blob: 0d08507e5583a2d3cccd3379c555197794522aa3 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/raster/gpu_rasterizer.h"
#include <algorithm>
#include "base/bind.h"
#include "base/metrics/histogram.h"
#include "base/trace_event/trace_event.h"
#include "cc/debug/devtools_instrumentation.h"
#include "cc/debug/frame_viewer_instrumentation.h"
#include "cc/output/context_provider.h"
#include "cc/playback/raster_source.h"
#include "cc/raster/raster_buffer.h"
#include "cc/raster/scoped_gpu_raster.h"
#include "cc/resources/resource.h"
#include "cc/tiles/tile_manager.h"
#include "gpu/command_buffer/client/gles2_interface.h"
#include "third_party/skia/include/core/SkMultiPictureDraw.h"
#include "third_party/skia/include/core/SkPictureRecorder.h"
#include "third_party/skia/include/core/SkSurface.h"
#include "third_party/skia/include/gpu/GrContext.h"
namespace cc {
GpuRasterizer::GpuRasterizer(ContextProvider* worker_context_provider,
ResourceProvider* resource_provider,
bool use_distance_field_text,
int msaa_sample_count)
: worker_context_provider_(worker_context_provider),
resource_provider_(resource_provider),
use_distance_field_text_(use_distance_field_text),
msaa_sample_count_(msaa_sample_count) {
DCHECK(worker_context_provider_);
}
GpuRasterizer::~GpuRasterizer() {}
void GpuRasterizer::RasterizeSource(
ResourceProvider::ScopedWriteLockGr* write_lock,
const RasterSource* raster_source,
const gfx::Rect& raster_full_rect,
const gfx::Rect& playback_rect,
float scale,
const RasterSource::PlaybackSettings& playback_settings) {
// Play back raster_source into temp SkPicture.
SkPictureRecorder recorder;
const gfx::Size size = write_lock->GetResourceSize();
const int flags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag;
sk_sp<SkCanvas> canvas = sk_ref_sp(
recorder.beginRecording(size.width(), size.height(), NULL, flags));
canvas->save();
raster_source->PlaybackToCanvas(canvas.get(), raster_full_rect, playback_rect,
scale, playback_settings);
canvas->restore();
sk_sp<SkPicture> picture = recorder.finishRecordingAsPicture();
// Turn on distance fields for layers that have ever animated.
bool use_distance_field_text =
use_distance_field_text_ ||
raster_source->ShouldAttemptToUseDistanceFieldText();
// Playback picture into resource.
{
ScopedGpuRaster gpu_raster(worker_context_provider_);
write_lock->InitSkSurface(
worker_context_provider_->GrContext(), use_distance_field_text,
raster_source->CanUseLCDText(), msaa_sample_count_);
SkSurface* sk_surface = write_lock->sk_surface();
// Allocating an SkSurface will fail after a lost context. Pretend we
// rasterized, as the contents of the resource don't matter anymore.
if (!sk_surface)
return;
SkMultiPictureDraw multi_picture_draw;
multi_picture_draw.add(sk_surface->getCanvas(), picture.get());
multi_picture_draw.draw(false);
write_lock->ReleaseSkSurface();
}
}
} // namespace cc