| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_PROTOCOL_AUDIO_STREAM_H_ |
| #define REMOTING_PROTOCOL_AUDIO_STREAM_H_ |
| |
| namespace remoting { |
| namespace protocol { |
| |
| // AudioStream is responsible for fetching audio data from an AudioSource, |
| // and sending it to the client. |
| class AudioStream { |
| public: |
| AudioStream() {} |
| virtual ~AudioStream() {} |
| |
| // Pauses or resumes audio on a running session. This leaves the audio |
| // capturer running, and only affects whether or not the captured audio is |
| // encoded and sent on the wire. |
| virtual void Pause(bool pause) = 0; |
| }; |
| |
| } // namespace protocol |
| } // namespace remoting |
| |
| #endif // REMOTING_PROTOCOL_AUDIO_STREAM_H_ |