| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_SVG_OBJECT_PAINTER_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_SVG_OBJECT_PAINTER_H_ |
| |
| #include "third_party/blink/renderer/core/layout/layout_object.h" |
| #include "third_party/blink/renderer/core/layout/svg/layout_svg_resource_paint_server.h" |
| #include "third_party/blink/renderer/platform/wtf/allocator/allocator.h" |
| |
| namespace blink { |
| |
| struct PaintInfo; |
| class AffineTransform; |
| class ComputedStyle; |
| class GraphicsContext; |
| |
| class SVGObjectPainter { |
| STACK_ALLOCATED(); |
| |
| public: |
| SVGObjectPainter(const LayoutObject& layout_object) |
| : layout_object_(layout_object) { |
| DCHECK(layout_object.IsSVG()); |
| } |
| |
| // Initializes |paint_flags| for painting an SVG object or a part of the |
| // object. Returns true if successful, and the caller can continue to paint |
| // using |paint_flags|. |
| bool PreparePaint( |
| const PaintInfo&, |
| const ComputedStyle&, |
| LayoutSVGResourceMode, |
| PaintFlags& paint_flags, |
| const AffineTransform* additional_paint_server_transform = nullptr); |
| |
| void PaintResourceSubtree(GraphicsContext&); |
| |
| private: |
| const LayoutObject& layout_object_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_CORE_PAINT_SVG_OBJECT_PAINTER_H_ |