| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| module media.mojom; |
| |
| import "media/mojo/mojom/remoting_common.mojom"; |
| |
| interface RemoterFactory { |
| // Create a new Remoter associated with the given RemotingSource and bind it |
| // to the given interface receiver. The RemotingSource will be notified when |
| // the Remoter becomes available for use (or becomes unavailable). |
| Create(pending_remote<RemotingSource> source, |
| pending_receiver<Remoter> remoter); |
| }; |
| |
| // Interface used by the source to control when media bitstream data is read |
| // from a data pipe and then sent to the remote endpoint. There is one |
| // RemotingDataStreamSender per data pipe. |
| interface RemotingDataStreamSender { |
| // Enqueues another frame for transmission to the remote endpoint, whose |
| // payload is |frame_size| bytes, to be read from the data pipe. |
| SendFrame(uint32 frame_size); |
| |
| // Cancels the transmission of all in-flight data to the remote, up to and |
| // including the last SendFrame() call; and also discard any data chunks |
| // that were consumed from the data pipe for the next frame. This is used to |
| // optimize seeking, when it is known that any in-flight data is no longer |
| // needed by the remote. There is no guarantee as to how much of the in-flight |
| // data will actually reach the remote before the cancellation takes effect. |
| CancelInFlightData(); |
| }; |
| |
| // Interface used by the source to start/stop remoting and send data to the |
| // sink. |
| interface Remoter { |
| // Starts a remoting session (once the sink has been reported to be available; |
| // see RemotingSource). Either RemotingSource.OnStarted() or OnStartFailed() |
| // will be called to indicate success or failure. Once OnStarted() has been |
| // invoked, the source may then make calls to SendMessageToSink() and expect |
| // messages from the remote via RemotingSource.OnMessageFromSink(). |
| Start(); |
| |
| // Starts remoting the media data streams. This is called after Start() to |
| // provide data pipes from which the audio/video bitstream data is consumed |
| // and then transported to the remote device. RemotingDataStreamSenders are |
| // used by the source to control when data should be consumed from the data |
| // pipes and sent. One or both pipes (and their corresponding |
| // RemotingDataStreamSender interface receivers) must be provided. |
| StartDataStreams(handle<data_pipe_consumer>? audio_pipe, |
| handle<data_pipe_consumer>? video_pipe, |
| pending_receiver<RemotingDataStreamSender>? audio_sender, |
| pending_receiver<RemotingDataStreamSender>? video_sender); |
| |
| // Stops remoting media. Messages in both directions will be dropped after this |
| // point as well as any pending or in-transit media bitstream data. |
| Stop(RemotingStopReason reason); |
| |
| // Sends |message| to the sink. |message| is a serialized protobuf from |
| // src/media/remoting/proto. |
| SendMessageToSink(array<uint8> message); |
| |
| // Estimates the transmission capacity. Returns the result in |
| // bytes per second. |
| EstimateTransmissionCapacity() => (double rate); |
| }; |
| |
| // Interface used for sending notifications back to the local source's control |
| // logic, and to pass messages from the sink back to the local media pipeline. |
| interface RemotingSource { |
| // Pass the sink's metadata. It is up to the source's control logic to decide |
| // whether/when to start remoting. |
| OnSinkAvailable(RemotingSinkMetadata metadata); |
| |
| // Notifies the source that the sink is no longer available for remoting. This |
| // may happen, for example, because the sink has been shut down, or because |
| // another source has started remoting. |
| OnSinkGone(); |
| |
| // One of these is called after the source attempts to start remoting. If |
| // OnStarted() is called, messages may begin flowing; and this will continue |
| // until OnStopped() is called. On the other hand, if OnStartFailed() is |
| // called, then no messages are being passed between source and sink and |
| // remoting is not taking place. |
| OnStarted(); |
| OnStartFailed(RemotingStartFailReason reason); |
| |
| // Passes a |message| from the sink back to the source. The |message| consists |
| // of a serialized protobuf from src/media/remoting/proto. This will only be |
| // called after OnStarted() and before OnStopped(). |
| OnMessageFromSink(array<uint8> message); |
| |
| // Notifies the source that remoting has terminated. This may or may not be in |
| // response to a Remoter.Stop() call, as other events (possibly external) may |
| // have caused remoting to end. |
| OnStopped(RemotingStopReason reason); |
| }; |