blob: 02a9e6b645290e4cac68179fb32c81686afdf859 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <map>
#include <string>
#include <vector>
#include "base/memory/ref_counted.h"
#include "base/process/process_handle.h"
#include "base/process/process_metrics.h"
#include "base/strings/string16.h"
#include "base/time/time.h"
#include "chrome/browser/site_details.h"
#include "content/public/common/process_type.h"
// We collect data about each browser process. A browser may
// have multiple processes (of course!). Even IE has multiple
// processes these days.
struct ProcessMemoryInformation {
// NOTE: Do not remove or reorder the elements in this enum, and only add new
// items at the end. We depend on these specific values in a histogram.
enum RendererProcessType {
RENDERER_CHROME, // WebUI (chrome:// URL)
RENDERER_EXTENSION, // chrome-extension://
RENDERER_DEVTOOLS, // Web inspector
RENDERER_INTERSTITIAL, // malware/phishing interstitial
RENDERER_BACKGROUND_APP // hosted app background page
static std::string GetRendererTypeNameInEnglish(RendererProcessType type);
static std::string GetFullTypeNameInEnglish(
int process_type,
RendererProcessType rtype);
// Default ordering is by private memory consumption.
bool operator<(const ProcessMemoryInformation& rhs) const;
// The process id.
base::ProcessId pid;
// The working set information.
base::WorkingSetKBytes working_set;
// The committed bytes.
base::CommittedKBytes committed;
// The process version
base::string16 version;
// The process product name.
base::string16 product_name;
// The number of processes which this memory represents.
int num_processes;
// A process is a diagnostics process if it is rendering about:memory.
// Mark this specially so that it can avoid counting it in its own
// results.
bool is_diagnostics;
// If this is a child process of Chrome, what type (i.e. plugin) it is.
int process_type;
// If this is a renderer process, what type it is.
RendererProcessType renderer_type;
// A collection of titles used, i.e. for a tab it'll show all the page titles.
std::vector<base::string16> titles;
typedef std::vector<ProcessMemoryInformation> ProcessMemoryInformationList;
// Browser Process Information.
struct ProcessData {
ProcessData(const ProcessData& rhs);
ProcessData& operator=(const ProcessData& rhs);
base::string16 name;
base::string16 process_name;
ProcessMemoryInformationList processes;
// Track site data for predicting process counts with out-of-process iframes.
// See site_details.h.
BrowserContextSiteDataMap site_data;
// MemoryDetails fetches memory details about current running browsers.
// Because this data can only be fetched asynchronously, callers use
// this class via a callback.
// Example usage:
// class MyMemoryDetailConsumer : public MemoryDetails {
// MyMemoryDetailConsumer() {
// // Anything but |StartFetch()|.
// }
// // (Or just call |StartFetch()| explicitly if there's nothing else to
// // do.)
// void StartDoingStuff() {
// StartFetch(); // Starts fetching details.
// // Etc.
// }
// // Your other class stuff here
// virtual void OnDetailsAvailable() {
// // do work with memory info here
// }
// }
class MemoryDetails : public base::RefCountedThreadSafe<MemoryDetails> {
enum CollectionMode {
// Collect metrics from Chrome and other running browsers.
// Collect metrics from Chrome processes only.
// Constructor.
// Initiate updating the current memory details (based on |mode|). These are
// fetched asynchronously because data must be collected from multiple
// threads. OnDetailsAvailable will be called when this process is complete.
void StartFetch(CollectionMode mode);
virtual void OnDetailsAvailable() = 0;
// Returns a string summarizing memory usage of the Chrome browser process
// and all sub-processes, suitable for logging.
std::string ToLogString();
friend class base::RefCountedThreadSafe<MemoryDetails>;
virtual ~MemoryDetails();
// Access to the process detail information. This data is only available
// after OnDetailsAvailable() has been called.
const std::vector<ProcessData>& processes() { return process_data_; }
// Returns a pointer to the ProcessData structure for Chrome.
ProcessData* ChromeBrowser();
#if defined(OS_CHROMEOS)
const base::SwapInfo& swap_info() const { return swap_info_; }
// Collect child process information on the IO thread. This is needed because
// information about some child process types (i.e. plugins) can only be taken
// on that thread. The data will be used by about:memory. When finished,
// invokes back to the file thread to run the rest of the about:memory
// functionality.
void CollectChildInfoOnIOThread(CollectionMode mode);
// Collect current process information from the OS and store it
// for processing. If data has already been collected, clears old
// data and re-collects the data.
// Note - this function enumerates memory details from many processes
// and is fairly expensive to run, hence it's run on the blocking pool.
// The parameter holds information about processes from the IO thread.
void CollectProcessData(
CollectionMode mode,
const std::vector<ProcessMemoryInformation>& child_info);
// Collect child process information on the UI thread. Information about
// renderer processes is only available there.
void CollectChildInfoOnUIThread();
std::vector<ProcessData> process_data_;
#if defined(OS_CHROMEOS)
base::SwapInfo swap_info_;