containers/hash_tables.h"
#include "base/memory/scoped_ptr.h"
#include "ui/events/event.h"
#include "ui/events/event_rewriter.h"
#include "ui/events/keycodes/dom/dom_key.h"
class PrefService;
namespace ash {
class StickyKeysController;
}
namespace ui {
enum class DomCode;
};
namespace chromeos {
namespace input_method {
class ImeKeyboard;
}
// EventRewriter makes various changes to keyboard-related events,
// including KeyEvents and some other events with keyboard modifier flags:
// - maps modifiers keys (Control, Alt, Search, Caps, Diamond) according
// to user preferences;
// - maps Command to Control on Apple keyboards;
// - converts numeric pad editing keys to their numeric forms;
// - converts top-row function keys to special keys where necessary;
// - handles various key combinations like Search+Backspace -> Delete
// and Search+number to Fnumber;
// - handles key/pointer combinations like Alt+Button1 -> Button3.
class EventRewriter : public ui::EventRewriter {
public:
enum DeviceType {
kDeviceUnknown = 0,
kDeviceAppleKeyboard,
kDeviceHotrodRemote,
kDeviceVirtualCoreKeyboard, // X-server generated events.
};
// Things that keyboard-related rewriter phases can change about an Event.
struct MutableKeyState {
int flags;
ui::DomCode code;
ui::DomKey::Base key;
ui::KeyboardCode key_code;
};
// Does not take ownership of the |sticky_keys_controller|, which may also
// be NULL (for testing without ash), in which case sticky key operations
// don't happen.
explicit EventRewriter(ash::StickyKeysController* sticky_keys_controller);
~EventRewriter() override;
// Calls KeyboardDeviceAddedInternal.
DeviceType KeyboardDeviceAddedForTesting(int device_id,
const std::string& device_name);
// Calls RewriteMouseEvent().
void RewriteMouseButtonEventForTesting(
const ui::MouseEvent& event,
scoped_ptr<ui::Event>* rewritten_event);
const std::map<int, DeviceType>& device_id_to_type_for_testing() const {
return device_id_to_type_;
}
void set_last_keyboard_device_id_for_testing(int device_id) {
last_keyboard_device_id_ = device_id;
}
void set_pref_service_for_testing(const PrefService* pref_service) {
pref_service_for_testing_ = pref_service;
}
void set_ime_keyboard_for_testing(
chromeos::input_method::ImeKeyboard* ime_keyboard) {
ime_keyboard_for_testing_ = ime_keyboard;
}
// EventRewriter overrides:
ui::EventRewriteStatus RewriteEvent(
const ui::Event& event,
scoped_ptr<ui::Event>* rewritten_event) override;
ui::EventRewriteStatus NextDispatchEvent(
const ui::Event& last_event,
scoped_ptr<ui::Event>* new_event) override;
// Generate a new key event from an original key event and the replacement
// state determined by a key rewriter.
static void BuildRewrittenKeyEvent(const ui::KeyEvent& key_event,
const MutableKeyState& state,
scoped_ptr<ui::Event>* rewritten_event);
private:
void DeviceKeyPressedOrReleased(int device_id);
// Returns the PrefService that should be used.
const PrefService* GetPrefService() const;
// Adds a device to |device_id_to_type_|.
DeviceType KeyboardDeviceAdded(int device_id);
// Checks the type of the |device_name|, |vendor_id| and |product_id|, and
// inserts a new entry to |device_id_to_type_|.
DeviceType KeyboardDeviceAddedInternal(int device_id,
const std::string& device_name,
int vendor_id,
int product_id);
// Returns true if |last_keyboard_device_id_| is Apple's.
bool IsAppleKeyboard() const;
// Returns true if |last_keyboard_device_id_| is Hotrod remote.
bool IsHotrodRemote() const;
// Returns true if |last_keyboard_device_id_| is of given |device_type|.
bool IsLastKeyboardOfType(DeviceType device_type) const;
// Returns true if the target for |event| would prefer to receive raw function
// keys instead of having them rewritten into back, forward, brightness,
// volume, etc. or if the user has specified that they desire top-row keys to
// be treated as function keys globally.
bool TopRowKeysAreFunctionKeys(const ui::KeyEvent& event) const;
// Given modifier flags |original_flags|, returns the remapped modifiers
// according to user preferences and/or event properties.
int GetRemappedModifierMasks(const PrefService& pref_service,
const ui::Event& event,
int original_flags) const;
// Rewrite a particular kind of event.
ui::EventRewriteStatus RewriteKeyEvent(
const ui::KeyEvent& key_event,
scoped_ptr<ui::Event>* rewritten_event);
ui::EventRewriteStatus RewriteMouseButtonEvent(
const ui::MouseEvent& mouse_event,
scoped_ptr<ui::Event>* rewritten_event);
ui::EventRewriteStatus RewriteMouseWheelEvent(
const ui::MouseWheelEvent& mouse_event,
scoped_ptr<ui::Event>* rewritten_event);
ui::EventRewriteStatus RewriteTouchEvent(
const ui::TouchEvent& touch_event,
scoped_ptr<ui::Event>* rewritten_event);
ui::EventRewriteStatus RewriteScrollEvent(
const ui::ScrollEvent& scroll_event,
scoped_ptr<ui::Event>* rewritten_event);
// Rewriter phases. These can inspect the original |event|, but operate using
// the current |state|, which may have been modified by previous phases.
bool RewriteModifierKeys(const ui::KeyEvent& event, MutableKeyState* state);
void RewriteNumPadKeys(const ui::KeyEvent& event, MutableKeyState* state);
void RewriteExtendedKeys(const ui::KeyEvent& event, MutableKeyState* state);
void RewriteFunctionKeys(const ui::KeyEvent& event, MutableKeyState* state);
void RewriteLocatedEvent(const ui::Event& event, int* flags);
int RewriteModifierClick(const ui::MouseEvent& event, int* flags);
// A set of device IDs whose press event has been rewritten.
// This is to ensure that press and release events are rewritten consistently.
std::set<int> pressed_device_ids_;
std::map<int, DeviceType> device_id_to_type_;
// The |source_device_id()| of the most recent keyboard event,
// used to interpret modifiers on pointer events.
int last_keyboard_device_id_;
chromeos::input_method::ImeKeyboard* ime_keyboard_for_testing_;
const PrefService* pref_service_for_testing_;
// The sticky keys controller is not owned here;
// at time of writing it is a singleton in ash::Shell.
ash::StickyKeysController* sticky_keys_controller_;
// Some keyboard layouts have 'latching' keys, which either apply
// a modifier while held down (like normal modifiers), or, if no
// non-modifier is pressed while the latching key is down, apply the
// modifier to the next non-modifier keypress. Under Ozone the stateless
// layout model requires this to be handled explicitly. See crbug.com/518237
// Pragmatically this, like the Diamond key, is handled here in
// EventRewriter, but modifier state management is scattered between
// here, sticky keys, and the system layer (X11 or Ozone), and could
// do with refactoring.
// - |pressed_modifier_latches_| records the latching keys currently pressed.
// It also records the active modifier flags for non-modifier keys that are
// remapped to modifiers, e.g. Diamond/F15.
// - |latched_modifier_latches_| records the latching keys just released,
// to be applied to the next non-modifier key.
// - |used_modifier_latches_| records the latching keys applied to a non-
// modifier while pressed, so that they do not get applied after release.
int pressed_modifier_latches_;
int latched_modifier_latches_;
int used_modifier_latches_;
DISALLOW_COPY_AND_ASSIGN(EventRewriter);
};
} // namespace chromeos
#endif // CHROME_BROWSER_CHROMEOS_EVENTS_EVENT_REWRITER_H_