blob: 030e0c7a87d084cf5d10e22a9186298efe27eec7 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This file is auto-generated from
// ui/gl/generate_bindings.py
// It's formatted by clang-format using chromium coding style:
// clang-format -i -style=chromium filename
// DO NOT EDIT!
#ifndef UI_GL_GL_ENUMS_IMPLEMENTATION_AUTOGEN_H_
#define UI_GL_GL_ENUMS_IMPLEMENTATION_AUTOGEN_H_
static const GLEnums::EnumToString enum_to_string_table[] = {
{
0x00,
"GL_CLOSE_PATH_NV",
},
{
0x0000,
"GL_POINTS",
},
{
0x00000000,
"GL_PERFQUERY_SINGLE_CONTEXT_INTEL",
},
{
0x00000001,
"GL_SYNC_FLUSH_COMMANDS_BIT_APPLE",
},
{
0x00000002,
"GL_CONTEXT_FLAG_DEBUG_BIT_KHR",
},
{
0x00000004,
"GL_GEOMETRY_SHADER_BIT_OES",
},
{
0x00000008,
"GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR",
},
{
0x00000010,
"GL_TESS_EVALUATION_SHADER_BIT_OES",
},
{
0x00000020,
"GL_COLOR_BUFFER_BIT5_QCOM",
},
{
0x00000040,
"GL_COLOR_BUFFER_BIT6_QCOM",
},
{
0x00000080,
"GL_COLOR_BUFFER_BIT7_QCOM",
},
{
0x00000100,
"GL_DEPTH_BUFFER_BIT",
},
{
0x00000200,
"GL_DEPTH_BUFFER_BIT1_QCOM",
},
{
0x00000400,
"GL_STENCIL_BUFFER_BIT",
},
{
0x00000800,
"GL_DEPTH_BUFFER_BIT3_QCOM",
},
{
0x00001000,
"GL_DEPTH_BUFFER_BIT4_QCOM",
},
{
0x00002000,
"GL_DEPTH_BUFFER_BIT5_QCOM",
},
{
0x00004000,
"GL_COLOR_BUFFER_BIT",
},
{
0x00008000,
"GL_COVERAGE_BUFFER_BIT_NV",
},
{
0x0001,
"GL_LINES",
},
{
0x00010000,
"GL_FONT_X_MIN_BOUNDS_BIT_NV",
},
{
0x0002,
"GL_LINE_LOOP",
},
{
0x00020000,
"GL_FONT_Y_MIN_BOUNDS_BIT_NV",
},
{
0x0003,
"GL_LINE_STRIP",
},
{
0x0004,
"GL_TRIANGLES",
},
{
0x00040000,
"GL_FONT_X_MAX_BOUNDS_BIT_NV",
},
{
0x0005,
"GL_TRIANGLE_STRIP",
},
{
0x0006,
"GL_TRIANGLE_FAN",
},
{
0x0007,
"GL_QUADS_OES",
},
{
0x0008,
"GL_MAP_INVALIDATE_BUFFER_BIT_EXT",
},
{
0x00080000,
"GL_FONT_Y_MAX_BOUNDS_BIT_NV",
},
{
0x000A,
"GL_LINES_ADJACENCY_OES",
},
{
0x000B,
"GL_LINE_STRIP_ADJACENCY_OES",
},
{
0x000C,
"GL_TRIANGLES_ADJACENCY_OES",
},
{
0x000D,
"GL_TRIANGLE_STRIP_ADJACENCY_OES",
},
{
0x000E,
"GL_PATCHES_OES",
},
{
0x0010,
"GL_MAP_FLUSH_EXPLICIT_BIT_EXT",
},
{
0x00100000,
"GL_FONT_UNITS_PER_EM_BIT_NV",
},
{
0x0020,
"GL_MAP_UNSYNCHRONIZED_BIT_EXT",
},
{
0x00200000,
"GL_FONT_ASCENDER_BIT_NV",
},
{
0x0040,
"GL_MAP_PERSISTENT_BIT_EXT",
},
{
0x00400000,
"GL_FONT_DESCENDER_BIT_NV",
},
{
0x0080,
"GL_MAP_COHERENT_BIT_EXT",
},
{
0x00800000,
"GL_FONT_HEIGHT_BIT_NV",
},
{
0x01,
"GL_BOLD_BIT_NV",
},
{
0x0100,
"GL_DYNAMIC_STORAGE_BIT_EXT",
},
{
0x01000000,
"GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV",
},
{
0x02,
"GL_MOVE_TO_NV",
},
{
0x0200,
"GL_NEVER",
},
{
0x02000000,
"GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV",
},
{
0x0201,
"GL_LESS",
},
{
0x0202,
"GL_EQUAL",
},
{
0x0203,
"GL_LEQUAL",
},
{
0x0204,
"GL_GREATER",
},
{
0x0205,
"GL_NOTEQUAL",
},
{
0x0206,
"GL_GEQUAL",
},
{
0x0207,
"GL_ALWAYS",
},
{
0x03,
"GL_RELATIVE_MOVE_TO_NV",
},
{
0x0300,
"GL_SRC_COLOR",
},
{
0x0301,
"GL_ONE_MINUS_SRC_COLOR",
},
{
0x0302,
"GL_SRC_ALPHA",
},
{
0x0303,
"GL_ONE_MINUS_SRC_ALPHA",
},
{
0x0304,
"GL_DST_ALPHA",
},
{
0x0305,
"GL_ONE_MINUS_DST_ALPHA",
},
{
0x0306,
"GL_DST_COLOR",
},
{
0x0307,
"GL_ONE_MINUS_DST_COLOR",
},
{
0x0308,
"GL_SRC_ALPHA_SATURATE",
},
{
0x04,
"GL_LINE_TO_NV",
},
{
0x04000000,
"GL_FONT_UNDERLINE_POSITION_BIT_NV",
},
{
0x0404,
"GL_FRONT",
},
{
0x0405,
"GL_BACK",
},
{
0x0408,
"GL_FRONT_AND_BACK",
},
{
0x05,
"GL_RELATIVE_LINE_TO_NV",
},
{
0x0500,
"GL_INVALID_ENUM",
},
{
0x0501,
"GL_INVALID_VALUE",
},
{
0x0502,
"GL_INVALID_OPERATION",
},
{
0x0503,
"GL_STACK_OVERFLOW_KHR",
},
{
0x0504,
"GL_STACK_UNDERFLOW_KHR",
},
{
0x0505,
"GL_OUT_OF_MEMORY",
},
{
0x0506,
"GL_INVALID_FRAMEBUFFER_OPERATION",
},
{
0x0507,
"GL_CONTEXT_LOST_KHR",
},
{
0x06,
"GL_HORIZONTAL_LINE_TO_NV",
},
{
0x07,
"GL_RELATIVE_HORIZONTAL_LINE_TO_NV",
},
{
0x08,
"GL_VERTICAL_LINE_TO_NV",
},
{
0x08000000,
"GL_FONT_UNDERLINE_THICKNESS_BIT_NV",
},
{
0x09,
"GL_RELATIVE_VERTICAL_LINE_TO_NV",
},
{
0x0900,
"GL_CW",
},
{
0x0901,
"GL_CCW",
},
{
0x0A,
"GL_QUADRATIC_CURVE_TO_NV",
},
{
0x0B,
"GL_RELATIVE_QUADRATIC_CURVE_TO_NV",
},
{
0x0B21,
"GL_LINE_WIDTH",
},
{
0x0B40,
"GL_POLYGON_MODE_NV",
},
{
0x0B44,
"GL_CULL_FACE",
},
{
0x0B45,
"GL_CULL_FACE_MODE",
},
{
0x0B46,
"GL_FRONT_FACE",
},
{
0x0B70,
"GL_DEPTH_RANGE",
},
{
0x0B71,
"GL_DEPTH_TEST",
},
{
0x0B72,
"GL_DEPTH_WRITEMASK",
},
{
0x0B73,
"GL_DEPTH_CLEAR_VALUE",
},
{
0x0B74,
"GL_DEPTH_FUNC",
},
{
0x0B90,
"GL_STENCIL_TEST",
},
{
0x0B91,
"GL_STENCIL_CLEAR_VALUE",
},
{
0x0B92,
"GL_STENCIL_FUNC",
},
{
0x0B93,
"GL_STENCIL_VALUE_MASK",
},
{
0x0B94,
"GL_STENCIL_FAIL",
},
{
0x0B95,
"GL_STENCIL_PASS_DEPTH_FAIL",
},
{
0x0B96,
"GL_STENCIL_PASS_DEPTH_PASS",
},
{
0x0B97,
"GL_STENCIL_REF",
},
{
0x0B98,
"GL_STENCIL_WRITEMASK",
},
{
0x0BA2,
"GL_VIEWPORT",
},
{
0x0BA3,
"GL_PATH_MODELVIEW_STACK_DEPTH_NV",
},
{
0x0BA4,
"GL_PATH_PROJECTION_STACK_DEPTH_NV",
},
{
0x0BA6,
"GL_PATH_MODELVIEW_MATRIX_NV",
},
{
0x0BA7,
"GL_PATH_PROJECTION_MATRIX_NV",
},
{
0x0BC0,
"GL_ALPHA_TEST_QCOM",
},
{
0x0BC1,
"GL_ALPHA_TEST_FUNC_QCOM",
},
{
0x0BC2,
"GL_ALPHA_TEST_REF_QCOM",
},
{
0x0BD0,
"GL_DITHER",
},
{
0x0BE2,
"GL_BLEND",
},
{
0x0C,
"GL_CUBIC_CURVE_TO_NV",
},
{
0x0C01,
"GL_DRAW_BUFFER_EXT",
},
{
0x0C02,
"GL_READ_BUFFER_EXT",
},
{
0x0C10,
"GL_SCISSOR_BOX",
},
{
0x0C11,
"GL_SCISSOR_TEST",
},
{
0x0C22,
"GL_COLOR_CLEAR_VALUE",
},
{
0x0C23,
"GL_COLOR_WRITEMASK",
},
{
0x0CF2,
"GL_UNPACK_ROW_LENGTH_EXT",
},
{
0x0CF3,
"GL_UNPACK_SKIP_ROWS_EXT",
},
{
0x0CF4,
"GL_UNPACK_SKIP_PIXELS_EXT",
},
{
0x0CF5,
"GL_UNPACK_ALIGNMENT",
},
{
0x0D,
"GL_RELATIVE_CUBIC_CURVE_TO_NV",
},
{
0x0D02,
"GL_PACK_ROW_LENGTH",
},
{
0x0D03,
"GL_PACK_SKIP_ROWS",
},
{
0x0D04,
"GL_PACK_SKIP_PIXELS",
},
{
0x0D05,
"GL_PACK_ALIGNMENT",
},
{
0x0D32,
"GL_MAX_CLIP_DISTANCES_APPLE",
},
{
0x0D33,
"GL_MAX_TEXTURE_SIZE",
},
{
0x0D36,
"GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV",
},
{
0x0D38,
"GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV",
},
{
0x0D3A,
"GL_MAX_VIEWPORT_DIMS",
},
{
0x0D50,
"GL_SUBPIXEL_BITS",
},
{
0x0D52,
"GL_RED_BITS",
},
{
0x0D53,
"GL_GREEN_BITS",
},
{
0x0D54,
"GL_BLUE_BITS",
},
{
0x0D55,
"GL_ALPHA_BITS",
},
{
0x0D56,
"GL_DEPTH_BITS",
},
{
0x0D57,
"GL_STENCIL_BITS",
},
{
0x0DE1,
"GL_TEXTURE_2D",
},
{
0x0E,
"GL_SMOOTH_QUADRATIC_CURVE_TO_NV",
},
{
0x0F,
"GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV",
},
{
0x1,
"GL_CA_LAYER_EDGE_LEFT_CHROMIUM",
},
{
0x10,
"GL_SMOOTH_CUBIC_CURVE_TO_NV",
},
{
0x100,
"GL_GLYPH_HAS_KERNING_BIT_NV",
},
{
0x1000,
"GL_TEXTURE_WIDTH",
},
{
0x10000000,
"GL_FONT_HAS_KERNING_BIT_NV",
},
{
0x1001,
"GL_TEXTURE_HEIGHT",
},
{
0x1003,
"GL_TEXTURE_INTERNAL_FORMAT",
},
{
0x1004,
"GL_TEXTURE_BORDER_COLOR_OES",
},
{
0x11,
"GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV",
},
{
0x1100,
"GL_DONT_CARE",
},
{
0x1101,
"GL_FASTEST",
},
{
0x1102,
"GL_NICEST",
},
{
0x12,
"GL_SMALL_CCW_ARC_TO_NV",
},
{
0x13,
"GL_RELATIVE_SMALL_CCW_ARC_TO_NV",
},
{
0x14,
"GL_SMALL_CW_ARC_TO_NV",
},
{
0x1400,
"GL_BYTE",
},
{
0x1401,
"GL_UNSIGNED_BYTE",
},
{
0x1402,
"GL_SHORT",
},
{
0x1403,
"GL_UNSIGNED_SHORT",
},
{
0x1404,
"GL_INT",
},
{
0x1405,
"GL_UNSIGNED_INT",
},
{
0x1406,
"GL_FLOAT",
},
{
0x140B,
"GL_HALF_FLOAT",
},
{
0x140C,
"GL_FIXED",
},
{
0x140E,
"GL_INT64_NV",
},
{
0x140F,
"GL_UNSIGNED_INT64_NV",
},
{
0x15,
"GL_RELATIVE_SMALL_CW_ARC_TO_NV",
},
{
0x1506,
"GL_XOR_NV",
},
{
0x150A,
"GL_INVERT",
},
{
0x16,
"GL_LARGE_CCW_ARC_TO_NV",
},
{
0x17,
"GL_RELATIVE_LARGE_CCW_ARC_TO_NV",
},
{
0x1700,
"GL_PATH_MODELVIEW_NV",
},
{
0x1701,
"GL_PATH_PROJECTION_NV",
},
{
0x1702,
"GL_TEXTURE",
},
{
0x18,
"GL_LARGE_CW_ARC_TO_NV",
},
{
0x1800,
"GL_COLOR_EXT",
},
{
0x1801,
"GL_DEPTH_EXT",
},
{
0x1802,
"GL_STENCIL_EXT",
},
{
0x19,
"GL_RELATIVE_LARGE_CW_ARC_TO_NV",
},
{
0x1901,
"GL_STENCIL_INDEX_OES",
},
{
0x1902,
"GL_DEPTH_COMPONENT",
},
{
0x1903,
"GL_RED_EXT",
},
{
0x1904,
"GL_GREEN_NV",
},
{
0x1905,
"GL_BLUE_NV",
},
{
0x1906,
"GL_ALPHA",
},
{
0x1907,
"GL_RGB",
},
{
0x1908,
"GL_RGBA",
},
{
0x1909,
"GL_LUMINANCE",
},
{
0x190A,
"GL_LUMINANCE_ALPHA",
},
{
0x1A,
"GL_CONIC_CURVE_TO_NV",
},
{
0x1B,
"GL_RELATIVE_CONIC_CURVE_TO_NV",
},
{
0x1B00,
"GL_POINT_NV",
},
{
0x1B01,
"GL_LINE_NV",
},
{
0x1B02,
"GL_FILL_NV",
},
{
0x1D00,
"GL_FLAT_CHROMIUM",
},
{
0x1E00,
"GL_KEEP",
},
{
0x1E01,
"GL_REPLACE",
},
{
0x1E02,
"GL_INCR",
},
{
0x1E03,
"GL_DECR",
},
{
0x1F00,
"GL_VENDOR",
},
{
0x1F01,
"GL_RENDERER",
},
{
0x1F02,
"GL_VERSION",
},
{
0x1F03,
"GL_EXTENSIONS",
},
{
0x2,
"GL_CA_LAYER_EDGE_RIGHT_CHROMIUM",
},
{
0x20,
"GL_GLYPH_VERTICAL_BEARING_X_BIT_NV",
},
{
0x20000000,
"GL_FONT_NUM_GLYPH_INDICES_BIT_NV",
},
{
0x2400,
"GL_EYE_LINEAR_CHROMIUM",
},
{
0x2401,
"GL_OBJECT_LINEAR_CHROMIUM",
},
{
0x2600,
"GL_NEAREST",
},
{
0x2601,
"GL_LINEAR",
},
{
0x2700,
"GL_NEAREST_MIPMAP_NEAREST",
},
{
0x2701,
"GL_LINEAR_MIPMAP_NEAREST",
},
{
0x2702,
"GL_NEAREST_MIPMAP_LINEAR",
},
{
0x2703,
"GL_LINEAR_MIPMAP_LINEAR",
},
{
0x2800,
"GL_TEXTURE_MAG_FILTER",
},
{
0x2801,
"GL_TEXTURE_MIN_FILTER",
},
{
0x2802,
"GL_TEXTURE_WRAP_S",
},
{
0x2803,
"GL_TEXTURE_WRAP_T",
},
{
0x2901,
"GL_REPEAT",
},
{
0x2A00,
"GL_POLYGON_OFFSET_UNITS",
},
{
0x2A01,
"GL_POLYGON_OFFSET_POINT_NV",
},
{
0x2A02,
"GL_POLYGON_OFFSET_LINE_NV",
},
{
0x3000,
"GL_CLIP_DISTANCE0_APPLE",
},
{
0x3001,
"GL_CLIP_DISTANCE1_APPLE",
},
{
0x3002,
"GL_CLIP_DISTANCE2_APPLE",
},
{
0x3003,
"GL_CLIP_DISTANCE3_APPLE",
},
{
0x3004,
"GL_CLIP_DISTANCE4_APPLE",
},
{
0x3005,
"GL_CLIP_DISTANCE5_APPLE",
},
{
0x3006,
"GL_CLIP_DISTANCE6_APPLE",
},
{
0x3007,
"GL_CLIP_DISTANCE7_APPLE",
},
{
0x300E,
"GL_CONTEXT_LOST",
},
{
0x4,
"GL_CA_LAYER_EDGE_BOTTOM_CHROMIUM",
},
{
0x40,
"GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV",
},
{
0x40000000,
"GL_MULTISAMPLE_BUFFER_BIT6_QCOM",
},
{
0x6000,
"GL_SCANOUT_CHROMIUM",
},
{
0x6003,
"GL_GET_ERROR_QUERY_CHROMIUM",
},
{
0x6004,
"GL_COMMANDS_ISSUED_CHROMIUM",
},
{
0x6006,
"GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM",
},
{
0x6007,
"GL_LATENCY_QUERY_CHROMIUM",
},
{
0x78EC,
"GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM",
},
{
0x78ED,
"GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM",
},
{
0x78EE,
"GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
},
{
0x78EF,
"GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
},
{
0x78FA,
"GL_RGB_YCRCB_420_CHROMIUM",
},
{
0x78FB,
"GL_RGB_YCBCR_422_CHROMIUM",
},
{
0x78FC,
"GL_RGB_YCBCR_420V_CHROMIUM",
},
{
0x8,
"GL_CA_LAYER_EDGE_TOP_CHROMIUM",
},
{
0x80,
"GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV",
},
{
0x80000000,
"GL_MULTISAMPLE_BUFFER_BIT7_QCOM",
},
{
0x8001,
"GL_CONSTANT_COLOR",
},
{
0x8002,
"GL_ONE_MINUS_CONSTANT_COLOR",
},
{
0x8003,
"GL_CONSTANT_ALPHA",
},
{
0x8004,
"GL_ONE_MINUS_CONSTANT_ALPHA",
},
{
0x8005,
"GL_BLEND_COLOR",
},
{
0x8006,
"GL_FUNC_ADD",
},
{
0x8007,
"GL_MIN",
},
{
0x8008,
"GL_MAX",
},
{
0x8009,
"GL_BLEND_EQUATION",
},
{
0x800A,
"GL_FUNC_SUBTRACT",
},
{
0x800B,
"GL_FUNC_REVERSE_SUBTRACT",
},
{
0x8033,
"GL_UNSIGNED_SHORT_4_4_4_4",
},
{
0x8034,
"GL_UNSIGNED_SHORT_5_5_5_1",
},
{
0x8037,
"GL_POLYGON_OFFSET_FILL",
},
{
0x8038,
"GL_POLYGON_OFFSET_FACTOR",
},
{
0x803C,
"GL_ALPHA8_OES",
},
{
0x8040,
"GL_LUMINANCE8_OES",
},
{
0x8043,
"GL_LUMINANCE4_ALPHA4_OES",
},
{
0x8045,
"GL_LUMINANCE8_ALPHA8_OES",
},
{
0x8051,
"GL_RGB8_OES",
},
{
0x8052,
"GL_RGB10_EXT",
},
{
0x8054,
"GL_RGB16_EXT",
},
{
0x8056,
"GL_RGBA4",
},
{
0x8057,
"GL_RGB5_A1",
},
{
0x8058,
"GL_RGBA8_OES",
},
{
0x8059,
"GL_RGB10_A2_EXT",
},
{
0x805B,
"GL_RGBA16_EXT",
},
{
0x805C,
"GL_TEXTURE_RED_SIZE",
},
{
0x805D,
"GL_TEXTURE_GREEN_SIZE",
},
{
0x805E,
"GL_TEXTURE_BLUE_SIZE",
},
{
0x805F,
"GL_TEXTURE_ALPHA_SIZE",
},
{
0x8069,
"GL_TEXTURE_BINDING_2D",
},
{
0x806A,
"GL_TEXTURE_BINDING_3D_OES",
},
{
0x806D,
"GL_UNPACK_SKIP_IMAGES",
},
{
0x806E,
"GL_UNPACK_IMAGE_HEIGHT",
},
{
0x806F,
"GL_TEXTURE_3D_OES",
},
{
0x8071,
"GL_TEXTURE_DEPTH",
},
{
0x8072,
"GL_TEXTURE_WRAP_R_OES",
},
{
0x8073,
"GL_MAX_3D_TEXTURE_SIZE_OES",
},
{
0x8074,
"GL_VERTEX_ARRAY_KHR",
},
{
0x809D,
"GL_MULTISAMPLE_EXT",
},
{
0x809E,
"GL_SAMPLE_ALPHA_TO_COVERAGE",
},
{
0x809F,
"GL_SAMPLE_ALPHA_TO_ONE_EXT",
},
{
0x80A0,
"GL_SAMPLE_COVERAGE",
},
{
0x80A8,
"GL_SAMPLE_BUFFERS",
},
{
0x80A9,
"GL_SAMPLES",
},
{
0x80AA,
"GL_SAMPLE_COVERAGE_VALUE",
},
{
0x80AB,
"GL_SAMPLE_COVERAGE_INVERT",
},
{
0x80C8,
"GL_BLEND_DST_RGB",
},
{
0x80C9,
"GL_BLEND_SRC_RGB",
},
{
0x80CA,
"GL_BLEND_DST_ALPHA",
},
{
0x80CB,
"GL_BLEND_SRC_ALPHA",
},
{
0x80E1,
"GL_BGRA_EXT",
},
{
0x80E8,
"GL_MAX_ELEMENTS_VERTICES",
},
{
0x80E9,
"GL_MAX_ELEMENTS_INDICES",
},
{
0x812D,
"GL_CLAMP_TO_BORDER_OES",
},
{
0x812F,
"GL_CLAMP_TO_EDGE",
},
{
0x813A,
"GL_TEXTURE_MIN_LOD",
},
{
0x813B,
"GL_TEXTURE_MAX_LOD",
},
{
0x813C,
"GL_TEXTURE_BASE_LEVEL",
},
{
0x813D,
"GL_TEXTURE_MAX_LEVEL_APPLE",
},
{
0x8192,
"GL_GENERATE_MIPMAP_HINT",
},
{
0x81A5,
"GL_DEPTH_COMPONENT16",
},
{
0x81A6,
"GL_DEPTH_COMPONENT24_OES",
},
{
0x81A7,
"GL_DEPTH_COMPONENT32_OES",
},
{
0x8210,
"GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT",
},
{
0x8211,
"GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT",
},
{
0x8212,
"GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE",
},
{
0x8213,
"GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE",
},
{
0x8214,
"GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE",
},
{
0x8215,
"GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE",
},
{
0x8216,
"GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE",
},
{
0x8217,
"GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE",
},
{
0x8218,
"GL_FRAMEBUFFER_DEFAULT",
},
{
0x8219,
"GL_FRAMEBUFFER_UNDEFINED_OES",
},
{
0x821A,
"GL_DEPTH_STENCIL_ATTACHMENT",
},
{
0x821B,
"GL_MAJOR_VERSION",
},
{
0x821C,
"GL_MINOR_VERSION",
},
{
0x821D,
"GL_NUM_EXTENSIONS",
},
{
0x821F,
"GL_BUFFER_IMMUTABLE_STORAGE_EXT",
},
{
0x8220,
"GL_BUFFER_STORAGE_FLAGS_EXT",
},
{
0x8221,
"GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES",
},
{
0x8227,
"GL_RG_EXT",
},
{
0x8228,
"GL_RG_INTEGER",
},
{
0x8229,
"GL_R8_EXT",
},
{
0x822A,
"GL_R16_EXT",
},
{
0x822B,
"GL_RG8_EXT",
},
{
0x822C,
"GL_RG16_EXT",
},
{
0x822D,
"GL_R16F_EXT",
},
{
0x822E,
"GL_R32F_EXT",
},
{
0x822F,
"GL_RG16F_EXT",
},
{
0x8230,
"GL_RG32F_EXT",
},
{
0x8231,
"GL_R8I",
},
{
0x8232,
"GL_R8UI",
},
{
0x8233,
"GL_R16I",
},
{
0x8234,
"GL_R16UI",
},
{
0x8235,
"GL_R32I",
},
{
0x8236,
"GL_R32UI",
},
{
0x8237,
"GL_RG8I",
},
{
0x8238,
"GL_RG8UI",
},
{
0x8239,
"GL_RG16I",
},
{
0x823A,
"GL_RG16UI",
},
{
0x823B,
"GL_RG32I",
},
{
0x823C,
"GL_RG32UI",
},
{
0x8242,
"GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR",
},
{
0x8243,
"GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR",
},
{
0x8244,
"GL_DEBUG_CALLBACK_FUNCTION_KHR",
},
{
0x8245,
"GL_DEBUG_CALLBACK_USER_PARAM_KHR",
},
{
0x8246,
"GL_DEBUG_SOURCE_API_KHR",
},
{
0x8247,
"GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR",
},
{
0x8248,
"GL_DEBUG_SOURCE_SHADER_COMPILER_KHR",
},
{
0x8249,
"GL_DEBUG_SOURCE_THIRD_PARTY_KHR",
},
{
0x824A,
"GL_DEBUG_SOURCE_APPLICATION_KHR",
},
{
0x824B,
"GL_DEBUG_SOURCE_OTHER_KHR",
},
{
0x824C,
"GL_DEBUG_TYPE_ERROR_KHR",
},
{
0x824D,
"GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR",
},
{
0x824E,
"GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR",
},
{
0x824F,
"GL_DEBUG_TYPE_PORTABILITY_KHR",
},
{
0x8250,
"GL_DEBUG_TYPE_PERFORMANCE_KHR",
},
{
0x8251,
"GL_DEBUG_TYPE_OTHER_KHR",
},
{
0x8252,
"GL_LOSE_CONTEXT_ON_RESET_KHR",
},
{
0x8253,
"GL_GUILTY_CONTEXT_RESET_KHR",
},
{
0x8254,
"GL_INNOCENT_CONTEXT_RESET_KHR",
},
{
0x8255,
"GL_UNKNOWN_CONTEXT_RESET_KHR",
},
{
0x8256,
"GL_RESET_NOTIFICATION_STRATEGY_KHR",
},
{
0x8257,
"GL_PROGRAM_BINARY_RETRIEVABLE_HINT",
},
{
0x8258,
"GL_PROGRAM_SEPARABLE_EXT",
},
{
0x8259,
"GL_ACTIVE_PROGRAM_EXT",
},
{
0x825A,
"GL_PROGRAM_PIPELINE_BINDING_EXT",
},
{
0x825B,
"GL_MAX_VIEWPORTS_OES",
},
{
0x825C,
"GL_VIEWPORT_SUBPIXEL_BITS_OES",
},
{
0x825D,
"GL_VIEWPORT_BOUNDS_RANGE_OES",
},
{
0x825E,
"GL_LAYER_PROVOKING_VERTEX_OES",
},
{
0x825F,
"GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES",
},
{
0x8260,
"GL_UNDEFINED_VERTEX_OES",
},
{
0x8261,
"GL_NO_RESET_NOTIFICATION_KHR",
},
{
0x8262,
"GL_MAX_COMPUTE_SHARED_MEMORY_SIZE",
},
{
0x8263,
"GL_MAX_COMPUTE_UNIFORM_COMPONENTS",
},
{
0x8264,
"GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS",
},
{
0x8265,
"GL_MAX_COMPUTE_ATOMIC_COUNTERS",
},
{
0x8266,
"GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS",
},
{
0x8267,
"GL_COMPUTE_WORK_GROUP_SIZE",
},
{
0x8268,
"GL_DEBUG_TYPE_MARKER_KHR",
},
{
0x8269,
"GL_DEBUG_TYPE_PUSH_GROUP_KHR",
},
{
0x826A,
"GL_DEBUG_TYPE_POP_GROUP_KHR",
},
{
0x826B,
"GL_DEBUG_SEVERITY_NOTIFICATION_KHR",
},
{
0x826C,
"GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR",
},
{
0x826D,
"GL_DEBUG_GROUP_STACK_DEPTH_KHR",
},
{
0x826E,
"GL_MAX_UNIFORM_LOCATIONS",
},
{
0x82D4,
"GL_VERTEX_ATTRIB_BINDING",
},
{
0x82D5,
"GL_VERTEX_ATTRIB_RELATIVE_OFFSET",
},
{
0x82D6,
"GL_VERTEX_BINDING_DIVISOR",
},
{
0x82D7,
"GL_VERTEX_BINDING_OFFSET",
},
{
0x82D8,
"GL_VERTEX_BINDING_STRIDE",
},
{
0x82D9,
"GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET",
},
{
0x82DA,
"GL_MAX_VERTEX_ATTRIB_BINDINGS",
},
{
0x82DB,
"GL_TEXTURE_VIEW_MIN_LEVEL_OES",
},
{
0x82DC,
"GL_TEXTURE_VIEW_NUM_LEVELS_OES",
},
{
0x82DD,
"GL_TEXTURE_VIEW_MIN_LAYER_OES",
},
{
0x82DE,
"GL_TEXTURE_VIEW_NUM_LAYERS_OES",
},
{
0x82DF,
"GL_TEXTURE_IMMUTABLE_LEVELS",
},
{
0x82E0,
"GL_BUFFER_KHR",
},
{
0x82E1,
"GL_SHADER_KHR",
},
{
0x82E2,
"GL_PROGRAM_KHR",
},
{
0x82E3,
"GL_QUERY_KHR",
},
{
0x82E4,
"GL_PROGRAM_PIPELINE_KHR",
},
{
0x82E5,
"GL_MAX_VERTEX_ATTRIB_STRIDE",
},
{
0x82E6,
"GL_SAMPLER_KHR",
},
{
0x82E8,
"GL_MAX_LABEL_LENGTH_KHR",
},
{
0x82F9,
"GL_MAX_CULL_DISTANCES_EXT",
},
{
0x82FA,
"GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT",
},
{
0x82FB,
"GL_CONTEXT_RELEASE_BEHAVIOR_KHR",
},
{
0x82FC,
"GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR",
},
{
0x8363,
"GL_UNSIGNED_SHORT_5_6_5",
},
{
0x8365,
"GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT",
},
{
0x8366,
"GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT",
},
{
0x8368,
"GL_UNSIGNED_INT_2_10_10_10_REV_EXT",
},
{
0x8370,
"GL_MIRRORED_REPEAT",
},
{
0x83F0,
"GL_COMPRESSED_RGB_S3TC_DXT1_EXT",
},
{
0x83F1,
"GL_COMPRESSED_RGBA_S3TC_DXT1_EXT",
},
{
0x83F2,
"GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE",
},
{
0x83F3,
"GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE",
},
{
0x83F9,
"GL_PERFQUERY_DONOT_FLUSH_INTEL",
},
{
0x83FA,
"GL_PERFQUERY_FLUSH_INTEL",
},
{
0x83FB,
"GL_PERFQUERY_WAIT_INTEL",
},
{
0x83FC,
"GL_BLACKHOLE_RENDER_INTEL",
},
{
0x83FE,
"GL_CONSERVATIVE_RASTERIZATION_INTEL",
},
{
0x846D,
"GL_ALIASED_POINT_SIZE_RANGE",
},
{
0x846E,
"GL_ALIASED_LINE_WIDTH_RANGE",
},
{
0x84C0,
"GL_TEXTURE0",
},
{
0x84C1,
"GL_TEXTURE1",
},
{
0x84C2,
"GL_TEXTURE2",
},
{
0x84C3,
"GL_TEXTURE3",
},
{
0x84C4,
"GL_TEXTURE4",
},
{
0x84C5,
"GL_TEXTURE5",
},
{
0x84C6,
"GL_TEXTURE6",
},
{
0x84C7,
"GL_TEXTURE7",
},
{
0x84C8,
"GL_TEXTURE8",
},
{
0x84C9,
"GL_TEXTURE9",
},
{
0x84CA,
"GL_TEXTURE10",
},
{
0x84CB,
"GL_TEXTURE11",
},
{
0x84CC,
"GL_TEXTURE12",
},
{
0x84CD,
"GL_TEXTURE13",
},
{
0x84CE,
"GL_TEXTURE14",
},
{
0x84CF,
"GL_TEXTURE15",
},
{
0x84D0,
"GL_TEXTURE16",
},
{
0x84D1,
"GL_TEXTURE17",
},
{
0x84D2,
"GL_TEXTURE18",
},
{
0x84D3,
"GL_TEXTURE19",
},
{
0x84D4,
"GL_TEXTURE20",
},
{
0x84D5,
"GL_TEXTURE21",
},
{
0x84D6,
"GL_TEXTURE22",
},
{
0x84D7,
"GL_TEXTURE23",
},
{
0x84D8,
"GL_TEXTURE24",
},
{
0x84D9,
"GL_TEXTURE25",
},
{
0x84DA,
"GL_TEXTURE26",
},
{
0x84DB,
"GL_TEXTURE27",
},
{
0x84DC,
"GL_TEXTURE28",
},
{
0x84DD,
"GL_TEXTURE29",
},
{
0x84DE,
"GL_TEXTURE30",
},
{
0x84DF,
"GL_TEXTURE31",
},
{
0x84E0,
"GL_ACTIVE_TEXTURE",
},
{
0x84E3,
"GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV",
},
{
0x84E4,
"GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV",
},
{
0x84E8,
"GL_MAX_RENDERBUFFER_SIZE",
},
{
0x84F2,
"GL_ALL_COMPLETED_NV",
},
{
0x84F3,
"GL_FENCE_STATUS_NV",
},
{
0x84F4,
"GL_FENCE_CONDITION_NV",
},
{
0x84F5,
"GL_TEXTURE_RECTANGLE_ARB",
},
{
0x84F6,
"GL_TEXTURE_BINDING_RECTANGLE_ARB",
},
{
0x84F7,
"GL_COMMANDS_COMPLETED_CHROMIUM",
},
{
0x84F8,
"GL_READBACK_SHADOW_COPIES_UPDATED_CHROMIUM",
},
{
0x84F9,
"GL_DEPTH_STENCIL_OES",
},
{
0x84FA,
"GL_UNSIGNED_INT_24_8_OES",
},
{
0x84FD,
"GL_MAX_TEXTURE_LOD_BIAS",
},
{
0x84FE,
"GL_TEXTURE_MAX_ANISOTROPY_EXT",
},
{
0x84FF,
"GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT",
},
{
0x8507,
"GL_INCR_WRAP",
},
{
0x8508,
"GL_DECR_WRAP",
},
{
0x8513,
"GL_TEXTURE_CUBE_MAP",
},
{
0x8514,
"GL_TEXTURE_BINDING_CUBE_MAP",
},
{
0x8515,
"GL_TEXTURE_CUBE_MAP_POSITIVE_X",
},
{
0x8516,
"GL_TEXTURE_CUBE_MAP_NEGATIVE_X",
},
{
0x8517,
"GL_TEXTURE_CUBE_MAP_POSITIVE_Y",
},
{
0x8518,
"GL_TEXTURE_CUBE_MAP_NEGATIVE_Y",
},
{
0x8519,
"GL_TEXTURE_CUBE_MAP_POSITIVE_Z",
},
{
0x851A,
"GL_TEXTURE_CUBE_MAP_NEGATIVE_Z",
},
{
0x851C,
"GL_MAX_CUBE_MAP_TEXTURE_SIZE",
},
{
0x8576,
"GL_CONSTANT_CHROMIUM",
},
{
0x8589,
"GL_SRC1_ALPHA_EXT",
},
{
0x85B5,
"GL_VERTEX_ARRAY_BINDING_OES",
},
{
0x85BA,
"GL_UNSIGNED_SHORT_8_8_APPLE",
},
{
0x85BB,
"GL_UNSIGNED_SHORT_8_8_REV_APPLE",
},
{
0x8622,
"GL_VERTEX_ATTRIB_ARRAY_ENABLED",
},
{
0x8623,
"GL_VERTEX_ATTRIB_ARRAY_SIZE",
},
{
0x8624,
"GL_VERTEX_ATTRIB_ARRAY_STRIDE",
},
{
0x8625,
"GL_VERTEX_ATTRIB_ARRAY_TYPE",
},
{
0x8626,
"GL_CURRENT_VERTEX_ATTRIB",
},
{
0x8645,
"GL_VERTEX_ATTRIB_ARRAY_POINTER",
},
{
0x86A1,
"GL_TEXTURE_COMPRESSED",
},
{
0x86A2,
"GL_NUM_COMPRESSED_TEXTURE_FORMATS",
},
{
0x86A3,
"GL_COMPRESSED_TEXTURE_FORMATS",
},
{
0x8740,
"GL_Z400_BINARY_AMD",
},
{
0x8741,
"GL_PROGRAM_BINARY_LENGTH_OES",
},
{
0x8743,
"GL_MIRROR_CLAMP_TO_EDGE_EXT",
},
{
0x875F,
"GL_PROGRAM_BINARY_FORMAT_MESA",
},
{
0x8764,
"GL_BUFFER_SIZE",
},
{
0x8765,
"GL_BUFFER_USAGE",
},
{
0x87EE,
"GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD",
},
{
0x87F9,
"GL_3DC_X_AMD",
},
{
0x87FA,
"GL_3DC_XY_AMD",
},
{
0x87FE,
"GL_NUM_PROGRAM_BINARY_FORMATS_OES",
},
{
0x87FF,
"GL_PROGRAM_BINARY_FORMATS_OES",
},
{
0x8800,
"GL_STENCIL_BACK_FUNC",
},
{
0x8801,
"GL_STENCIL_BACK_FAIL",
},
{
0x8802,
"GL_STENCIL_BACK_PASS_DEPTH_FAIL",
},
{
0x8803,
"GL_STENCIL_BACK_PASS_DEPTH_PASS",
},
{
0x8814,
"GL_RGBA32F_EXT",
},
{
0x8815,
"GL_RGB32F_EXT",
},
{
0x8816,
"GL_ALPHA32F_EXT",
},
{
0x8818,
"GL_LUMINANCE32F_EXT",
},
{
0x8819,
"GL_LUMINANCE_ALPHA32F_EXT",
},
{
0x881A,
"GL_RGBA16F_EXT",
},
{
0x881B,
"GL_RGB16F_EXT",
},
{
0x881C,
"GL_ALPHA16F_EXT",
},
{
0x881E,
"GL_LUMINANCE16F_EXT",
},
{
0x881F,
"GL_LUMINANCE_ALPHA16F_EXT",
},
{
0x8823,
"GL_WRITEONLY_RENDERING_QCOM",
},
{
0x8824,
"GL_MAX_DRAW_BUFFERS_EXT",
},
{
0x8825,
"GL_DRAW_BUFFER0_EXT",
},
{
0x8826,
"GL_DRAW_BUFFER1_EXT",
},
{
0x8827,
"GL_DRAW_BUFFER2_EXT",
},
{
0x8828,
"GL_DRAW_BUFFER3_EXT",
},
{
0x8829,
"GL_DRAW_BUFFER4_EXT",
},
{
0x882A,
"GL_DRAW_BUFFER5_EXT",
},
{
0x882B,
"GL_DRAW_BUFFER6_EXT",
},
{
0x882C,
"GL_DRAW_BUFFER7_EXT",
},
{
0x882D,
"GL_DRAW_BUFFER8_EXT",
},
{
0x882E,
"GL_DRAW_BUFFER9_EXT",
},
{
0x882F,
"GL_DRAW_BUFFER10_EXT",
},
{
0x8830,
"GL_DRAW_BUFFER11_EXT",
},
{
0x8831,
"GL_DRAW_BUFFER12_EXT",
},
{
0x8832,
"GL_DRAW_BUFFER13_EXT",
},
{
0x8833,
"GL_DRAW_BUFFER14_EXT",
},
{
0x8834,
"GL_DRAW_BUFFER15_EXT",
},
{
0x883D,
"GL_BLEND_EQUATION_ALPHA",
},
{
0x884A,
"GL_TEXTURE_DEPTH_SIZE",
},
{
0x884C,
"GL_TEXTURE_COMPARE_MODE_EXT",
},
{
0x884D,
"GL_TEXTURE_COMPARE_FUNC_EXT",
},
{
0x884E,
"GL_COMPARE_REF_TO_TEXTURE_EXT",
},
{
0x8864,
"GL_QUERY_COUNTER_BITS_EXT",
},
{
0x8865,
"GL_CURRENT_QUERY_EXT",
},
{
0x8866,
"GL_QUERY_RESULT_EXT",
},
{
0x8867,
"GL_QUERY_RESULT_AVAILABLE_EXT",
},
{
0x8868,
"GL_QUERY_RESULT_AVAILABLE_NO_FLUSH_CHROMIUM_EXT",
},
{
0x8869,
"GL_MAX_VERTEX_ATTRIBS",
},
{
0x886A,
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED",
},
{
0x886C,
"GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES",
},
{
0x886D,
"GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES",
},
{
0x8872,
"GL_MAX_TEXTURE_IMAGE_UNITS",
},
{
0x887F,
"GL_GEOMETRY_SHADER_INVOCATIONS_OES",
},
{
0x8892,
"GL_ARRAY_BUFFER",
},
{
0x8893,
"GL_ELEMENT_ARRAY_BUFFER",
},
{
0x8894,
"GL_ARRAY_BUFFER_BINDING",
},
{
0x8895,
"GL_ELEMENT_ARRAY_BUFFER_BINDING",
},
{
0x889F,
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",
},
{
0x88B8,
"GL_READ_ONLY",
},
{
0x88B9,
"GL_WRITE_ONLY_OES",
},
{
0x88BA,
"GL_READ_WRITE",
},
{
0x88BB,
"GL_BUFFER_ACCESS_OES",
},
{
0x88BC,
"GL_BUFFER_MAPPED_OES",
},
{
0x88BD,
"GL_BUFFER_MAP_POINTER_OES",
},
{
0x88BF,
"GL_TIME_ELAPSED_EXT",
},
{
0x88E0,
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0x88E1,
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{
0x88E2,
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{
0x88E4,
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{
0x88E5,
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{
0x88E6,
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{
0x88E8,
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{
0x88E9,
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0x88EA,
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{
0x88EB,
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0x88EC,
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0x88ED,
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0x88EE,
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0x88EF,
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0x88F0,
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{
0x88F1,
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{
0x88F9,
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{
0x88FA,
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{
0x88FB,
"GL_ONE_MINUS_SRC1_ALPHA_EXT",
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{
0x88FC,
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{
0x88FD,
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0x88FE,
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0x88FF,
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0x8904,
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0x8905,
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0x8914,
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0x8916,
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0x8917,
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0x8918,
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{
0x8919,
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0x8A11,
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{
0x8A1F,
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0x8A28,
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0x8A29,
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0x8A2A,
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0x8A2B,
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0x8A2C,
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0x8A2D,
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0x8A2E,
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0x8A2F,
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0x8A30,
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0x8A31,
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0x8A32,
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0x8A33,
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0x8A34,
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0x8A35,
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0x8A36,
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0x8A37,
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0x8A38,
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0x8A39,
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0x8A3A,
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0x8A3B,
"GL_UNIFORM_OFFSET",
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0x8A3C,
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0x8A3D,
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0x8A3E,
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0x8A3F,
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0x8A40,
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0x8A41,
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0x8A42,
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{
0x8A43,
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0x8A44,
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{
0x8A46,
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{
0x8A48,
"GL_TEXTURE_SRGB_DECODE_EXT",
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{
0x8A49,
"GL_DECODE_EXT",
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{
0x8A4A,
"GL_SKIP_DECODE_EXT",
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{
0x8A4F,
"GL_PROGRAM_PIPELINE_OBJECT_EXT",
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{
0x8A51,
"GL_RGB_RAW_422_APPLE",
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0x8A52,
"GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT",
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0x8A53,
"GL_SYNC_OBJECT_APPLE",
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0x8A54,
"GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT",
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0x8A55,
"GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT",
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0x8A56,
"GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT",
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0x8A57,
"GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT",
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0x8AF0,
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0x8AF1,
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0x8AF2,
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0x8AF3,
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0x8AF4,
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0x8AF5,
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{
0x8AF6,
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0x8AF7,
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0x8B30,
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0x8B31,
"GL_VERTEX_SHADER",
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0x8B40,
"GL_PROGRAM_OBJECT_EXT",
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0x8B48,
"GL_SHADER_OBJECT_EXT",
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0x8B49,
"GL_MAX_FRAGMENT_UNIFORM_COMPONENTS",
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0x8B4A,
"GL_MAX_VERTEX_UNIFORM_COMPONENTS",
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0x8B4B,
"GL_MAX_VARYING_COMPONENTS",
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0x8B4C,
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS",
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0x8B4D,
"GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS",
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0x8B4F,
"GL_SHADER_TYPE",
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0x8B50,
"GL_FLOAT_VEC2",
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0x8B51,
"GL_FLOAT_VEC3",
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0x8B52,
"GL_FLOAT_VEC4",
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0x8B53,
"GL_INT_VEC2",
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0x8B54,
"GL_INT_VEC3",
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0x8B55,
"GL_INT_VEC4",
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0x8B56,
"GL_BOOL",
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0x8B57,
"GL_BOOL_VEC2",
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0x8B58,
"GL_BOOL_VEC3",
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0x8B59,
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0x8B5A,
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0x8B5B,
"GL_FLOAT_MAT3",
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0x8B5C,
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0x8B5E,
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0x8B5F,
"GL_SAMPLER_3D_OES",
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0x8B60,
"GL_SAMPLER_CUBE",
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0x8B62,
"GL_SAMPLER_2D_SHADOW_EXT",
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0x8B63,
"GL_SAMPLER_2D_RECT_ARB",
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{
0x8B65,
"GL_FLOAT_MAT2x3_NV",
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0x8B66,
"GL_FLOAT_MAT2x4_NV",
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{
0x8B67,
"GL_FLOAT_MAT3x2_NV",
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0x8B68,
"GL_FLOAT_MAT3x4_NV",
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0x8B69,
"GL_FLOAT_MAT4x2_NV",
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0x8B6A,
"GL_FLOAT_MAT4x3_NV",
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0x8B80,
"GL_DELETE_STATUS",
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0x8B81,
"GL_COMPILE_STATUS",
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0x8B82,
"GL_LINK_STATUS",
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0x8B83,
"GL_VALIDATE_STATUS",
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0x8B84,
"GL_INFO_LOG_LENGTH",
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0x8B85,
"GL_ATTACHED_SHADERS",
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0x8B86,
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0x8B87,
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0x8B88,
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0x8B89,
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0x8B8A,
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0x8B8B,
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0x8B8C,
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0x8B8D,
"GL_CURRENT_PROGRAM",
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0x8B90,
"GL_PALETTE4_RGB8_OES",
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0x8B91,
"GL_PALETTE4_RGBA8_OES",
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0x8B92,
"GL_PALETTE4_R5_G6_B5_OES",
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0x8B93,
"GL_PALETTE4_RGBA4_OES",
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0x8B94,
"GL_PALETTE4_RGB5_A1_OES",
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0x8B95,
"GL_PALETTE8_RGB8_OES",
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0x8B96,
"GL_PALETTE8_RGBA8_OES",
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0x8B97,
"GL_PALETTE8_R5_G6_B5_OES",
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0x8B98,
"GL_PALETTE8_RGBA4_OES",
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0x8B99,
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0x8B9A,
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0x8B9B,
"GL_IMPLEMENTATION_COLOR_READ_FORMAT",
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0x8BBB,
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0x8BC0,
"GL_COUNTER_TYPE_AMD",
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0x8BC1,
"GL_COUNTER_RANGE_AMD",
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0x8BC2,
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0x8BC3,
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0x8BC4,
"GL_PERFMON_RESULT_AVAILABLE_AMD",
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0x8BC5,
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0x8BC6,
"GL_PERFMON_RESULT_AMD",
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0x8BD2,
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0x8BD3,
"GL_TEXTURE_HEIGHT_QCOM",
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0x8BD4,
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0x8BD5,
"GL_TEXTURE_INTERNAL_FORMAT_QCOM",
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0x8BD6,
"GL_TEXTURE_FORMAT_QCOM",
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0x8BD7,
"GL_TEXTURE_TYPE_QCOM",
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0x8BD8,
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0x8BD9,
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0x8BDA,
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0x8BDB,
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0x8BDC,
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0x8BE7,
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0x8BFA,
"GL_TEXTURE_PROTECTED_EXT",
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0x8BFB,
"GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM",
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0x8BFC,
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0x8BFD,
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0x8BFE,
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0x8BFF,
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0x8C00,
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0x8C01,
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0x8C02,
"GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG",
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0x8C03,
"GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",
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0x8C0A,
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0x8C10,
"GL_TEXTURE_RED_TYPE",
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0x8C11,
"GL_TEXTURE_GREEN_TYPE",
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0x8C12,
"GL_TEXTURE_BLUE_TYPE",
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0x8C13,
"GL_TEXTURE_ALPHA_TYPE",
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0x8C16,
"GL_TEXTURE_DEPTH_TYPE",
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0x8C17,
"GL_UNSIGNED_NORMALIZED_EXT",
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0x8C1A,
"GL_TEXTURE_2D_ARRAY",
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0x8C1D,
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0x8C29,
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0x8C2A,
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0x8C2B,
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0x8C2C,
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0x8C2D,
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0x8C2F,
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0x8C36,
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0x8C37,
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0x8C3A,
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0x8C3B,
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0x8C3D,
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0x8C3E,
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0x8C3F,
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0x8C40,
"GL_SRGB_EXT",
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0x8C41,
"GL_SRGB8_NV",
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0x8C42,
"GL_SRGB_ALPHA_EXT",
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0x8C43,
"GL_SRGB8_ALPHA8_EXT",
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0x8C44,
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0x8C45,
"GL_SLUMINANCE8_ALPHA8_NV",
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0x8C46,
"GL_SLUMINANCE_NV",
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0x8C47,
"GL_SLUMINANCE8_NV",
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0x8C4C,
"GL_COMPRESSED_SRGB_S3TC_DXT1_EXT",
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0x8C4D,
"GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT",
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0x8C4E,
"GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT",
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0x8C4F,
"GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT",
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0x8C76,
"GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH",
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0x8C7F,
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0x8C80,
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0x8C83,
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0x8C84,
"GL_TRANSFORM_FEEDBACK_BUFFER_START",
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0x8C85,
"GL_TRANSFORM_FEEDBACK_BUFFER_SIZE",
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0x8C87,
"GL_PRIMITIVES_GENERATED_OES",
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0x8C88,
"GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN",
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0x8C89,
"GL_RASTERIZER_DISCARD",
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0x8C8A,
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0x8C8B,
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0x8C8C,
"GL_INTERLEAVED_ATTRIBS",
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0x8C8D,
"GL_SEPARATE_ATTRIBS",
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0x8C8E,
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0x8C8F,
"GL_TRANSFORM_FEEDBACK_BUFFER_BINDING",
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0x8C92,
"GL_ATC_RGB_AMD",
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0x8C93,
"GL_ATC_RGBA_EXPLICIT_ALPHA_AMD",
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0x8CA1,
"GL_LOWER_LEFT_EXT",
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0x8CA2,
"GL_UPPER_LEFT_EXT",
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0x8CA3,
"GL_STENCIL_BACK_REF",
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0x8CA4,
"GL_STENCIL_BACK_VALUE_MASK",
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0x8CA5,
"GL_STENCIL_BACK_WRITEMASK",
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0x8CA6,
"GL_FRAMEBUFFER_BINDING",
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0x8CA7,
"GL_RENDERBUFFER_BINDING",
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0x8CA8,
"GL_READ_FRAMEBUFFER_ANGLE",
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0x8CA9,
"GL_DRAW_FRAMEBUFFER_ANGLE",
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0x8CAA,
"GL_READ_FRAMEBUFFER_BINDING_ANGLE",
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0x8CAB,
"GL_RENDERBUFFER_SAMPLES_ANGLE",
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0x8CAC,
"GL_DEPTH_COMPONENT32F",
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0x8CAD,
"GL_DEPTH32F_STENCIL8",
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0x8CD0,
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE",
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0x8CD1,
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME",
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0x8CD2,
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL",
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0x8CD3,
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE",
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0x8CD4,
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES",
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0x8CD5,
"GL_FRAMEBUFFER_COMPLETE",
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0x8CD6,
"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT",
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0x8CD7,
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT",
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0x8CD9,
"GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS",
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0x8CDD,
"GL_FRAMEBUFFER_UNSUPPORTED",
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0x8CDF,
"GL_MAX_COLOR_ATTACHMENTS_EXT",
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0x8CE0,
"GL_COLOR_ATTACHMENT0",
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{
0x8CE1,
"GL_COLOR_ATTACHMENT1_EXT",
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{
0x8CE2,
"GL_COLOR_ATTACHMENT2_EXT",
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{
0x8CE3,
"GL_COLOR_ATTACHMENT3_EXT",
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{
0x8CE4,
"GL_COLOR_ATTACHMENT4_EXT",
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{
0x8CE5,
"GL_COLOR_ATTACHMENT5_EXT",
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{
0x8CE6,
"GL_COLOR_ATTACHMENT6_EXT",
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0x8CE7,
"GL_COLOR_ATTACHMENT7_EXT",
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{
0x8CE8,
"GL_COLOR_ATTACHMENT8_EXT",
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0x8CE9,
"GL_COLOR_ATTACHMENT9_EXT",
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{
0x8CEA,
"GL_COLOR_ATTACHMENT10_EXT",
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{
0x8CEB,
"GL_COLOR_ATTACHMENT11_EXT",
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{
0x8CEC,
"GL_COLOR_ATTACHMENT12_EXT",
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0x8CED,
"GL_COLOR_ATTACHMENT13_EXT",
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{
0x8CEE,
"GL_COLOR_ATTACHMENT14_EXT",
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0x8CEF,
"GL_COLOR_ATTACHMENT15_EXT",
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{
0x8CF0,
"GL_COLOR_ATTACHMENT16",
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{
0x8CF1,
"GL_COLOR_ATTACHMENT17",
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{
0x8CF2,
"GL_COLOR_ATTACHMENT18",
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{
0x8CF3,
"GL_COLOR_ATTACHMENT19",
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{
0x8CF4,
"GL_COLOR_ATTACHMENT20",
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{
0x8CF5,
"GL_COLOR_ATTACHMENT21",
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{
0x8CF6,
"GL_COLOR_ATTACHMENT22",
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{
0x8CF7,
"GL_COLOR_ATTACHMENT23",
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{
0x8CF8,
"GL_COLOR_ATTACHMENT24",
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{
0x8CF9,
"GL_COLOR_ATTACHMENT25",
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{
0x8CFA,
"GL_COLOR_ATTACHMENT26",
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{
0x8CFB,
"GL_COLOR_ATTACHMENT27",
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{
0x8CFC,
"GL_COLOR_ATTACHMENT28",
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{
0x8CFD,
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{
0x8CFE,
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{
0x8CFF,
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{
0x8D00,
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{
0x8D20,
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{
0x8D40,
"GL_FRAMEBUFFER",
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{
0x8D41,
"GL_RENDERBUFFER",
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{
0x8D42,
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{
0x8D43,
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{
0x8D44,
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{
0x8D46,
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{
0x8D47,
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{
0x8D48,
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{
0x8D50,
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{
0x8D51,
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{
0x8D52,
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{
0x8D53,
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{
0x8D54,
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{
0x8D55,
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{
0x8D56,
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{
0x8D57,
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{
0x8D61,
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{
0x8D62,
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{
0x8D64,
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{
0x8D65,
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{
0x8D66,
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{
0x8D67,
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{
0x8D68,
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{
0x8D69,
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{
0x8D6A,
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{
0x8D6B,
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{
0x8D6C,
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{
0x8D70,
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{
0x8D71,
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{
0x8D76,
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{
0x8D77,
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{
0x8D7C,
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{
0x8D7D,
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{
0x8D82,
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{
0x8D83,
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{
0x8D88,
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{
0x8D89,
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{
0x8D8E,
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{
0x8D8F,
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{
0x8D94,
"GL_RED_INTEGER",
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{
0x8D98,
"GL_RGB_INTEGER",
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{
0x8D99,
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{
0x8D9F,
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{
0x8DA7,
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{
0x8DA8,
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{
0x8DAD,
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{
0x8DB9,
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{
0x8DBB,
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{
0x8DBC,
"GL_COMPRESSED_SIGNED_RED_RGTC1_EXT",
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{
0x8DBD,
"GL_COMPRESSED_RED_GREEN_RGTC2_EXT",
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{
0x8DBE,
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{
0x8DC1,
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{
0x8DC2,
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{
0x8DC4,
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{
0x8DC5,
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{
0x8DC6,
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{
0x8DC7,
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{
0x8DC8,
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{
0x8DCA,
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{
0x8DCB,
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{
0x8DCC,
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{
0x8DCF,
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{
0x8DD0,
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{
0x8DD2,
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{
0x8DD3,
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{
0x8DD4,
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{
0x8DD7,
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{
0x8DD8,
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{
0x8DD9,
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{
0x8DDF,
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{
0x8DE0,
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0x8DE1,
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{
0x8DF0,
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{
0x8DF1,
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{
0x8DF2,
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{
0x8DF3,
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{
0x8DF4,
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{
0x8DF5,
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{
0x8DF6,
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{
0x8DF7,
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{
0x8DF8,
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{
0x8DF9,
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{
0x8DFA,
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{
0x8DFB,
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{
0x8DFC,
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{
0x8DFD,
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0x8E13,
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{
0x8E14,
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{
0x8E15,
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{
0x8E16,
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{
0x8E1B,
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{
0x8E1E,
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{
0x8E1F,
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{
0x8E20,
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{
0x8E22,
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{
0x8E23,
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{
0x8E24,
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{
0x8E25,
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{
0x8E28,
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{
0x8E2C,
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{
0x8E42,
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{
0x8E43,
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{
0x8E44,
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{
0x8E45,
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{
0x8E4D,
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{
0x8E4E,
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{
0x8E50,
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{
0x8E51,
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{
0x8E52,
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0x8E59,
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{
0x8E5A,
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{
0x8E5B,
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{
0x8E5C,
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{
0x8E5D,
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{
0x8E5E,
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{
0x8E5F,
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{
0x8E72,
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{
0x8E75,
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{
0x8E76,
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{
0x8E77,
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{
0x8E78,
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0x8E79,
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{
0x8E7A,
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{
0x8E7B,
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{
0x8E7C,
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{
0x8E7D,
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0x8E7E,
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0x8E7F,
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0x8E80,
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0x8E81,
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0x8E82,
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0x8E83,
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0x8E84,
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0x8E85,
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0x8E86,
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0x8E87,
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0x8E88,
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0x8E89,
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0x8E8A,
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{
0x8E8C,
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{
0x8E8D,
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{
0x8E8E,
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{
0x8E8F,
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{
0x8ED0,
"GL_COVERAGE_COMPONENT_NV",
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{
0x8ED1,
"GL_COVERAGE_COMPONENT4_NV",
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{
0x8ED2,
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{
0x8ED3,
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{
0x8ED4,
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{
0x8ED5,
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0x8ED6,
"GL_COVERAGE_EDGE_FRAGMENTS_NV",
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{
0x8ED7,
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{
0x8F10,
"GL_INCLUSIVE_EXT",
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0x8F11,
"GL_EXCLUSIVE_EXT",
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{
0x8F12,
"GL_WINDOW_RECTANGLE_EXT",
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{
0x8F13,
"GL_WINDOW_RECTANGLE_MODE_EXT",
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{
0x8F14,
"GL_MAX_WINDOW_RECTANGLES_EXT",
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{
0x8F15,
"GL_NUM_WINDOW_RECTANGLES_EXT",
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{
0x8F36,
"GL_COPY_READ_BUFFER_NV",
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0x8F37,
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0x8F38,
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0x8F39,
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0x8F3A,
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{
0x8F3B,
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{
0x8F3C,
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{
0x8F3D,
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{
0x8F3E,
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{
0x8F3F,
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{
0x8F43,
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{
0x8F4F,
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{
0x8F60,
"GL_MALI_SHADER_BINARY_ARM",
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{
0x8F61,
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{
0x8F63,
"GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT",
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{
0x8F64,
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{
0x8F65,
"GL_FETCH_PER_SAMPLE_ARM",
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{
0x8F66,
"GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM",
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{
0x8F67,
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{
0x8F69,
"GL_TEXTURE_ASTC_DECODE_PRECISION_EXT",
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{
0x8F94,
"GL_R8_SNORM",
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{
0x8F95,
"GL_RG8_SNORM",
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{
0x8F96,
"GL_RGB8_SNORM",
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{
0x8F97,
"GL_RGBA8_SNORM",
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{
0x8F98,
"GL_R16_SNORM_EXT",
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{
0x8F99,
"GL_RG16_SNORM_EXT",
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{
0x8F9A,
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{
0x8F9B,
"GL_RGBA16_SNORM_EXT",
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{
0x8F9C,
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{
0x8FA0,
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{
0x8FB0,
"GL_BINNING_CONTROL_HINT_QCOM",
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{
0x8FB1,
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{
0x8FB2,
"GL_GPU_OPTIMIZED_QCOM",
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{
0x8FB3,
"GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM",
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{
0x8FBB,
"GL_GPU_DISJOINT_EXT",
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{
0x8FBD,
"GL_SR8_EXT",
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{
0x8FBE,
"GL_SRG8_EXT",
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{
0x8FBF,
"GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT",
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{
0x8FC4,
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{
0x8FE0,
"GL_INT8_NV",
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{
0x8FE1,
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{
0x8FE2,
"GL_INT8_VEC3_NV",
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{
0x8FE3,
"GL_INT8_VEC4_NV",
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{
0x8FE4,
"GL_INT16_NV",
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{
0x8FE5,
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{
0x8FE6,
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{
0x8FE7,
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{
0x8FE9,
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{
0x8FEA,
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{
0x8FEB,
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{
0x8FEC,
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{
0x8FED,
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{
0x8FEE,
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{
0x8FEF,
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{
0x8FF0,
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{
0x8FF1,
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{
0x8FF2,
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{
0x8FF3,
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{
0x8FF5,
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{
0x8FF6,
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{
0x8FF7,
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{
0x8FF8,
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{
0x8FF9,
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{
0x8FFA,
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{
0x8FFB,
"GL_FLOAT16_VEC4_NV",
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{
0x9009,
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{
0x900A,
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{
0x900C,
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{
0x900D,
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{
0x900E,
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{
0x900F,
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{
0x901C,
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{
0x901D,
"GL_FACTOR_MAX_AMD",
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{
0x904D,
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{
0x904E,
"GL_IMAGE_3D",
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{
0x9050,
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{
0x9051,
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{
0x9053,
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{
0x9054,
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{
0x9058,
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{
0x9059,
"GL_INT_IMAGE_3D",
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{
0x905B,
"GL_INT_IMAGE_CUBE",
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{
0x905C,
"GL_INT_IMAGE_BUFFER_OES",
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{
0x905E,
"GL_INT_IMAGE_2D_ARRAY",
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{
0x905F,
"GL_INT_IMAGE_CUBE_MAP_ARRAY_OES",
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{
0x9063,
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{
0x9064,
"GL_UNSIGNED_INT_IMAGE_3D",
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{
0x9066,
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{
0x9067,
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{
0x9069,
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{
0x906A,
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{
0x906E,
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{
0x906F,
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{
0x9070,
"GL_PATH_FORMAT_SVG_NV",
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{
0x9071,
"GL_PATH_FORMAT_PS_NV",
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{
0x9072,
"GL_STANDARD_FONT_NAME_NV",
},
{
0x9073,
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{
0x9074,
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{
0x9075,
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{
0x9076,
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},
{
0x9077,
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},
{
0x9078,
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},
{
0x9079,
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{
0x907A,
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},
{
0x907B,
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},
{
0x907C,
"GL_PATH_INITIAL_DASH_CAP_NV",
},
{
0x907D,
"GL_PATH_TERMINAL_DASH_CAP_NV",
},
{
0x907E,
"GL_PATH_DASH_OFFSET_NV",
},
{
0x907F,
"GL_PATH_CLIENT_LENGTH_NV",
},
{
0x907a,
"GL_PATH_MITER_LIMIT_CHROMIUM",
},
{
0x9080,
"GL_PATH_FILL_MODE_NV",
},
{
0x9081,
"GL_PATH_FILL_MASK_NV",
},
{
0x9082,
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{
0x9083,
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0x90A1,
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0x90A2,
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0x90B1,
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0x90B3,
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0x90B4,
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0x90B5,
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0x90B6,
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0x90B7,
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0x90B8,
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0x90B9,
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0x90BF,
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0x90C9,
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0x90CE,
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0x90CF,
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0x90D2,
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0x90D3,
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0x90D4,
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0x90D5,
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0x90D6,
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0x90D7,
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0x90D8,
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0x90D9,
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0x90DA,
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0x90DB,
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0x90DC,
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0x90DD,
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0x90DE,
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0x90EF,
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{
0x90F0,
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{
0x90F1,
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0x90F2,
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{
0x90F3,
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0x90a3,
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0x90a4,
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0x9100,
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0x9102,
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0x9104,
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0x9105,
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0x9106,
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0x9107,
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0x9109,
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0x910A,
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0x910B,
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0x910C,
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{
0x910D,
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0x910E,
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0x910F,
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0x9110,
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0x9111,
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{
0x9112,
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{
0x9113,
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{
0x9114,
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0x9115,
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0x9116,
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{
0x9117,
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{
0x9118,
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{
0x9119,
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0x911A,
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0x911B,
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0x911C,
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0x911D,
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0x911F,
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0x9120,
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0x9121,
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0x9122,
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0x9123,
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0x9124,
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0x9125,
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0x912F,
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0x9130,
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0x9133,
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0x9134,
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0x9135,
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0x9136,
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0x9137,
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0x9138,
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0x9139,
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0x913A,
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0x913B,
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0x913C,
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0x913D,
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0x913E,
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0x913F,
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0x9143,
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0x9144,
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0x9145,
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0x9146,
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0x9147,
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0x9148,
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0x9151,
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0x9153,
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0x9154,
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0x9195,
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0x9196,
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0x9197,
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0x9198,
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0x9199,
"GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT",
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0x919A,
"GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT",
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{
0x919D,
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0x919E,
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0x919F,
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{
0x91A6,
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0x91A7,
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0x91A8,
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{
0x91A9,
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{
0x91AA,
"GL_NUM_SPARSE_LEVELS_EXT",
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{
0x91B0,
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{
0x91B1,
"GL_COMPLETION_STATUS_KHR",
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{
0x91B2,
"GL_RENDERBUFFER_STORAGE_SAMPLES_AMD",
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0x91B3,
"GL_MAX_COLOR_FRAMEBUFFER_SAMPLES_AMD",
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0x91B4,
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0x91B5,
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0x91B6,
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0x91B7,
"GL_SUPPORTED_MULTISAMPLE_MODES_AMD",
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0x91B9,
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0x91BB,
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0x91BC,
"GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS",
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0x91BD,
"GL_MAX_COMPUTE_IMAGE_UNIFORMS",
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0x91BE,
"GL_MAX_COMPUTE_WORK_GROUP_COUNT",
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0x91BF,
"GL_MAX_COMPUTE_WORK_GROUP_SIZE",
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0x9243,
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0x9244,
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0x9245,
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0x9246,
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0x9247,
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0x9248,
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0x9249,
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{
0x924A,
"GL_OVERLAY_TRANSFORM_ROTATE_270_CHROMIUM",
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{
0x9250,
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{
0x9251,
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{
0x9252,
"GL_SMAPHS_PROGRAM_BINARY_DMP",
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{
0x9253,
"GL_DMP_PROGRAM_BINARY_DMP",
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{
0x9260,
"GL_GCCSO_SHADER_BINARY_FJ",
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0x9270,
"GL_COMPRESSED_R11_EAC",
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{
0x9271,
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0x9272,
"GL_COMPRESSED_RG11_EAC",
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0x9273,
"GL_COMPRESSED_SIGNED_RG11_EAC",
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0x9274,
"GL_COMPRESSED_RGB8_ETC2",
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{
0x9275,
"GL_COMPRESSED_SRGB8_ETC2",
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{
0x9276,
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{
0x9277,
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{
0x9278,
"GL_COMPRESSED_RGBA8_ETC2_EAC",
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{
0x9279,
"GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC",
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0x9280,
"GL_BLEND_PREMULTIPLIED_SRC_NV",
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0x9281,
"GL_BLEND_OVERLAP_NV",
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0x9282,
"GL_UNCORRELATED_NV",
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0x9283,
"GL_DISJOINT_NV",
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0x9284,
"GL_CONJOINT_NV",
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{
0x9285,
"GL_BLEND_ADVANCED_COHERENT_KHR",
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0x9286,
"GL_SRC_NV",
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{
0x9287,
"GL_DST_NV",
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{
0x9288,
"GL_SRC_OVER_NV",
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0x9289,
"GL_DST_OVER_NV",
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0x928A,
"GL_SRC_IN_NV",
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{
0x928B,
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0x928C,
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0x928D,
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0x928E,
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{
0x928F,
"GL_DST_ATOP_NV",
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0x9291,
"GL_PLUS_NV",
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{
0x9292,
"GL_PLUS_DARKER_NV",
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{
0x9294,
"GL_MULTIPLY_KHR",
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{
0x9295,
"GL_SCREEN_KHR",
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{
0x9296,
"GL_OVERLAY_KHR",
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{
0x9297,
"GL_DARKEN_KHR",
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{
0x9298,
"GL_LIGHTEN_KHR",
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{
0x9299,
"GL_COLORDODGE_KHR",
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{
0x929A,
"GL_COLORBURN_KHR",
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{
0x929B,
"GL_HARDLIGHT_KHR",
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{
0x929C,
"GL_SOFTLIGHT_KHR",
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{
0x929E,
"GL_DIFFERENCE_KHR",
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{
0x929F,
"GL_MINUS_NV",
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{
0x92A0,
"GL_EXCLUSION_KHR",
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{
0x92A1,
"GL_CONTRAST_NV",
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{
0x92A3,
"GL_INVERT_RGB_NV",
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{
0x92A4,
"GL_LINEARDODGE_NV",
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{
0x92A5,
"GL_LINEARBURN_NV",
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{
0x92A6,
"GL_VIVIDLIGHT_NV",
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{
0x92A7,
"GL_LINEARLIGHT_NV",
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{
0x92A8,
"GL_PINLIGHT_NV",
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{
0x92A9,
"GL_HARDMIX_NV",
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{
0x92AD,
"GL_HSL_HUE_KHR",
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{
0x92AE,
"GL_HSL_SATURATION_KHR",
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{
0x92AF,
"GL_HSL_COLOR_KHR",
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{
0x92B0,
"GL_HSL_LUMINOSITY_KHR",
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{
0x92B1,
"GL_PLUS_CLAMPED_NV",
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{
0x92B2,
"GL_PLUS_CLAMPED_ALPHA_NV",
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{
0x92B3,
"GL_MINUS_CLAMPED_NV",
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{
0x92B4,
"GL_INVERT_OVG_NV",
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{
0x92BE,
"GL_PRIMITIVE_BOUNDING_BOX_OES",
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0x92C0,
"GL_ATOMIC_COUNTER_BUFFER",
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0x92C1,
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0x92C2,
"GL_ATOMIC_COUNTER_BUFFER_START",
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0x92C3,
"GL_ATOMIC_COUNTER_BUFFER_SIZE",
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{
0x92CC,
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0x92CD,
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{
0x92CE,
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0x92CF,
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{
0x92D0,
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{
0x92D1,
"GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS",
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{
0x92D2,
"GL_MAX_VERTEX_ATOMIC_COUNTERS",
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{
0x92D3,
"GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES",
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{
0x92D4,
"GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES",
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{
0x92D5,
"GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES",
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{
0x92D6,
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{
0x92D7,
"GL_MAX_COMBINED_ATOMIC_COUNTERS",
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{
0x92D8,
"GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE",
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{
0x92D9,
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{
0x92DB,
"GL_UNSIGNED_INT_ATOMIC_COUNTER",
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{
0x92DC,
"GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS",
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{
0x92DD,
"GL_FRAGMENT_COVERAGE_TO_COLOR_NV",
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{
0x92DE,
"GL_FRAGMENT_COVERAGE_COLOR_NV",
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{
0x92E0,
"GL_DEBUG_OUTPUT_KHR",
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{
0x92E1,
"GL_UNIFORM",
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{
0x92E2,
"GL_UNIFORM_BLOCK",
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{
0x92E3,
"GL_PROGRAM_INPUT",
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{
0x92E4,
"GL_PROGRAM_OUTPUT",
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{
0x92E5,
"GL_BUFFER_VARIABLE",
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{
0x92E6,
"GL_SHADER_STORAGE_BLOCK",
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{
0x92E7,
"GL_IS_PER_PATCH_OES",
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{
0x92F4,
"GL_TRANSFORM_FEEDBACK_VARYING",
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{
0x92F5,
"GL_ACTIVE_RESOURCES",
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{
0x92F6,
"GL_MAX_NAME_LENGTH",
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{
0x92F7,
"GL_MAX_NUM_ACTIVE_VARIABLES",
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{
0x92F9,
"GL_NAME_LENGTH",
},
{
0x92FA,
"GL_TYPE",
},
{
0x92FB,
"GL_ARRAY_SIZE",
},
{
0x92FC,
"GL_OFFSET",
},
{
0x92FD,
"GL_BLOCK_INDEX",
},
{
0x92FE,
"GL_ARRAY_STRIDE",
},
{
0x92FF,
"GL_MATRIX_STRIDE",
},
{
0x9300,
"GL_IS_ROW_MAJOR",
},
{
0x9301,
"GL_ATOMIC_COUNTER_BUFFER_INDEX",
},
{
0x9302,
"GL_BUFFER_BINDING",
},
{
0x9303,
"GL_BUFFER_DATA_SIZE",
},
{
0x9304,
"GL_NUM_ACTIVE_VARIABLES",
},
{
0x9305,
"GL_ACTIVE_VARIABLES",
},
{
0x9306,
"GL_REFERENCED_BY_VERTEX_SHADER",
},
{
0x9307,
"GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES",
},
{
0x9308,
"GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES",
},
{
0x9309,
"GL_REFERENCED_BY_GEOMETRY_SHADER_OES",
},
{
0x930A,
"GL_REFERENCED_BY_FRAGMENT_SHADER",
},
{
0x930B,
"GL_REFERENCED_BY_COMPUTE_SHADER",
},
{
0x930C,
"GL_TOP_LEVEL_ARRAY_SIZE",
},
{
0x930D,
"GL_TOP_LEVEL_ARRAY_STRIDE",
},
{
0x930E,
"GL_LOCATION",
},
{
0x930F,
"GL_LOCATION_INDEX_EXT",
},
{
0x9310,
"GL_FRAMEBUFFER_DEFAULT_WIDTH",
},
{
0x9311,
"GL_FRAMEBUFFER_DEFAULT_HEIGHT",
},
{
0x9312,
"GL_FRAMEBUFFER_DEFAULT_LAYERS_OES",
},
{
0x9313,
"GL_FRAMEBUFFER_DEFAULT_SAMPLES",
},
{
0x9314,
"GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS",
},
{
0x9315,
"GL_MAX_FRAMEBUFFER_WIDTH",
},
{
0x9316,
"GL_MAX_FRAMEBUFFER_HEIGHT",
},
{
0x9317,
"GL_MAX_FRAMEBUFFER_LAYERS_OES",
},
{
0x9318,
"GL_MAX_FRAMEBUFFER_SAMPLES",
},
{
0x9327,
"GL_RASTER_MULTISAMPLE_EXT",
},
{
0x9328,
"GL_RASTER_SAMPLES_EXT",
},
{
0x9329,
"GL_MAX_RASTER_SAMPLES_EXT",
},
{
0x932A,
"GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT",
},
{
0x932B,
"GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT",
},
{
0x932C,
"GL_EFFECTIVE_RASTER_SAMPLES_EXT",
},
{
0x932D,
"GL_DEPTH_SAMPLES_NV",
},
{
0x932E,
"GL_STENCIL_SAMPLES_NV",
},
{
0x932F,
"GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV",
},
{
0x9330,
"GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV",
},
{
0x9331,
"GL_COVERAGE_MODULATION_TABLE_NV",
},
{
0x9332,
"GL_COVERAGE_MODULATION_NV",
},
{
0x9333,
"GL_COVERAGE_MODULATION_TABLE_SIZE_NV",
},
{
0x933C,
"GL_FILL_RECTANGLE_NV",
},
{
0x933D,
"GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV",
},
{
0x933E,
"GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV",
},
{
0x933F,
"GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV",
},
{
0x9340,
"GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV",
},
{
0x9341,
"GL_PROGRAMMABLE_SAMPLE_LOCATION_NV",
},
{
0x9342,
"GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV",
},
{
0x9343,
"GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV",
},
{
0x9346,
"GL_CONSERVATIVE_RASTERIZATION_NV",
},
{
0x9347,
"GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV",
},
{
0x9348,
"GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV",
},
{
0x9349,
"GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV",
},
{
0x9350,
"GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV",
},
{
0x9351,
"GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV",
},
{
0x9352,
"GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV",
},
{
0x9353,
"GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV",
},
{
0x9354,
"GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV",
},
{
0x9355,
"GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV",
},
{
0x9356,
"GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV",
},
{
0x9357,
"GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV",
},
{
0x9358,
"GL_VIEWPORT_SWIZZLE_X_NV",
},
{
0x9359,
"GL_VIEWPORT_SWIZZLE_Y_NV",
},
{
0x935A,
"GL_VIEWPORT_SWIZZLE_Z_NV",
},
{
0x935B,
"GL_VIEWPORT_SWIZZLE_W_NV",
},
{
0x935C,
"GL_CLIP_ORIGIN_EXT",
},
{
0x935D,
"GL_CLIP_DEPTH_MODE_EXT",
},
{
0x935E,
"GL_NEGATIVE_ONE_TO_ONE_EXT",
},
{
0x935F,
"GL_ZERO_TO_ONE_EXT",
},
{
0x9366,
"GL_TEXTURE_REDUCTION_MODE_EXT",
},
{
0x9367,
"GL_WEIGHTED_AVERAGE_EXT",
},
{
0x9368,
"GL_FONT_GLYPHS_AVAILABLE_NV",
},
{
0x9369,
"GL_FONT_TARGET_UNAVAILABLE_NV",
},
{
0x936A,
"GL_FONT_UNAVAILABLE_NV",
},
{
0x936B,
"GL_FONT_UNINTELLIGIBLE_NV",
},
{
0x936C,
"GL_STANDARD_FONT_FORMAT_NV",
},
{
0x936D,
"GL_FRAGMENT_INPUT_NV",
},
{
0x9371,
"GL_MULTISAMPLES_NV",
},
{
0x9372,
"GL_SUPERSAMPLE_SCALE_X_NV",
},
{
0x9373,
"GL_SUPERSAMPLE_SCALE_Y_NV",
},
{
0x9374,
"GL_CONFORMANT_NV",
},
{
0x937C,
"GL_VIEWPORT_POSITION_W_SCALE_NV",
},
{
0x937D,
"GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV",
},
{
0x937E,
"GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV",
},
{
0x9380,
"GL_NUM_SAMPLE_COUNTS",
},
{
0x93A0,
"GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE",
},
{
0x93A1,
"GL_BGRA8_EXT",
},
{
0x93A2,
"GL_TEXTURE_USAGE_ANGLE",
},
{
0x93A3,
"GL_FRAMEBUFFER_ATTACHMENT_ANGLE",
},
{
0x93A4,
"GL_PACK_REVERSE_ROW_ORDER_ANGLE",
},
{
0x93A6,
"GL_PROGRAM_BINARY_ANGLE",
},
{
0x93B0,
"GL_COMPRESSED_RGBA_ASTC_4x4_KHR",
},
{
0x93B1,
"GL_COMPRESSED_RGBA_ASTC_5x4_KHR",
},
{
0x93B2,
"GL_COMPRESSED_RGBA_ASTC_5x5_KHR",
},
{
0x93B3,
"GL_COMPRESSED_RGBA_ASTC_6x5_KHR",
},
{
0x93B4,
"GL_COMPRESSED_RGBA_ASTC_6x6_KHR",
},
{
0x93B5,
"GL_COMPRESSED_RGBA_ASTC_8x5_KHR",
},
{
0x93B6,
"GL_COMPRESSED_RGBA_ASTC_8x6_KHR",
},
{
0x93B7,
"GL_COMPRESSED_RGBA_ASTC_8x8_KHR",
},
{
0x93B8,
"GL_COMPRESSED_RGBA_ASTC_10x5_KHR",
},
{
0x93B9,
"GL_COMPRESSED_RGBA_ASTC_10x6_KHR",
},
{
0x93BA,
"GL_COMPRESSED_RGBA_ASTC_10x8_KHR",
},
{
0x93BB,
"GL_COMPRESSED_RGBA_ASTC_10x10_KHR",
},
{
0x93BC,
"GL_COMPRESSED_RGBA_ASTC_12x10_KHR",
},
{
0x93BD,
"GL_COMPRESSED_RGBA_ASTC_12x12_KHR",
},
{
0x93C0,
"GL_COMPRESSED_RGBA_ASTC_3x3x3_OES",
},
{
0x93C1,
"GL_COMPRESSED_RGBA_ASTC_4x3x3_OES",
},
{
0x93C2,
"GL_COMPRESSED_RGBA_ASTC_4x4x3_OES",
},
{
0x93C3,
"GL_COMPRESSED_RGBA_ASTC_4x4x4_OES",
},
{
0x93C4,
"GL_COMPRESSED_RGBA_ASTC_5x4x4_OES",
},
{
0x93C5,
"GL_COMPRESSED_RGBA_ASTC_5x5x4_OES",
},
{
0x93C6,
"GL_COMPRESSED_RGBA_ASTC_5x5x5_OES",
},
{
0x93C7,
"GL_COMPRESSED_RGBA_ASTC_6x5x5_OES",
},
{
0x93C8,
"GL_COMPRESSED_RGBA_ASTC_6x6x5_OES",
},
{
0x93C9,
"GL_COMPRESSED_RGBA_ASTC_6x6x6_OES",
},
{
0x93D0,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR",
},
{
0x93D1,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR",
},
{
0x93D2,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR",
},
{
0x93D3,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR",
},
{
0x93D4,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR",
},
{
0x93D5,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR",
},
{
0x93D6,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR",
},
{
0x93D7,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR",
},
{
0x93D8,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR",
},
{
0x93D9,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR",
},
{
0x93DA,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR",
},
{
0x93DB,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR",
},
{
0x93DC,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR",
},
{
0x93DD,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR",
},
{
0x93E0,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES",
},
{
0x93E1,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES",
},
{
0x93E2,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES",
},
{
0x93E3,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES",
},
{
0x93E4,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES",
},
{
0x93E5,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES",
},
{
0x93E6,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES",
},
{
0x93E7,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES",
},
{
0x93E8,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES",
},
{
0x93E9,
"GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES",
},
{
0x93F0,
"GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG",
},
{
0x93F1,
"GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG",
},
{
0x94F0,
"GL_PERFQUERY_COUNTER_EVENT_INTEL",
},
{
0x94F1,
"GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL",
},
{
0x94F2,
"GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL",
},
{
0x94F3,
"GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL",
},
{
0x94F4,
"GL_PERFQUERY_COUNTER_RAW_INTEL",
},
{
0x94F5,
"GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL",
},
{
0x94F8,
"GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL",
},
{
0x94F9,
"GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL",
},
{
0x94FA,
"GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL",
},
{
0x94FB,
"GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL",
},
{
0x94FC,
"GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL",
},
{
0x94FD,
"GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL",
},
{
0x94FE,
"GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL",
},
{
0x94FF,
"GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL",
},
{
0x9500,
"GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL",
},
{
0x9530,
"GL_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_EXT",
},
{
0x9531,
"GL_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_EXT",
},
{
0x954D,
"GL_CONSERVATIVE_RASTER_MODE_NV",
},
{
0x954E,
"GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV",
},
{
0x954F,
"GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV",
},
{
0x9550,
"GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_NV",
},
{
0x9580,
"GL_TEXTURE_TILING_EXT",
},
{
0x9581,
"GL_DEDICATED_MEMORY_OBJECT_EXT",
},
{
0x9582,
"GL_NUM_TILING_TYPES_EXT",
},
{
0x9583,
"GL_TILING_TYPES_EXT",
},
{
0x9584,
"GL_OPTIMAL_TILING_EXT",
},
{
0x9585,
"GL_LINEAR_TILING_EXT",
},
{
0x9586,
"GL_HANDLE_TYPE_OPAQUE_FD_EXT",
},
{
0x9587,
"GL_HANDLE_TYPE_OPAQUE_WIN32_EXT",
},
{
0x9588,
"GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT",
},
{
0x9589,
"GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT",
},
{
0x958A,
"GL_HANDLE_TYPE_D3D12_RESOURCE_EXT",
},
{
0x958B,
"GL_HANDLE_TYPE_D3D11_IMAGE_EXT",
},
{
0x958C,
"GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT",
},
{
0x958D,
"GL_LAYOUT_GENERAL_EXT",
},
{
0x958E,
"GL_LAYOUT_COLOR_ATTACHMENT_EXT",
},
{
0x958F,
"GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT",
},
{
0x9590,
"GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT",
},
{
0x9591,
"GL_LAYOUT_SHADER_READ_ONLY_EXT",
},
{
0x9592,
"GL_LAYOUT_TRANSFER_SRC_EXT",
},
{
0x9593,
"GL_LAYOUT_TRANSFER_DST_EXT",
},
{
0x9594,
"GL_HANDLE_TYPE_D3D12_FENCE_EXT",
},
{
0x9595,
"GL_D3D12_FENCE_VALUE_EXT",
},
{
0x9596,
"GL_NUM_DEVICE_UUIDS_EXT",
},
{
0x9597,
"GL_DEVICE_UUID_EXT",
},
{
0x9598,
"GL_DRIVER_UUID_EXT",
},
{
0x9599,
"GL_DEVICE_LUID_EXT",
},
{
0x959A,
"GL_DEVICE_NODE_MASK_EXT",
},
{
0x959B,
"GL_PROTECTED_MEMORY_OBJECT_EXT",
},
{
0x9630,
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR",
},
{
0x9631,
"GL_MAX_VIEWS_OVR",
},
{
0x9632,
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR",
},
{
0x9633,
"GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR",
},
{
0x9650,
"GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT",
},
{
0x9651,
"GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT",
},
{
0x9652,
"GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_"
"EXT",
},
{
0x96A2,
"GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM",
},
{
0xC0,
"GL_SHARED_EDGE_NV",
},
{
0xE8,
"GL_ROUNDED_RECT_NV",
},
{
0xE9,
"GL_RELATIVE_ROUNDED_RECT_NV",
},
{
0xEA,
"GL_ROUNDED_RECT2_NV",
},
{
0xEB,
"GL_RELATIVE_ROUNDED_RECT2_NV",
},
{
0xEC,
"GL_ROUNDED_RECT4_NV",
},
{
0xED,
"GL_RELATIVE_ROUNDED_RECT4_NV",
},
{
0xEE,
"GL_ROUNDED_RECT8_NV",
},
{
0xEF,
"GL_RELATIVE_ROUNDED_RECT8_NV",
},
{
0xF0,
"GL_RESTART_PATH_NV",
},
{
0xF2,
"GL_DUP_FIRST_CUBIC_CURVE_TO_NV",
},
{
0xF4,
"GL_DUP_LAST_CUBIC_CURVE_TO_NV",
},
{
0xF6,
"GL_RECT_NV",
},
{
0xF7,
"GL_RELATIVE_RECT_NV",
},
{
0xF8,
"GL_CIRCULAR_CCW_ARC_TO_NV",
},
{
0xFA,
"GL_CIRCULAR_CW_ARC_TO_NV",
},
{
0xFC,
"GL_CIRCULAR_TANGENT_ARC_TO_NV",
},
{
0xFE,
"GL_ARC_TO_NV",
},
{
0xFF,
"GL_RELATIVE_ARC_TO_NV",
},
{
0xFFFFFFFF,
"GL_ALL_SHADER_BITS_EXT",
},
};
const GLEnums::EnumToString* const GLEnums::enum_to_string_table_ =
enum_to_string_table;
const size_t GLEnums::enum_to_string_table_len_ =
sizeof(enum_to_string_table) / sizeof(enum_to_string_table[0]);
#endif // UI_GL_GL_ENUMS_IMPLEMENTATION_AUTOGEN_H_