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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_SVG_VALUE_INTERPOLATION_TYPE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_SVG_VALUE_INTERPOLATION_TYPE_H_
#include "third_party/blink/renderer/core/animation/svg_interpolation_type.h"
namespace blink {
// Never supports pairwise conversion while always supporting single conversion.
// A catch all default for SVGValues.
class SVGValueInterpolationType : public SVGInterpolationType {
public:
SVGValueInterpolationType(const QualifiedName& attribute)
: SVGInterpolationType(attribute) {}
private:
PairwiseInterpolationValue MaybeConvertPairwise(
const PropertySpecificKeyframe& start_keyframe,
const PropertySpecificKeyframe& end_keyframe,
const InterpolationEnvironment&,
const InterpolationValue& underlying,
ConversionCheckers&) const final {
return nullptr;
}
InterpolationValue MaybeConvertNeutral(const InterpolationValue& underlying,
ConversionCheckers&) const final {
return nullptr;
}
InterpolationValue MaybeConvertSVGValue(const SVGPropertyBase&) const final;
InterpolationValue MaybeConvertUnderlyingValue(
const InterpolationEnvironment&) const final {
return nullptr;
}
void Composite(UnderlyingValueOwner& underlying_value_owner,
double underlying_fraction,
const InterpolationValue& value,
double interpolation_fraction) const final {
underlying_value_owner.Set(*this, value);
}
SVGPropertyBase* AppliedSVGValue(const InterpolableValue&,
const NonInterpolableValue*) const final;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_SVG_VALUE_INTERPOLATION_TYPE_H_