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/*
* Copyright (C) 2010 Google, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY GOOGLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL GOOGLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/core/html/parser/html_formatting_element_list.h"
#ifndef NDEBUG
#include <stdio.h>
#endif
namespace blink {
// Biblically, Noah's Ark only had room for two of each animal, but in the
// Book of Hixie (aka
// http://www.whatwg.org/specs/web-apps/current-work/multipage/parsing.html#list-of-active-formatting-elements),
// Noah's Ark of Formatting Elements can fit three of each element.
static const size_t kNoahsArkCapacity = 3;
HTMLFormattingElementList::HTMLFormattingElementList() = default;
HTMLFormattingElementList::~HTMLFormattingElementList() = default;
Element* HTMLFormattingElementList::ClosestElementInScopeWithName(
const AtomicString& target_name) {
for (wtf_size_t i = 1; i <= entries_.size(); ++i) {
const Entry& entry = entries_[entries_.size() - i];
if (entry.IsMarker())
return nullptr;
if (entry.StackItem()->MatchesHTMLTag(target_name))
return entry.GetElement();
}
return nullptr;
}
bool HTMLFormattingElementList::Contains(Element* element) {
return !!Find(element);
}
HTMLFormattingElementList::Entry* HTMLFormattingElementList::Find(
Element* element) {
wtf_size_t index = entries_.ReverseFind(element);
if (index != kNotFound) {
// This is somewhat of a hack, and is why this method can't be const.
return &entries_[index];
}
return nullptr;
}
HTMLFormattingElementList::Bookmark HTMLFormattingElementList::BookmarkFor(
Element* element) {
wtf_size_t index = entries_.ReverseFind(element);
DCHECK_NE(index, kNotFound);
return Bookmark(&at(index));
}
void HTMLFormattingElementList::SwapTo(Element* old_element,
HTMLStackItem* new_item,
const Bookmark& bookmark) {
DCHECK(Contains(old_element));
DCHECK(!Contains(new_item->GetElement()));
if (!bookmark.HasBeenMoved()) {
DCHECK(bookmark.Mark()->GetElement() == old_element);
bookmark.Mark()->ReplaceElement(new_item);
return;
}
size_t index = bookmark.Mark() - First();
SECURITY_DCHECK(index < size());
entries_.insert(static_cast<wtf_size_t>(index + 1), new_item);
Remove(old_element);
}
void HTMLFormattingElementList::Append(HTMLStackItem* item) {
EnsureNoahsArkCondition(item);
entries_.push_back(item);
}
void HTMLFormattingElementList::Remove(Element* element) {
wtf_size_t index = entries_.ReverseFind(element);
if (index != kNotFound)
entries_.EraseAt(index);
}
void HTMLFormattingElementList::AppendMarker() {
entries_.push_back(Entry::kMarkerEntry);
}
void HTMLFormattingElementList::ClearToLastMarker() {
// http://www.whatwg.org/specs/web-apps/current-work/multipage/parsing.html#clear-the-list-of-active-formatting-elements-up-to-the-last-marker
while (entries_.size()) {
bool should_stop = entries_.back().IsMarker();
entries_.pop_back();
if (should_stop)
break;
}
}
void HTMLFormattingElementList::TryToEnsureNoahsArkConditionQuickly(
HTMLStackItem* new_item,
HeapVector<Member<HTMLStackItem>>& remaining_candidates) {
DCHECK(remaining_candidates.IsEmpty());
if (entries_.size() < kNoahsArkCapacity)
return;
// Use a vector with inline capacity to avoid a malloc in the common case of a
// quickly ensuring the condition.
HeapVector<Member<HTMLStackItem>, 10> candidates;
wtf_size_t new_item_attribute_count = new_item->Attributes().size();
for (wtf_size_t i = entries_.size(); i;) {
--i;
Entry& entry = entries_[i];
if (entry.IsMarker())
break;
// Quickly reject obviously non-matching candidates.
HTMLStackItem* candidate = entry.StackItem();
if (new_item->LocalName() != candidate->LocalName() ||
new_item->NamespaceURI() != candidate->NamespaceURI())
continue;
if (candidate->Attributes().size() != new_item_attribute_count)
continue;
candidates.push_back(candidate);
}
// There's room for the new element in the ark. There's no need to copy out
// the remainingCandidates.
if (candidates.size() < kNoahsArkCapacity)
return;
remaining_candidates.AppendVector(candidates);
}
void HTMLFormattingElementList::EnsureNoahsArkCondition(
HTMLStackItem* new_item) {
HeapVector<Member<HTMLStackItem>> candidates;
TryToEnsureNoahsArkConditionQuickly(new_item, candidates);
if (candidates.IsEmpty())
return;
// We pre-allocate and re-use this second vector to save one malloc per
// attribute that we verify.
HeapVector<Member<HTMLStackItem>> remaining_candidates;
remaining_candidates.ReserveInitialCapacity(candidates.size());
for (const auto& attribute : new_item->Attributes()) {
for (const auto& candidate : candidates) {
// These properties should already have been checked by
// tryToEnsureNoahsArkConditionQuickly.
DCHECK_EQ(new_item->Attributes().size(), candidate->Attributes().size());
DCHECK_EQ(new_item->LocalName(), candidate->LocalName());
DCHECK_EQ(new_item->NamespaceURI(), candidate->NamespaceURI());
Attribute* candidate_attribute =
candidate->GetAttributeItem(attribute.GetName());
if (candidate_attribute &&
candidate_attribute->Value() == attribute.Value())
remaining_candidates.push_back(candidate);
}
if (remaining_candidates.size() < kNoahsArkCapacity)
return;
candidates.swap(remaining_candidates);
remaining_candidates.Shrink(0);
}
// Inductively, we shouldn't spin this loop very many times. It's possible,
// however, that we wil spin the loop more than once because of how the
// formatting element list gets permuted.
for (wtf_size_t i = kNoahsArkCapacity - 1; i < candidates.size(); ++i)
Remove(candidates[i]->GetElement());
}
#ifndef NDEBUG
void HTMLFormattingElementList::Show() {
for (wtf_size_t i = 1; i <= entries_.size(); ++i) {
const Entry& entry = entries_[entries_.size() - i];
if (entry.IsMarker())
LOG(INFO) << "marker";
else
LOG(INFO) << *entry.GetElement();
}
}
#endif
} // namespace blink