blob: c8545999080892701858b425d8141ae0d3b3c469 [file] [log] [blame]
<!DOCTYPE html>
<script src="/resources/testharness.js"></script>
<script src="/resources/testharnessreport.js"></script>
<script src="resources/webxr_util.js"></script>
<script src="resources/webxr_test_constants.js"></script>
<script src="resources/webxr_test_asserts.js"></script>
<canvas id="webgl-canvas"></canvas>
<script>
let testName = "XRInputSources with a target ray mode of 'tracked-pointer' "
+ "properly communicate their poses";
let fakeDeviceInitParams = TRACKED_IMMERSIVE_DEVICE;
let testFunction =
(session, fakeDeviceController, t) => new Promise((resolve) => {
let input_source = fakeDeviceController.simulateInputSourceConnection({
handedness: "right",
targetRayMode: "tracked-pointer",
pointerOrigin: IDENTITY_TRANSFORM,
profiles: []
});
// Don't set a grip matrix yet
// Must have a reference space to get input poses. eye-level doesn't apply
// any transforms to the given matrix.
session.requestReferenceSpace('local').then( (referenceSpace) => {
function CheckInvalidGrip(time, xrFrame) {
let source = session.inputSources[0];
let grip_pose = xrFrame.getPose(source.gripSpace, referenceSpace);
t.step( () => {
// The input pose should be null when no grip matrix is provided.
assert_equals(source.targetRayMode, "tracked-pointer");
assert_equals(grip_pose, null);
});
input_source.setGripOrigin(VALID_GRIP_TRANSFORM);
session.requestAnimationFrame(CheckValidGrip);
}
function CheckValidGrip(time, xrFrame) {
let source = session.inputSources[0];
let grip_pose = xrFrame.getPose(source.gripSpace, referenceSpace);
let input_pose = xrFrame.getPose(source.targetRaySpace, referenceSpace);
t.step( () => {
// When a grip matrix is present but no pointer offset is specified,
// the grip and pointer matrices should be the same.
assert_not_equals(grip_pose, null);
assert_matrix_approx_equals(grip_pose.transform.matrix, VALID_GRIP,
FLOAT_EPSILON, "Grip matrix is not equal to input.");
assert_matrix_approx_equals(input_pose.transform.matrix,
grip_pose.transform.matrix, FLOAT_EPSILON,
"Grip matrix is not equal to target ray matrix.");
});
input_source.setPointerOrigin(VALID_POINTER_TRANSFORM);
session.requestAnimationFrame(CheckValidGripAndPointer);
}
function CheckValidGripAndPointer(time, xrFrame) {
let source = session.inputSources[0];
let grip_pose = xrFrame.getPose(source.gripSpace, referenceSpace);
let input_pose = xrFrame.getPose(source.targetRaySpace, referenceSpace);
t.step( () => {
// When a grip matrix and pointer offset are specified,
// pointer matrix should be grip matrix multiplied with the pointer
// offset.
assert_not_equals(grip_pose, null);
assert_matrix_approx_equals(grip_pose.transform.matrix, VALID_GRIP,
FLOAT_EPSILON, "Grip matrix is not equal to input valid grip.");
assert_matrix_approx_equals(input_pose.transform.matrix,
VALID_GRIP_WITH_POINTER_OFFSET, FLOAT_EPSILON,
"Grip matrix not multipled properly.");
});
resolve();
}
// Can only request input poses in an xr frame.
session.requestAnimationFrame(CheckInvalidGrip);
});
});
xr_session_promise_test(
testName, testFunction, fakeDeviceInitParams, 'immersive-vr');
</script>