| // Copyright 2017 The Chromium Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef MEDIA_GPU_WINDOWS_RETURN_ON_FAILURE_H_ | |
| #define MEDIA_GPU_WINDOWS_RETURN_ON_FAILURE_H_ | |
| #define RETURN_ON_FAILURE(result, log, ret) \ | |
| do { \ | |
| if (!(result)) { \ | |
| DLOG(ERROR) << log; \ | |
| return ret; \ | |
| } \ | |
| } while (0) | |
| #endif // MEDIA_GPU_D3D11_WINDOWS_RETURN_ON_FAILURE_H_ |