blob: 1b7ac8b0f0d7116d47c1731abddef5b86307f0fc [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <string>
#include "base/callback.h"
#include "base/files/file_path.h"
#include "base/macros.h"
namespace extensions {
class ExtensionSystem;
// Used to manage Easy Unlock app's lifetime and to dispatch events to the app.
// It's main purpose is to abstract extension system from the rest of easy
// unlock code.
class EasyUnlockAppManager {
virtual ~EasyUnlockAppManager();
// Creates EasyUnlockAppManager object that should be used in production.
static scoped_ptr<EasyUnlockAppManager> Create(
extensions::ExtensionSystem* extension_system,
int manifest_id,
const base::FilePath& app_path);
// Wait for the extension system to get ready and invokes |ready_callback|
// when that happens.
// Note that the callback may be triggered after |this| is deleted.
virtual void EnsureReady(const base::Closure& ready_callback) = 0;
// Launches Easy Unlock setup app, if the setup app is loaded.
virtual void LaunchSetup() = 0;
// Loads Easy Unlock app.
virtual void LoadApp() = 0;
// Disables Easy Unlock app.
virtual void DisableAppIfLoaded() = 0;
// Reloads Easy Unlock app.
virtual void ReloadApp() = 0;
// Sends easyUnlockPrivate.onUserInfoUpdate event to Easy Unlock app.
virtual bool SendUserUpdatedEvent(const std::string& user_id,
bool is_logged_in,
bool data_ready) = 0;
// Sends screenlockPrivate.onAuthAttempted event to Easy Unlock app.
virtual bool SendAuthAttemptEvent() = 0;